[20:59] * Now talking in #c64friends [20:59] * Topic is 'We Adore Our C-64' [20:59] * Set by dracosilv on Sat May 28 19:28:55 [20:59] Howdy all [20:59] hey snog [20:59] Hello Snog. [20:59] ey snog [20:59] Why don't they get the point - leave it alone as is. [20:59] * _Six_ (~Six@nr17-66-117-210-16.fuse.net) has joined #c64friends [20:59] <_Six_> Oi! [20:59] Howdy _Six_ [20:59] * ChrisRyan (~Javauser@adsl-67-38-24-53.dsl.sfldmi.ameritech.net) Quit (Quit: Leaving) [20:59] Hello six [21:00] <_Six_> 'evening gents [21:00] Hello _Six_ [21:00] maybe Cameron Kaiser can illuminate what OS the Commodore MAX has, if any, and what version of the VIC/SID it has...it definitely has MAX Basic with 2,047 bytes and MINI Basic with 510 bytes...plus a host of game cartridges, some with 2K RAM inside for extra RAM [21:00] It's the same parts as a C64 dunric, that's why Max carts work on a stock machine. [21:00] hey six [21:00] Snogpitch [21:00] tmr: well, but it doesn't have a char ROM or a kernel, right? [21:00] RaYzor? [21:00] No idea, but i was talking about the SID and VIC-II. [21:00] that is me [21:01] tmr: might not even have the VIC-II...I know the C= Max has sprites, but they could be software emulated [21:01] It [21:01] <_Six_> Man, people need to identify themselves by their scene handles at expos. ! [21:01] might be an early version of the VIC-II [21:01] It's a VIC-II. [21:01] * al_anger is now known as al_away [21:01] It doesn't have Extended Background Mode (EBM), which is a shame [21:01] * thea1ien blinks [21:01] ehrm [21:01] but the early carts on the Commodore MAX didn't need any fancy background modes [21:01] I thought the MAX had the 6566 instead of the 6567 VIC. [21:01] probably so, Jeri [21:02] * Acea (~Acea@cpc3-grim4-3-0-cust145.nott.cable.ntl.com) Quit (Quit: zzz) [21:02] It's an earlier VIC [21:02] It's close enough that makes no odds for what dunric is doing. [21:02] brb gotta go use the men's room [21:02] tmr: true :) [21:02] * Snogpitch did have his screen handle nametag [21:02] software emulated sprites on c= max, get real man! [21:02] ahah [21:02] C= made a VIC that addressed SRAM instead of DRAM. [21:02] * JLawless (~jimbo@dialup-4.228.198.195.Dial1.Denver1.Level3.net) has joined #c64friends [21:02] Hello, all. [21:03] Howdy JLawless [21:03] Hello Mr. Lawless, Sir. [21:03] soo wished to have been at Lucki. Gotta get copies of RobertB's videos [21:03] slarti: well, I was obnly guessing [21:03] only* guessing [21:03] <_Six_> That would free some cycles, not having to refresh DRAM? [21:03] the Commodore MAX probably had 8 sprites like the 64 did [21:03] ey six, how goes your circlemud project? ;) [21:03] not enough Commodore MAXs made to really verify that...maybe Cameron can [21:04] c= max is probably exactly the same except for less memory and different basic [21:04] I think it has 8 sprites [21:04] Six. Refresh is not during CPU accesses, so it wouldn't matter. [21:04] <_Six_> Slart: my current project is going quite well. Almost done. :) [21:04] slarti: most likely, yes [21:04] your current project is the circlemud? ;) [21:04] <_Six_> Jer: Would it free up bandwidth for something else? [21:04] Run some Max games and count the sprites, don't need an actual Max to verify either way. [21:04] 4K RAM, with 2K RAM in some carts [21:04] Six. Now were talkin!!!! [21:04] <_Six_> Slart: Yeah, OK.... [21:04] heh [21:04] er [21:04] tmr: probably has the 6566 VIC like Jeri Ellsworth said [21:05] you are all scaring me :) [21:05] i need an elephant to verify the max's sprites [21:05] alih: hahaha [21:05] it's a scary channel fade [21:05] fade: yup [21:05] eheh [21:05] * Snogpitch isn't wearing his mask tonight [21:05] eek [21:05] joe johnson is wearing his mask tonight [21:05] hehe [21:05] * _Six_ has been lucky to hang out with a good electronics designer. I'm learning by osmosis. :P [21:05] * groepaz demands a dump of the japanese vic20 character rom [21:05] Six: I don't know much about your Circle project. Does it let you use the standard world files and all? Be neat to go hunting Peacekeepers and Odif yltsaeB's [21:06] alih: the Commodore MAX had a horrid keyboard...that's almost as bad as the chicklet keys of the IBM PC Jr. [21:06] maybe it's worse [21:06] dunric: it's fine if you're an elephant, tho [21:06] god knows the Atari 400 had a shit keyboard [21:06] alih: yeah, elephants are cool :) [21:06] that's why the 400 had a keyboard upgrade kit [21:06] hrm [21:06] snog: yup [21:06] the 800 had a nice keyboard [21:07] I bought an Atari, uh, what was it? a 1200 XL [21:07] loaded Atari BASIC via cartridge [21:07] played around with the cart [21:07] ditched the machine [21:07] sold it back [21:08] Introduced January 1982 [21:08] Hardware 6510 @ 1MHz (8MHz dotclock; 1MHz bus clock; 14.318181MHz colour clock [NTSC-M]), 4KB SRAM (2128). Only one CIA (missing the one at $DD00, hence no user port, serial port or NMI activity). Mini-BASIC on cartridge (510 bytes free on Ray's screenshot -- yikes!). [21:08] Graphics and Sound SID; 6566 (NOT 6567/6569) video chip (NTSC-M only; no muxed address bus), but apparently some 6567s did make it into production models (Marko has one from ser#4282). The 6567 is the NTSC VIC-II; the 6569 is the PAL. [21:08] Eventual Fate Released (MSRP $150-$180), apparently only in Japan as the Max Machine. Fantastic flop. Curiously released simultaneously in Japan with the Japanese version of the 64. [21:08] $60 for a 1200 XL is just too much [21:08] so what's the 6566? [21:08] wasnt released in japan in 82 tho was it? [21:08] Japanese NTSC? [21:08] hrm [21:08] japan is ntsc yup [21:09] * _Six_ needs to fire up CBMTerm and finish tweaking comm.c [21:09] NTSC+? [21:09] gotta switch computers [21:09] brb [21:09] * dunric (~icechat5@ip24-251-71-52.ph.ph.cox.net) Quit (Quit: IceChat IRC Client - http://www.icechat.net) [21:09] From what i read elsewhere, 6566 lacks multicolour mode. [21:09] yep, although Japan seems alittle stricker on their power settings... [21:09] dynamic vs static addressing [21:09] I have a Japanese Panasonic " [21:09] The VIC-II, however, sees all 64K in its usual 16K clumps, with ROM banked into the upper 4K of its current "slice" (meaning $F000-$FFFF of the cartridge ROM actually "appears" at $3000-$3FFF in the default VIC addressing space as well -- to get Ultimax ROM dumps to work from 64 mode, you must copy this section manually or the screen will be garbled). LORAM, HIRAM and CHAREN signals are ignored, though the VIC-II's VA14/15 banking bits st [21:09] some effect. This is the only mode where the VIC-II can access external memory (i.e., memory outside of its default 16K slice), [21:09] "Q" Gamecube.... [21:10] It would be very interesting if the 6566 really was missing some video modes. [21:10] Any more questions? [21:10] * Moloch64 (moloch@c-67-183-23-210.hsd1.wa.comcast.net) has joined #c64friends [21:11] "Regardless of video chip, both variants offered only a single graphics resolution of 320x200 and could not utilize the ‘multi-color’ functions available on the C64." [21:11] antares51: just give the url from where you copied it [21:11] wierd [21:11] http://www.old-computers.com/museum/computer.asp?st=1&c=40 <-- from 'ere. [21:11] hrm [21:11] el bollocks4 [21:11] no multicolour [21:11] bleh [21:11] their version of wizard of wor sucked, too [21:11] http://www.floodgap.com/retrobits/ckb/secret/ultimax.html [21:11] Hiya Featherboy [21:11] * pewtas (~Javauser@CPE-144-131-38-150.vic.bigpond.net.au) Quit (irc.linux-friendly-56k.com *.split) [21:11] * CMD-SCPU (Javauser@dialup-4.235.99.223.Dial1.Orlando1.Level3.net) Quit (irc.linux-friendly-56k.com *.split) [21:11] that's a new one [21:11] Still, for what dunric does it shouldn't make a difference... [21:12] * SlartiCRM tickles moloch with his feather [21:12] * _Fungus_ figured that out by himself when cracking cartridges [21:12] * dunric (~icechat5@ip24-251-71-52.ph.ph.cox.net) has joined #c64friends [21:12] hey all [21:12] back [21:12] had to switch comps [21:12] <_Fungus_> MoMo [21:12] Hey Scott [21:12] yeah, text adentures needs no multicolor [21:12] Moloch64 [21:12] ANybody have a copy of Omega-Q II handy? [21:12] Hey Ian [21:12] ian: I just got tired of looking at monochrome screens...added the color to make it more interesting [21:13] That's not what he meant by multicolour... [21:13] multicolor mode? [21:13] Moloch: I could get it onto the PC in a couple minutes... [21:13] on text adventures? [21:13] ? [21:13] thea1ien - When you have a chance - that would be great [21:13] ?? [21:13] ??? [21:13] ?!? [21:13] ???? [21:13] !!!!!!!!!!!!!!! [21:13] hehe [21:14] hrm [21:14] Slarti...are you messing with JarJar again or something? hehe [21:14] i'm monochrome [21:14] jarjar? [21:14] * thea1ien found out Slarti likes JarJar, Barney, and Linux! [21:14] noooooo [21:14] aw [21:14] hehe [21:14] linux is definitely cool [21:14] Nothing wrong with Barney... that a marauding pack of rabid Teletubbies couldn't fix. [21:14] thea1ien: what is up with your stupidity^Wscript? [21:14] I run Mandriva LE2005. [21:15] Alih: I changed it after Slarti kept messing with the original one so much [21:15] hehe [21:15] * fade[CHRO (~junglist@198.12.233.220.exetel.com.au) Quit [21:15] <_Fungus_> rabid teletubbies, mwhahaha [21:15] It seems to have settled him down abit [21:15] <_Fungus_> what would they do? gey you to death? [21:15] Yeah Slarti... like a lil baby dingo [21:16] thea1ien: i think you miss my point. it's not that the text is stupid, it's that auto-responder scripts are stupid, and people who use them in public channels absolutely must die horrible deaths [21:16] jarjar? [21:16] gotta touch everything [21:16] * thea1ien found out Slarti likes JarJar, Barney, and Linux! [21:16] jarjar...binks? [21:16] * thea1ien found out Slarti likes JarJar, Barney, and Linux! [21:16] * antares51 passes out copious amounts of prozac. [21:16] Don't be silly Fungus... the average Teletubby is over seven feet tall and they scale everything else up to match - imagine having four of those jump on you! [21:16] <_Fungus_> TMR; yikes [21:16] ugh teletubbies...I thought they cancelled that show [21:16] * Fuzz-PSW (~Fuzz-PSW@205.211.52.54) has joined #c64friends [21:16] The rabbits in Teletubbyland are Flemish giants, biggest breed they could find. [21:16] hey fuzz [21:16] * ALiH_Misc found out that thea1ien is a douche who must die :) [21:16] ey fuzzball [21:17] hi guys [21:17] Hello Fuzz. [21:17] <_Fungus_> fuzzr [21:17] They stopped filming new ones about a year back, but it isn't off air. [21:17] Howdy Fuzz-PSW [21:17] sirs :) [21:17] oh man, i'm glad i'm afk [21:17] * TMR_C0S sticks his tongue out at Fuzz. [21:17] heh [21:17] <_Fungus_> hey, that's fuzzy too [21:17] Fuzzle [21:17] BTW I cleaned and dusted my den this afternoon. [21:18] ant: nice [21:18] Good... now get to work at Fungus' [21:18] * JavaUser (~Javauser@dialup-4.235.99.223.Dial1.Orlando1.Level3.net) has joined #c64friends [21:18] * _Fungus_ sings all my x's live in texas [21:18] Both the C64 and C128 still function normally. [21:18] * Fuzz-PSW yanks on TMR's tongue [21:18] :) [21:18] and how is everyone this fine evening? [21:18] fuzz: tire [21:18] Oy, gerroth! [21:18] tired [21:18] house sitting [21:18] phun [21:18] * _Fungus_ clips a clothes pin on TMR's tounge, becuase it makes him sound funny when he talks [21:18] * JavaUser is now known as CMD-SCPU [21:18] * TMR_C0S sticks two fingers up at Fungus. [21:19] <_Fungus_> lol [21:19] <_Fungus_> Oi! [21:19] Ian - I'm assuming that link you left doesn't have Omega-Q II on it, correct? [21:19] * _Fungus_ puts on his Viv costume [21:19] has anyone tried PCLinuxOS? [21:19] it has Moloch64 [21:19] or Fedora Core? [21:19] Gotta go folks. [21:20] * _Fungus_ sticks 2 fingers up back at TMR [21:20] Ian - It has a ton of PrintShop sillyness in it :) [21:20] 6By [21:20] * _Fungus_ then procceeds to shove his head through a wall [21:20] * CageyBee_ (~KGB@66-42-193-102.cable.router-ubr1.ci.lebanon.oh.us) has joined #c64friends [21:20] ooh, c= gazette warez! [21:20] "OMEGA-Q II" ¦ 127 [21:20] eheh [21:20] hrm [21:20] * antares51 sticks fingers in both eyes. [21:20] * TMR_C0S hides at the mention of Printshop... [21:20] Howdy CageyBee_ [21:20] <_Fungus_> oooh printship! 0 day warez! [21:20] i used to love print shop [21:21] * _Fungus_ looks around for looney tunes print kit [21:21] alih: print shop was cool....I made my own cards [21:21] I still make cards with Print Shop and PrintMaster [21:21] Interesting... SC doesn't read the entire D81 [21:21] Good night folks. [21:21] you must subscribe to c= gazette then dopple [21:21] heheh [21:21] Hello Moloch64. [21:21] * JLawless (~jimbo@dialup-4.228.198.195.Dial1.Denver1.Level3.net) has left #c64friends [21:21] my grade school classroom made large banners from Print Shop [21:21] hey jim [21:21] oops [21:22] <_Fungus_> 1520 plotter was fun to play with [21:22] never used that [21:22] yeah, with a hammer!! [21:22] was it good? [21:22] * antares51 (~rick@ip68-110-30-204.om.om.cox.net) Quit (Quit: Chilling out downstairs.) [21:22] <_Fungus_> neat printer [21:22] chris: when's the next issue of Commodore Gazette? :) [21:22] After smacking with a hammer? Never worked right after that [21:22] chris left [21:23] Moloch: Did you want Omega-Q II via DCC? Or email? [21:23] <_Fungus_> Moloch64: what do you want omega Q II for anyways ? [21:23] Email would be great - moloch@ntscene.com [21:23] My copy is dead [21:23] Can't find a copy online [21:23] what is omega-Q? [21:23] <_Fungus_> lynx dearchiver [21:23] it's a Q-Link Utility [21:23] <_Fungus_> and some other stuff I dont remember [21:23] more than that [21:24] cool [21:24] prints text files [21:24] makes coffee [21:24] <_Fungus_> anyone have merlin 128 ? [21:24] moloch: sending [21:24] I'm sure there is one online [21:24] the prg itself [21:24] nice [21:24] nick al_anger [21:24] I supports LNX, SFX, ARC, and LBR archive files for dissolving them. Plus file copying [21:24] Slarti :P [21:24] also makes toast [21:24] Snogpitch - According to Google only Omega-Q I comes up [21:24] hahaha [21:24] <_Fungus_> sfx are self dissolving... [21:25] <_Fungus_> so are arc? [21:25] it can be a nice program to use with an SFD to file copy with [21:25] ARC isn't, not [21:25] <_Fungus_> oh [21:25] -t [21:25] SDA is the self dissolving ARC [21:25] cool [21:25] <_Fungus_> right right [21:25] SFX is self-dissolving...ARC is not [21:25] <_Fungus_> havent seen an arc file in 10 years or more [21:25] Yeah [21:25] cp/m used arc I think [21:25] Plenty of old Style releases use SDA or SFX [21:26] <_Six_> :P [21:26] yup [21:26] <_Fungus_> elwix and his reu [21:26] <_Fungus_> hehehe [21:26] from 1992 or so? [21:26] * JavaUser1 (~Javauser@CPE-144-131-38-150.vic.bigpond.net.au) has joined #c64friends [21:26] eek [21:26] guess who [21:26] * al_away is now known as al_anger [21:26] <_Six_> At least 'wix comes to expos :P [21:26] ~Javauser@CPE-144-131-38-150.vic.bigpond.net.au [21:26] not him [21:26] <_Fungus_> wi makes good money [21:26] heh [21:26] <_Fungus_> wix [21:26] <_Fungus_> hehe [21:26] #name pewtas [21:26] Elwix has a job also, right? [21:26] ah [21:26] :D [21:26] somewhere I have a couple of programs to make SDA's from an ARC...sadly I was never able to get SFX creation figured out and working. SFX supports running on both 64 and 128 native modes [21:26] brb [21:27] job? money? what?? [21:27] ~Javauser@adsl-67-38-24-53.dsl.sfldmi.ameritech.net <-ph3ar this [21:27] <_Fungus_> LOL [21:27] eheh [21:27] :P [21:27] eek! [21:27] ??? how do I change my name, again, guys ??? [21:27] <_Fungus_> if I work all year to go on vacation, I'll think I'll go to maui or sth [21:27] <_Fungus_> :D [21:27] use /nick newname [21:27] * JavaUser1 is now known as pewtas [21:27] wb pewtas [21:28] There we go... directory editor in Omega Q II [21:28] Thanks Ian [21:28] dunric: check your email... I sent you a msg with new version of the game and description. [21:28] <_Fungus_> what game? [21:28] description probably the only descriptive text in the game [21:28] eheheh [21:28] ahah [21:28] anyway there are better dir editors than omega q [21:28] AH! Will also Unsqueeze files ... I remmber that crap [21:28] oh me funny [21:28] pewtas: cool thanks! :) [21:28] oh it the new version of the sub 2K adventure for C= Max [21:28] <_Fungus_> SlartiCRM: funny lookin [21:28] oi [21:28] Ian - Sure, ones I haven't used [21:29] you can talk [21:29] <_Fungus_> :> [21:29] * SlartiCRM ducks [21:29] <_Fungus_> I am perfectly norml sir [21:29] * TMR_C0S doesn't care, is more sexy than either Fungus or Slarti. [21:29] <_Fungus_> TMR: only in a nun outfit [21:29] ARRRRRRRRRRRRRRRRRRRRRRR [21:29] well, makeup is cheating! [21:29] Email sent [21:29] * SlartiCRM ducks [21:29] uh oh... Fungus has joined the DARK SIDE [21:29] <_Fungus_> LOL [21:29] Got better legs too. [21:29] !!! [21:29] dunric: it was fun (if that's the word) working out ways to save memory. [21:29] eheh [21:30] pewtas: nice, thanks :) [21:30] sounds like it [21:30] <_Fungus_> Moloch64: I've always been a sith lord [21:30] thea1ien - Thanks [21:30] :) [21:30] :) [21:30] :) [21:30] okay... I'll be off then. [21:30] Looks like Fungus has joined us master [21:30] bye [21:30] * _Fungus_ gives moloch a lightspork [21:30] damn that was a bad foul...he shouldn't jump into the player when he's firing off a jumper [21:30] <_Fungus_> I am the MASTER [21:30] I have five... each created in the SporkCavern [21:30] * pewtas (~Javauser@CPE-144-131-38-150.vic.bigpond.net.au) Quit (Quit: Leaving) [21:30] with a SporkCrystal [21:31] Has anyone seen the new SW movie yet? [21:31] <_Fungus_> The Spork Crystal, nice movie [21:31] * _Fungus_ seen Revenge of the Sith twice [21:31] Nope [21:31] how was it? [21:31] compared to the old SWs? [21:31] <_Fungus_> it's awesome [21:31] I seen it 4 times [21:31] can't be bothered [21:31] <_Fungus_> but it aint empire :) [21:31] Sporks a re nice.. [21:31] its the best one [21:31] Don't have a gun right now to control the crowd with [21:31] yeah, empire strikes back was pretty good [21:31] i only saw it the once, but it *felt* like i'd seen it twice... wasn't surprised once through the entire film. [21:31] Fungus, you can only be the master if you take out Sir Rayz0r [21:32] <_Fungus_> thea1ien: RaYzor doesn't know the true power of the dark side [21:32] * CMD-SCPU (~Javauser@dialup-4.235.99.223.Dial1.Orlando1.Level3.net) Quit (Quit: Leaving) [21:32] Correct. [21:32] RaYzor: best one ever?? [21:32] your ignorance blinds you _Fungus_ [21:32] dunric : Yes [21:32] hehe [21:32] that's a tall statement for the SW franchise [21:32] <_Fungus_> RaYzor: you are weak, to become strong, you must HATE [21:32] It is the best one. [21:32] brb [21:32] RaYzor: hard to believe, but I'll go see it to see if so [21:32] :) [21:33] Episode 1 with Jarjar is definately the best :P [21:33] ew [21:33] * Fuzz-PSW runs [21:33] heh [21:33] <_Fungus_> jarjar [21:33] jarjar binks [21:33] he almost ruined SW [21:33] <_Fungus_> messa no likin dyin [21:34] it's yoda speak, but with jarjar intelligence :) [21:34] weesa in biig doodoo now [21:34] or lack thereof [21:34] haha [21:34] hehe [21:34] J*rJ*r is only good in the Episode 3 spoof [21:34] wtf is this jarjar? [21:34] <_Fungus_> a gungan [21:34] <_Six_> jarjar? [21:34] :O [21:34] jarjar binks...worst...star wars...creature...ever [21:34] * Egon (~john@ool-4572d2ad.dyn.optonline.net) Quit (Quit: Leaving) [21:34] brb [21:34] * dunric (~icechat5@ip24-251-71-52.ph.ph.cox.net) Quit (Quit: IceChat IRC Client - http://www.icechat.net) [21:35] * _Fungus_ wanna see Sebulba turn jarjar into orange goo [21:35] Also good having J*rJ*r skins in Quake2, and wiping them all out [21:35] lol [21:36] Fungus: Nah, better to watch J*rJ*r fight agains the Rancor [21:36] Worse than the killer teddie bears? [21:36] <_Fungus_> I dunno, little anakin is probly the WORST acting I have EVER seen in my life [21:36] oh cmon, jar jar's so lovable and very intelligent sounding. [21:36] <_Six_> 64hdd [21:36] <_Fungus_> VERY, VERY BAD [21:36] <_Fungus_> heheh [21:36] _Fungus_, yea, i agree with you on the acting [21:36] hey fungus [21:36] <_Fungus_> dslman2 yo! [21:36] yo [21:37] <_Fungus_> also hi! [21:37] <_Six_> Hmm... Maybe some space hillbillies could skin and eat jarjar [21:37] <_Fungus_> Six: lol [21:37] Six: I think you are looking for 64hddpro...and only works when MadMax is in here [21:37] 4Yes thea1ien , he can have it!!1 [21:37] lol [21:37] what tools do i need fungus to format and add another harddrive to my cmd my other harddrive has quit on me [21:37] <_Fungus_> but SlartiCRM cant [21:37] ey [21:37] sorry swithcig it off now [21:37] i wander off for one minute [21:37] switching even [21:38] <_Fungus_> dslman2: ummm, llformat ? [21:38] 64hddpro? [21:38] <_Six_> Hey, that reminds me, I need to bug Nick to send me a new copy, mine's gone missing.. [21:38] durn [21:38] where's madmax gone anyway [21:38] * _Fungus_ cant remember the last time he had to format an cmd hd [21:39] When you had too much pr0n on it...? =-) [21:39] <_Six_> Does anyone have any pics of LUCKI up? I was hoping someone got a snap of the vert rasters thingy. [21:39] haha C= porn [21:39] Raa Lovely [21:39] * Derision (~Uzzy@ool-44c0f5a0.dyn.optonline.net) has joined #c64friends [21:39] I'd have to find my CMD manual or at least browse the HD util disk to remember [21:39] Shazam. [21:39] Well, a decent IFLI image... [21:39] Howdy Derision [21:40] hey Derision [21:40] Bedroom Olympics [21:40] redrumloa: Pole Vaulting? :) [21:40] Word up all. [21:40] jumping over polish people? [21:40] hahaha [21:40] rudeness [21:41] <_Six_> nudeness [21:41] esp if nudeness [21:41] And this is being logged, haha [21:41] worse things have been logged [21:41] oh yeh, if you are reading this, and it's the future, you have no life! [21:41] ahah [21:42] * TMR_C0S makes no comment about logs... [ahem =-] [21:42] Six: I dunno if you replied to my previous question or I missed it. Your CircleMud prj...does it use the standard world, and such files? [21:42] not to mention those here now... SlartiCRM? [21:42] goes without saying snog [21:42] <_Six_> Maybe someone will be poring over them desperately looking for a mention of their name... [21:42] <_Six_> thea1ien: I'm just modding a stock Circlemud [21:42] hey chrisryan, if you're reading this, and it's the future, you still have no life! [21:42] Six: depending on the person, they'll find "is a wanker" right after the mention. =-) [21:42] eheh [21:43] well if they show up and talk, their name is automatically in the list [21:43] list? [21:43] <_Six_> /you is a wanker. :P [21:43] eheh [21:43] <_Six_> Pity that doesn't work the way you think it would, eh? [21:43] * _brain_ is not a w**ker. [21:43] <_Six_> reme3mber the old MCI commands on C-Net like that? [21:43] <_Six_> You could really mess with people [21:44] Some of us were in the wrong place to use those commands... [21:44] darn, announce isn't in this irc :( [21:44] Six: Ok, so you should be able to replace the world files with your own (assuming they would work with the stock circle binaries) [21:44] petscii mud! woo! [21:44] <_Six_> a1ien: the major changes are going to be in comm.c [21:44] me want [21:45] redrum: ~7hrs left, 3 errors so far [21:45] ajk: sweet [21:45] <_Six_> I've messed with all the diff color mods I could find, so it shouldn't be much of a change. [21:45] 42% done [21:45] <_Six_> Writing a usable editor that displays the petscii may be hard, but I can build on my term source [21:46] ajk: I got a 5.25 floppy drive out of storage, gonna hook it up to this PC soon. Is there any CP/M R/W software for Linux? If not, what's the best one for XP? [21:46] things I hate that were changed later in circle: Track is no longer a standard command, but a learnable ability for Theives [21:46] xp.... none, you need actual real dos to do them [21:47] shitty [21:47] I had to mod the bin I have stashed around so all races had the ability. I'm not extremely C fluent [21:47] Linux? [21:47] for linux, none currently exist, however I am tempted [21:47] real dos?!? [21:47] linux can handle 1581 format if it's any consolation [21:47] nope:-( [21:47] <_Six_> bbiam [21:47] * _Six_ is now known as _Six_afk [21:48] you got a 71 right? [21:48] Ok, is Big Blue Reader a free download yet? [21:48] you can use rdms.com [21:48] Yup [21:48] no [21:48] rdms.com works very well [21:48] but little red reader is [21:48] ajk: There is no rdms.com on my CP/M disks [21:48] LRR [21:48] redrum: i wonder if linux+dosemu could do it... [21:49] * TMR_C0S wanders off to bed... [21:49] might not though [21:49] Good night TMRski [21:49] Shame too. LRR is only for 128. But there are versions of Big Blue reader for 128 mode as well as 64 mode [21:49] * TMR_C0S (~tmr@cpc3-leed5-5-0-cust177.leed.cable.ntl.com) Quit (Quit: www.cosine.org.uk / www.oldschool-gaming.com) [21:49] your best bet is using ftp from cp/m [21:50] it's not fast, but it's very easy and no sneaker netting [21:50] ajk: Chicken and egg [21:50] * ajk nods [21:50] If you have Dave's Term, it can write to CPM disks [21:50] assuming Dave won't mind [21:50] heh [21:50] hehe [21:51] So how is Jeri doing ? [21:51] * CameraMan (fragcam@CPE-144-133-223-145.qld.bigpond.net.au) Quit (Ping timeout: 252 seconds) [21:51] Woah Boy [21:51] redrum: tell ya what, tomarrow I'll make a util floppy with rdms and rdcbm on it [21:51] zipcoded [21:51] W*: Think she's idle [21:51] <_Fungus_> any tape users here? [21:51] won;t be till late at night though [21:52] scotch tape? [21:52] was here not a long moment ago [21:52] ~ this time tomarrow [21:52] duct taep [21:52] <_Fungus_> no, c64 tapes [21:52] ajk: I still need a way to get it on Cp?M [21:52] nope [21:52] you unzipcode them in 64 mode [21:52] * CameraMan (fragcam@CPE-144-133-223-145.qld.bigpond.net.au) has joined #c64friends [21:52] makes a 1541 single sided cp/m floppy [21:52] <_Fungus_> darn [21:52] Hey, we should get a way to be able to load up CP/M from tape hahah [21:53] eew [21:53] <_Fungus_> I wonder if other people have problems loading thier tapes in hot weather [21:53] ...or geos [21:53] I have problems loading tapes if I look at them wrong. [21:53] cp/m and tape in one sentence... ugh [21:53] alien: can't... tape is controlled from the 8502's on-cpu ports.... z80 can't see them [21:54] alien: you could add it to the 8502 bios section though, and make a pun: and rdr: type device [21:54] ajk: I'm only joking...ugh it would be too scary to witness if one could [21:54] alien: point of cp/m is to operate disks anyway [21:54] * dslman2 (pmlnrz@adsl-65-65-193-41.dsl.stlsmo.swbell.net) has left #c64friends [21:55] I thought it was to operate a machine? [21:55] alien: and to provide common interface to console and communications, and not much else [21:55] snog: nope [21:55] snog: cp/m is nothing more than a program that manages disk, and loads programs [21:56] anything else it does is loaded in from disk [21:56] yeah, cp/m is just another DOS. Except not compatible with the later IBM PC-DOS [21:56] even the console command processor is loaded from disk [21:56] actually, dos is another cp/m, technically [21:56] cp/m-86 (aka qdos) [21:57] well PC-DOS/MS-DOS came from the idea of CP/M (which came first) [21:57] no, it was actually a direct ripoff, the code was copied byte for byte, and billybob dickwad added nothing in 1.0 [21:58] I never really got into it much, found it too limiting of abilities. Although it is installed on my CMD HD as a bootable OS [21:58] infact, the boot code even today is cp/m 86 [21:58] win98's startup is cp/m-86 [21:58] did cmd provide a new bios? [21:59] or is it on some form of emulated 81 partition or somesuch and a simplistic addition to the xdpbs? [21:59] if so, I definatly would like the dpb of it dumpped [22:00] not that I recall. I think I remember a disk that came with it, which is a CP/M disk and contained a few utils. Otherwise I think you just made a 71 or 81 partition and copied cp/m onto it just like the real drive. [22:00] yuck, how useless [22:00] all cmd partitions disk emulated? [22:01] or can you have, say, a 4meg or 8meg partition? [22:01] I'd have to locate the HD manual to recall for sure tho. I just know if I set that partition as the default starting partition right now and booted up in 128 mode, it would load cp/m just like normally [22:01] the question remains why you would want to do that :=P [22:01] my interface is actually developed under cp/m. [22:01] I think only 71 and 81, maybe 41 but it's been abit. But I think I recall a utio; file that lets you switch between partitions [22:01] groepaz: because I'm coming up with a new os for the z80 side [22:02] alien: useless [22:02] alien: cp/m finally becomes useful when you got atleast something that stores 2megs [22:03] part of the reason I really never messed with CP/M...that and I never had any really good programs to enjoy enough so I would mess with CP/M [22:03] I filled an 8meg partition on uniide in a week [22:03] I still have to add partition #2 and the partition change util [22:04] I plan on two dynamic sizes allowedm 4m and 8m [22:04] * stiggity (stiggity@ip10.125.78.64.susc.suscom.net) has joined #c64friends [22:04] Howdy stiggity [22:04] hey6 snog!! [22:04] anything less or more is wasteful [22:04] hey! [22:05] greetings all... [22:05] does anybody know how similar the 6522's output circuitry is to the 6526's? (for port a and port b) [22:05] dracos: it's exact unless it's a cmos part (like 65c22) [22:06] dracos: as far as interchanging them, forget it [22:06] they both have the same current capabilities though [22:07] why? what you got planned? [22:08] ajk: I got the manual now and reading. It supports 1541, '71 and 81' partitions only. The file that is provided on the cpm disk is called sport.com [22:09] ahh [22:09] sucky [22:09] sport allows you to send standard commodore dos commands to the drive. so you can do things like change partition [22:10] not hard to do without sport.com, it's a bios call :-) [22:11] how's the drive hook up anyway standard serial port? [22:11] yeah [22:11] that explains alot :-) [22:11] in 128 or 64 mode though, you can have huge partitions though, right? [22:11] I suppose maybe one could modify cp/m itself to support other modes, such as native partitions. [22:12] yeah [22:12] yea, so long as it has direct access to sectors, it's not that big of a deal to do it [22:12] up to 16meg with the original CMD HD-DOS. I am rather sure Maurice has created an upgrade that allows larger partition sizes now tho [22:13] won't want any > 8meg, trust me [22:13] was CP/M v3 the last version released? [22:13] 3.1 [22:13] there's also various y2k fixes as well [22:14] mine is all y2k compatable [22:14] I wonder if 3.1 will run on the 128 [22:14] yes... [22:14] my copy does [22:14] well all, im heading to bed, sys64738!!! ehehheh [22:14] * stiggity (stiggity@ip10.125.78.64.susc.suscom.net) has left #c64friends [22:14] cp/m 3.1 only refers to the BDOS and appps [22:14] the bios stays the same, this it will work just dandy [22:14] as well as what the difference is. According to the manual, it was CP/M Plus v3.0 [22:15] "cp/m plus" == cp/m 3.0 [22:15] it's two names for the same thing [22:15] what was the major difference between 3.0 and 3.1? [22:16] not really sure, nothing major [22:16] what I have I consider 3.2 [22:16] since it's y2k and all [22:16] I have to bottle it up and make a distro set sometime [22:17] is it just me, or has everyone else gone quiet? And it's only 10pm...wake up people! [22:17] afaik, the bdos didn't change at all in 3.1, only the utils [22:17] the only thing that may have changed in 3.1 was the hex value was bumpped from 0x30 to 0x31 too [22:18] ohhh [22:19] what I should do is take the bdos sources I have, and do like they did for zpr, and make the bdos smaller [22:19] not add in anything either [22:19] just make it smaller [22:20] it may end up providing a little bit more tpa [22:20] did anyone ever make a dos-shell or disk-commander like interface for cp/m? [22:20] there's piles of them [22:20] the best one is nsweep [22:20] what does CP/m stand for / [22:20] ? [22:20] Control Program for Microcomputers [22:21] o [22:21] is there any good sites with cp/m files and support stuff? [22:21] yea [22:21] thea1ien : what would u want that for? [22:21] gaby's place has a pile of stuff, including source code [22:22] need the url? [22:22] there was a posting of cp/m links recently in comp.sys.cbm [22:22] actually.... here's a great one full of tech stuff too [22:22] http://www.gaby.de/ecpm.htm? [22:22] http://www.seasip.demon.co.uk/Cpm/ [22:22] both are great links [22:23] seasip has alot more tech though [22:23] z80.de has some dodads as well [22:24] please watch your language [22:24] fun part will be when I make the multitasking un*x for the z80 side [22:24] DODADS!! [22:24] argh [22:24] stop it [22:24] I'm offended [22:24] hehe [22:24] ah...more people chatting...yah [22:24] SHUCKS!! [22:24] hjaha [22:24] <_Fungus_> golly [22:25] thea1ien - cp/m talk killed the channel [22:25] alien: I have a few chunks of stuff on cpm.dr.ea.ms as well [22:25] funet has stuff too [22:25] <_Fungus_> university of washington used to have a huge cp/m archive [22:25] snog: yup [22:25] <_Fungus_> dunno if it still does [22:26] it might [22:26] Doubtful, they probably came to their senses [22:26] heh [22:26] * Moloch64 hides [22:26] :8 [22:26] ph333r the wrath of ajk cp/m developer!!! [22:26] *plop* [22:27] slarti: wait till it's doing un*x [22:27] eek [22:27] please watch your language [22:27] unix! [22:27] oh that's ok [22:27] cp/m! [22:27] eek [22:28] eheh [22:28] **** [22:28] uh oh [22:28] DODADS! SHUCKS! SHOOT! GOLLY GEE! [22:28] lucky chrisryan isnt here [22:28] cameraman: it's not for everyone, but hey, it's a c128 mode, so [22:28] huh? [22:28] he's easily offended by such language [22:28] norty [22:28] sorty [22:28] forty [22:28] sorry ajk, I wasn't referring to your conversation in anyway [22:28] porty [22:29] there is also the cp/m cart for the 64 [22:29] * Fuzz-PSW gets out his bible and looks at Slarti... :P [22:29] ajk: [22:29] http://www.8bs.com/othrdnld/utilities/omniflop/OmniFlop.htm [22:29] I'm just in a foul and provocative mood [22:29] w*, you busy? [22:29] soo.. close.. [22:30] red: will look in a bit [22:30] * PJimAFK is now known as PhotoJim [22:30] * Moloch64 slaps CameraMan around a bit with Tux, the Linux Penguin [22:30] * Moloch64 slaps CameraMan around a bit with Tux, the Linux Penguin [22:31] eek [22:32] * James_M (~james@adsl-68-20-217-67.dsl.chcgil.ameritech.net) has joined #c64friends [22:32] Hello CameraMan [22:32] Howdy James_M [22:32] Hello [22:33] EEEEk [22:35] CameraMan is a foul and provocative mood [22:35] really? [22:35] He claimed it. [22:35] He talking foul wookie [22:36] how do you talk foul in gargle? [22:37] Say a foul word and gargle [22:37] ****heads [22:37] like that :) [22:37] * PhotoJim says "Crap", and gargles. [22:37] yeo [22:37] my eyes :( [22:37] OMG! [22:38] oh and hello w*, how are you today? [22:38] tired [22:39] from? [22:39] what [22:39] red: nope, less features than the software I got for dos [22:39] work [22:39] i thought you studied? [22:39] red: the software I have supports something arround 200 disk formats [22:40] That is some of the stuff. [22:40] * RobertB (icechat5@host-66-81-130-186.rev.o1.com) has joined #c64friends [22:40] Yeah Star Trek sucks *** [22:40] oh hi RobertB [22:40] Howdy RobertB [22:40] it's possible to study and work :) [22:40] Hey, which Trek?! [22:40] Hello RobertB [22:40] hey Robert [22:40] all of them [22:40] please watch your language [22:40] Hi, Snog. [22:40] Not the original. [22:40] Hi, Fuzz. [22:40] that's true [22:40] When pro wrestling is more believeable than a Kirk fight scene, its not too good :) [22:41] Hi, Rick B. [22:41] How ya been RobertB ? [22:41] star trek rox arseloch [22:41] Sorry, pro wrestling is more unbelievable. [22:41] Someone talking to Moloch [22:41] oh, yes, watching sweaty men [22:41] bleh [22:41] heh [22:42] Just came back from my cousin's university graduation lunch/dinner. [22:42] RobertB : opinion of Revenge of the Sith ? [22:42] like wrestling? watch dww topless [22:42] females, topless, wrestling [22:42] nice [22:42] hrm [22:42] bleh [22:42] mixed matches and full nude too [22:42] Haven't seen RotS yet. Waiting to see it when I get to England. [22:42] When have we had the luck to see topless female wrestling [22:42] why would you wait til you go to England? [22:43] Because my friend said we should see it when I get over there. [22:43] o ok [22:43] when is the england trip? [22:43] what's dww? [22:43] I leave on June 14, Snog. [22:43] Wstar: just google for dww... or use an apropriate gnutella net client ;-) [22:44] he's gonna' pack me in a suitcase [22:44] Boing! [22:44] NUTELLA!!! [22:44] :-) [22:44] that's the same week I'm on vacation.... [22:44] I won't make it to the June 18 chat. I'll be in the Netherlands. [22:45] Ah, Netherlands [22:45] netherlands, home of nette kut [22:45] ;-) [22:45] not sure if I'll be online that night either [22:45] depends on how sunburned I get [22:46] No one there has IRC ? [22:46] what is D.W.W. wrestling? [22:46] I'm going to be at the Washboard Festival in Logan Ohio [22:46] Besides going to the Netherlands Commodore Show, I'm thinking about going to the Monastery Party in the Czech Republic. [22:47] Do they play washboards, Snog? :-) [22:47] of course [22:47] http://www.washboardfestival.com/ [22:47] Do they play them melodically? :-) [22:48] is there any other way? [22:48] bbl [22:48] * redrumloa (~redrumloa@adsl-9-251-155.mia.bellsouth.net) Quit (Remote host closed the connection) [22:48] I get to see several bands thru the day, my kind of music :) [22:48] it's not SIDs tho :/ [22:49] Al, what do you need from Europe? (As if I had any room in my suitcases to bring back much). [22:49] * RaBiT (~chatzilla@S01060004e24fa9e1.ed.shawcable.net) has joined #c64friends [22:49] Howdy RaBiT [22:49] Hi, Bruce. [22:49] Ho Snog [22:49] Hi [22:49] 5 foot 6. blue eyes, dark hair [22:50] Hi RobertB [22:50] Oooo, tough to find, Al (especially since I'm shy). :-) [22:50] 5 feet? not into bipeds? [22:51] and 6 eyes? [22:51] ack [22:51] eek! [22:51] Snog, you didn't see the punctuation mark between 6 and blue! [22:52] I thought he was rounding to the nearest whole number... [22:52] I didn't see a fraction. :-) [22:53] ya know... like 6.3147 [22:53] Oh, a decimal. [22:54] yeppers :) [22:55] * dunric (~icechat5@ip24-251-71-52.ph.ph.cox.net) has joined #c64friends [22:55] back [22:55] gotta admit, the blue eye color should be easy to find tho [22:55] Hi, Paul. [22:55] 3.14159265 [22:55] hey Robert [22:55] Howdy dunric [22:55] hey snog [22:55] had dinner [22:55] yum [22:55] 3.1415926536 [22:55] 3.141592653589793 [22:55] :-) [22:55] :) [22:55] I had lunch/dinner a couple of hours ago. [22:55] jim: 3.14 works for me [22:56] pjim: memorized it? I did [22:56] by memory ftr ;) [22:56] lol, yeah, ajk, on a bet when I was a kid [22:56] 15 decimal places [22:56] <_brain_> PI=3 [22:56] * al_anger wants apple pie [22:56] <_brain_> close enough [22:56] no, brain, pi%=3 ;) [22:56] 1.772453851 is the square root of 3.1415926537 btw [22:56] Oh-no, trying figure out Pi to occupy bank after bank of the Enterprise's computers! [22:56] and I got that memorized [22:56] 1.4142135 is root 2, to 7 [22:56] that's all I know [22:56] * watson (~watson@c-67-173-44-87.hsd1.il.comcast.net) has joined #c64friends [22:56] hey watson [22:56] Howdy watson [22:57] hey [22:57] Hi, Dave R. [22:57] <_brain_> oooh, square root of 4 [22:57] <_brain_> 2 [22:57] just here for a short bit [22:57] heading out dancing in a few [22:57] cool [22:57] :) [22:57] Dancing? Ballroom dancing? [22:57] <_brain_> So, is she wearing something for the evening? [22:58] There's a big goth event going on downtown [22:58] nice [22:58] Al, sorry, all I have is fresh strawberry pie. [22:58] <_brain_> Ahhh, goth wear [22:58] <_brain_> black... [22:58] brain: leather pants and a leather halter top. Now you see why I'm not hanging around on IRC all night :) [22:58] i'll be right over [22:58] <_brain_> Watson, amen to that [22:58] That's not goth... it sounds like s & m. [22:59] * watson plays innocent [22:59] <_brain_> I wouldn;t hang around IRC either [22:59] By the time you get here, Al, the pie will be all gone. :-0 [22:59] <_brain_> sadly, those days were stolen by my kids [22:59] Nah, you can relive them again, Jim B. [23:00] <_brain_> I will get them back, tho [23:00] <_brain_> As soon as Brent can babysit [23:00] <_brain_> My wife will have to drag her leather and such out of the closet [23:00] <_brain_> So, downtown, Chicago, or downtown suburbia? [23:00] Downtown Chicago...the Abbey Pub [23:00] afk [23:00] I'd better bring pizza pie [23:01] <_brain_> How far are you from there? [23:01] Ah visiting my neighborhood, eh? [23:01] not sure how far [23:01] <_Fungus_> get your gat! [23:02] <_Fungus_> :D [23:02] Amy does all the downtown driving [23:02] Make mine a combination, Al. [23:02] <_brain_> Leather and she can drive in the zoo, impressive [23:02] my car has a layer of dust on it since I've been taking the train to my new job [23:02] * redrumloa (~slave@adsl-9-251-155.mia.bellsouth.net) has joined #c64friends [23:02] Howdy redrumloa [23:02] hiya [23:03] <_brain_> hiya [23:03] hamberger and pineapple [23:03] On the 128 [23:03] Is that the Commodore car, Watson? [23:03] I'm seeing a band from Chicago in a week called the West End Jazz Band [23:03] yep, my baby [23:03] Hi, Redrumloa. [23:03] Oh-no, keep the Commdore car clean! :-) [23:03] Gotta massage the PC, try to get it to read/write CP/M [-) [23:03] heya Robetr [23:03] Robert [23:04] which one? ;) [23:04] Wose case senerio, I got a C= PC10 I can hook up temporarily [23:04] Massage? Shiatsu? [23:04] PC-10 that is about the size of a Volkswagon [23:05] I was looking at booking flights to Vegas the other day...one flight I was looking at is booked up already :( [23:05] it has lots of C= equipment keeping it company in the garage [23:05] * Oldbit (~oldbit@acs-24-239-255-32.zoominternet.net) has joined #c64friends [23:05] Nice! A VW bug! :-) [23:05] Howdy Oldbit [23:05] ack....better book my flight soon! [23:05] hey [23:05] Hi, Jeff. [23:05] ya leaker you! [23:05] * Eyeth (~eyethian@24-49-248-129.miamfl.adelphia.net) has joined #c64friends [23:05] * James_M (~james@adsl-68-20-217-67.dsl.chcgil.ameritech.net) has left #c64friends [23:05] I was thinking of seeing how much a flight on Hooters Air out of Rockford would cost [23:05] Howdy Eyeth [23:05] Hi Robert [23:05] Dave Ross, are you coming to CommVEx? [23:05] Hello, all. [23:06] Hi, Todd and James. [23:06] Thinking about it [23:06] I missed LUCKI, and I need my fix [23:06] plus, I might have something to demo, kind of [23:06] Nice, Dave R. Let us know when it's confirmed, and we'll put your name on the list of attendees. [23:06] Oooo, a demo! [23:07] Yeah, Expos/shows do give a kind of fix. [23:07] * Moloch64 (moloch@c-67-183-23-210.hsd1.wa.comcast.net) Quit (Quit: WILDSTAR! GET TO WORK ON GRAPHICS! NOW!) [23:07] Hooters Air? [23:08] Does that particular airline come with, ahem, 'stacked' stewardresses? :) [23:08] * Snogpitch wasn't gonna ask [23:08] yeah, they run short runs from small airports like Rockford [23:08] And they're somewhat affordable from what I hear [23:08] Oh, a new airline from the corporate giant. :-) [23:09] Gives a new meaning to the Mile High Club, ha. :) [23:09] Hey, you could take Hooters Air and go to Hooters in Vegas. [23:09] that would probably be the last place I'd want to visit in Vegas [23:09] watson: Affordable? The airline? or the Stewardress? [23:10] If only the Commodore plane were still around... (I wish). [23:10] RobertB- Was there really such a beast? A corporate jet for CBM? [23:10] rob: Commodore plane? [23:10] * dunric is back [23:10] yeah, who had it? Gould I think [23:10] is that a beachcraft plane? [23:10] Rumor was he had to have it because of the smoking ban [23:11] hahaha [23:11] that's funny [23:11] Yes, Todd, there was such a plane. Tramiel had it. [23:11] Cool. Thanks for that tidbit. [23:11] whatever happened to Tramiel after he retired from Atari? [23:11] No, a jet, Paul. [23:11] food, bbiab [23:11] oh ok [23:11] later jim [23:11] <_brain_> Hey, Jeff, is it working? [23:12] not yet, was too busy to go over it today.. will do in the afternoon on Sunday. [23:12] hey oldbit [23:12] * James_M (~james@adsl-68-20-217-67.dsl.chcgil.ameritech.net) has joined #c64friends [23:12] re [23:12] hello james [23:12] Hey paul [23:12] HI, James. [23:13] re James [23:13] Too many James/Jim in here [23:13] hehe [23:13] dammit [23:14] I'm the true Jim ;-) [23:14] "It's dead Jim" [23:14] brb [23:15] * _brain_ uses his last name for this reason [23:15] Why not use a middle name? :-) [23:16] * watson wages his hand. "This is not the Jim you want". [23:16] er, waves [23:16] Hi watson. Please drop a message to commvex05@shaw.ca about your maybe CommVEx demo so we can fit you into the schedule. [23:16] <_brain_> My middle name is horrid. I don't even use it on legal stuff [23:16] Not that it is packed full yet but..... [23:16] Yes, by all means, Dave R. [23:16] <_Fungus_> Rubert? [23:16] <_Fungus_> Rupert [23:16] Jim Horrid Brain?!? [23:16] <_Fungus_> heh [23:16] * Oldbit ponders.. "what is brains middle name?" [23:16] <_Fungus_> Pinky [23:17] <_Fungus_> :D [23:17] scrambled? [23:17] <_brain_> "Horrid" would be OK compared to what it is [23:17] Horrid? Now that's a middle name! [23:17] * James_M (~james@adsl-68-20-217-67.dsl.chcgil.ameritech.net) Quit (Ping timeout: 276 seconds) [23:17] My middle name is my mom's maiden last name. [23:17] <_Fungus_> my middle is Scott [23:17] <_Fungus_> my first name sucks :> [23:17] Recomio [23:18] what is it Fungus? [23:18] I wouldn't have picked my name either.. :) [23:18] it's marian! [23:18] <_Fungus_> Ill never ever tell [23:18] <_brain_> Neither will I [23:18] eheh [23:18] SlartiCRM: bounty hampster? :) [23:18] Of course, there is my confirmation name. [23:18] it'll be a secret... you can tell us........ [23:18] <_brain_> See if you can coax it out of Google [23:18] LOL...Google knows all [23:18] google knows very little [23:18] that's the first name of john wayne btw [23:19] Not my confirmation name! [23:19] <_Fungus_> Igor! [23:19] <_Fungus_> :D [23:19] Is that Eeee gor or Eye gor? [23:20] hamster? [23:20] hahaha [23:20] <_Fungus_> Walk this way [23:20] <_Fungus_> heh [23:20] bbr [23:20] brb* [23:21] Is there a quick update on the C=DTV version 2? [23:21] * JeriPilr (~Jerblows@pool-71-111-90-114.ptldor.dsl-w.verizon.net) has left #c64friends [23:21] Confirmation name was based on a character from a t.v. show (but also the name of a saint). [23:21] Too late! Jeri took off. [23:21] Dang. [23:21] eyeth, all the programming docs and schematics are on dtvhacking.info ;) [23:21] google isn't yielding Jim's middle name..... [23:22] Also, there's an official C64 emulator of sorts for the Windows platform. There's a thread on it at Lemon64.com forums. [23:22] hah [23:22] Who the F*** scared Jeri away ? [23:22] it's lame *** frodo [23:22] I downloaded it... it suxed... [23:22] * _Fungus_ did! [23:22] Are you talking about the WinCommodore, Todd? [23:22] it's a version of frodo [23:22] Yeah. [23:22] and it's not good [23:22] By Clickgamer. [23:22] Hope this doesn't create legal problems for VICE project. [23:22] dont think it will [23:22] And they want money for that? [23:23] yeah, lame [23:23] <_Fungus_> money for emu... LAME [23:23] It wasn't even worth hacking the serial number... [23:23] back. [23:23] wasn't frodo shareware anyway? [23:23] Did Wildstar join a C64 demo group? [23:24] Frodo is in so many things. I don't know if it's shareware. [23:24] * TerryM (~TerryM@ip70-178-211-199.ma.dl.cox.net) has joined #c64friends [23:24] i believe frodo at least came with source [23:24] I tried the Frodo for the Mac and didn't care for it [23:24] at one point [23:24] Howdy TerryM [23:24] Eyeth: watch Crazed2 and your question will be answered :) [23:24] under some bsd like licence [23:24] it's a very bad emulator [23:24] i cracked it [23:24] IMHO, the 'killer app' of all C64 emulators out there is 'SuperCPU' emulation. That one alone will bring in droves of CBM emulator users away from VICE/CCS64, etc. [23:24] ian did [23:24] ok, I need to finish getting goffed up...later :) [23:24] then someone else did seemingly [23:24] The Monastery Party people wanted to know what nick I went by. I'm not a coder, and so, I could only give them "RobertB". [23:24] hi all [23:25] just a 1byte to skip the check [23:25] Hi, Terry. [23:25] Fuzz-PSW- Oh, ok. [23:25] * watson (~watson@c-67-173-44-87.hsd1.il.comcast.net) Quit (Remote host closed the connection) [23:25] Eyeth: unless vice does it... [23:25] hah [23:25] scpu emulation [23:25] hrm [23:25] bringing droves away from vice/ccs64 to what exactly? [23:25] maybe there ought to be a "Give RobertB a new handle" contest [23:25] i don't think most people care about scpu emulation :) [23:25] that visual basic one? [23:25] ahahahah [23:26] scpu may become a thing of the past if Jeri establishes fast standards on the DTV... [23:26] To a new C64 emulator. It's the only way for it to 'stick out' as long as the heavyweight VICE is still in the mix. [23:26] * _Fungus_ doesnt care about scpu or emulating it [23:26] uh, there's crap all available for scpu [23:26] <_Fungus_> 1-2 things? [23:26] Heh. I won't comment on that. :) [23:26] and it would be very hard for anyone to come in overnight with an emu as mature as vice or ccs64 [23:27] so, chances are very slim that will happen [23:27] <_Fungus_> impossible really :) [23:27] fully [23:27] however.. in *2* days... [23:27] Then they shouldn't try.. [23:27] heh [23:27] <_Fungus_> 2 years maybe [23:27] hehe [23:27] <_Fungus_> vice is probly the most advanced of ANY emulator [23:27] There's the (German?) website that has all kinds of games/utilities/demos for the SCPU. [23:27] <_Fungus_> except maybe mame [23:28] all kinds of games for scpu? [23:28] hah [23:28] c64 games made to work with it [23:28] Converted games. [23:28] weee [23:28] Well, if I were designing a new C64 emulator, (I'm not, though!) I would be very mindful that it will largely be ignored by the CBM emulator users as they still rather stick with VICE. So, something needs to make it stand out. [23:28] or not bother [23:28] Watch the footage of the morning meeting after LUCKI, and you'll understand whats happening to the scpu... [23:28] it's being ignored? [23:28] The SuperCPU emulation is a 'killer app' that could do the trick. But, I guess that won't be a reality any time soon. :( [23:29] it's so far from a killer app [23:29] Yes, Todd, unfortunately. [23:29] killer waste of a developer's time maybe [23:29] Heh. [23:29] Oldbit- Uh, what was it that was discussed about the SuperCPU at that roundtable? [23:29] hrm [23:30] I'd rather that those saw it and draw they own conclusions... [23:30] i have ideas about ripping the 65816 emulation from something like snes9x and bolting it onto vice for a laugh [23:30] but today is not the day for me to do that :) [23:30] <_Fungus_> how many people actually OWN one ? [23:30] Hey, that would make a good teaser for the expo video :) [23:30] beh [23:30] except not snes9x, since it has a shitty license [23:30] but you ge tthe idea [23:30] I wouldn't want to be without my SCPU128 [23:30] * James_M (~james@adsl-68-20-217-67.dsl.chcgil.ameritech.net) has joined #c64friends [23:30] Whether Maurice could speed up production on the SCPU... whether he could simplify its manufacture. [23:30] re [23:30] Hi, James. [23:30] yeah, develop a SCPU emu just so we can play copies of Metal Dust [23:30] woo [23:30] <_Fungus_> it needs to be $40 and more people would buy it [23:31] it's an overpriced novelty atm [23:31] RobertB- I guess he could say the same thing about the entire CMD line. All need to be hand manufactured, etc. [23:31] Whether Jeri could help Maurice in the simplification of the SCPU. [23:31] and I can't see it ever making much more of an impact than it has [23:31] brb [23:31] seriously [23:31] <_Fungus_> anymore than the turbomaster cpu made an impact [23:31] * _Six_afk is now known as _Six_ [23:32] ut the TurboMaster was kinda flakey [23:32] Over 1,000 are out there, Slarti. They have some impact. [23:32] yeah, i'm sure they do [23:32] And it was a pain to get it to work with the REU using the adapter Schnedler made [23:32] lalala [23:32] My TurboMaster (when I had it) was not flaky. [23:32] <_Fungus_> 1000, vs 10 million c64 [23:32] <_Fungus_> big gap there [23:32] Not flakey but not as compatible as the SCPU is. I liked my TM until I got my SCPU [23:32] CMD is no CBM. [23:33] how many of that 1000 are even being used [23:33] Mine are. [23:33] well [23:33] i've heard quite a few ppl that don't use them [23:33] at all [23:33] the answer is, how many copiies of metaldust did ptv sell? [23:33] Like who? [23:33] and some, that have more than one even [23:33] i mean, buy all accounts it's gopod [23:33] <_Fungus_> I know people which have one, and sits and gathers dust [23:33] They should sell them to someone who woul duse it then. [23:33] Well, don't underestimate the appeal of a SuperCPU emulator. Sure, 1000+ people actually own units. But, an equal number or twice as more, etc. are interested in getting some form of SuperCPU support. [23:33] SlartiCRM it's lame *** frodo <= frodo isnt that bad actually, there are much worse c64 emus ... and it runs a lot of games so its ok for most ppl [23:33] like who? ok, like who owns those 1000 scpus? dumb question? yes [23:34] i own all of those 1000 scpus [23:34] I do. [23:34] about the serial numbers on the scpus... is that how many scpus were made up to that date? [23:34] Jeri does. [23:34] it's no good for demo stuff or anything much advanced tho groepaz [23:34] Lord Ronin does. [23:34] Al Jackson of the Las Vegas group does. [23:34] please do not list all 1000 here [23:34] SlartiCRM: no but the target audience of that emu wants games, not demos :) [23:34] heh. [23:34] Snog has one. [23:35] plenty of games won't work with it either tho groepaz, i've heard [23:35] seriously [23:35] You wanted me to respond to a dumb question. Well, I am. [23:35] no-one other than me has one [23:35] <_Six_> That official emu suxx0rz [23:35] because i have all of them [23:35] my scpu has ser number cpu645084... does that make it scpu #5084? [23:35] nono, i was just pointing out that your question to me was dumb [23:35] And I'm asking you to prove it. [23:35] gotta go folks. Cya next time [23:35] fuz: prolly #84 :) [23:35] SlartiCRM: i've ported frodo to gp32 myself...and it works with pretty much 90% or so of all games.... only few things seriously go wrong [23:35] * RaBiT (~chatzilla@S01060004e24fa9e1.ed.shawcable.net) Quit (Quit: ChatZilla 0.9.52B [Mozilla rv:1.6/20040113]) [23:35] lol alih [23:36] wasn't there both frodo and frodosc that was cycle exact or something? [23:36] alih: #84... version 50 :P [23:36] how many copies of metal dust have been sold anyway? [23:36] ALiH_Misc yeah 3 versions...framebased, scanline based and cycle based [23:36] oh right, scpu users are more interested in productivity... [23:36] SlartiCRM- I think that the number was capped at 50? [23:36] so... [23:36] Still taking orders on that one. Milo Mundt would know. [23:36] no point in an emulator! [23:36] hah! [23:37] SlartiCRM- Have you watched 'Field of Dreams'? [23:37] yes, it was crap [23:37] heh [23:37] The same analogy applies to the idea of more SuperCPU units/SuperCPU emulation. :) [23:37] metaldust should get the vaporware-of-the-year award [23:37] no, scpu is crap [23:37] <_Six_> How fast is the SuperCPU? Faster than the new DTV's turbo mode? [23:37] * al_anger (~Javauser@c-24-8-173-30.hsd1.co.comcast.net) Quit (Quit: Leaving) [23:37] yeah I think it is [23:37] 6: 20mhz [23:37] BRB. Must move a car into the driveway. [23:38] but dtv is much cooler anyway [23:38] and cheaper [23:38] eheh [23:38] <_Six_> IIRC, the new dtv does 32 peak [23:38] hrm [23:38] Well and SCPU emulation would be of high interest because it would "essentially" give everyone with an emulator the power of a SCPU equipped C64. [23:38] but it can't get that fast while running c64 can it [23:38] 32mhz is the speed the chip runs at no? [23:38] <_Six_> I haven't done any *real* benchmarking, but I know it's fast. [23:38] Ya know, the next gen DTV unit could actually eclipse the SuperCPU in terms of power, etc. That will be interesting. [23:38] * al_anger (~Javauser@c-24-8-173-30.hsd1.co.comcast.net) has joined #c64friends [23:39] <_Six_> it b0rks BASIC when you activate that stuff. [23:39] * CBMGuy (~CBMGuy@static65-87-233-180.regina.accesscomm.ca) has joined #c64friends [23:39] Howdy CBMGuy [23:39] will be a lot of fun to code on [23:39] hey pplz. How'sit going:) [23:39] anyone got some n64 startup code handy by any chance? :=P *hides* [23:40] Anyway, I think a DTV emulation PLUS Scpu emulation would be awesome. [23:40] bah [23:40] <_Six_> DTV Emulation would be handy for development. Hardly see the use for it otherwise. [23:41] <_Fungus_> emulators suck [23:41] <_Fungus_> just create some impossible hw and emulate the whole way [23:41] <_Fungus_> bah [23:41] <_Fungus_> :D [23:41] it'd get a lot more people developing for dtv I would think [23:41] * James_M (~james@adsl-68-20-217-67.dsl.chcgil.ameritech.net) Quit (Ping timeout: 276 seconds) [23:41] <_Fungus_> why even bother to make anything for real [23:41] <_Fungus_> just emulate it [23:41] <_Six_> I think once people start to realize the practical implications of some of the new features, it'll really take off. [23:41] Hehehe, oh well. I intend to get a DTV v2 anyway. [23:41] dtv is real! :P [23:42] i seriously doubt dtv will "take off" in terms of the scene [23:42] <_Six_> Dunno why not. [23:42] but the dtv is stuff you can buy, it's being made [23:42] I can see some stuff would come about but not sure of a "take off" [23:43] <_Six_> It's a good middle step between coding on the 64 and coding on the Amiga. [23:43] i see it more like the c65 that never was [23:43] the point of coding c64 is coding c64, not something b0rked like scpu or dtv extra features [23:43] * James_M (~james@adsl-68-20-217-67.dsl.chcgil.ameritech.net) has joined #c64friends [23:43] dtv extra features look great tho [23:44] If the DTV was packaged from the get go as a "computer" with all the ports already on there - it probably would gathered a scene of its own on a greater scale. [23:44] re [23:44] <_Six_> It's an enhanced C64 designed by sceners for sceners. [23:44] no offence, but jeri aint scener [23:44] Well, I'm signing off. Later, all. [23:44] * Eyeth (~eyethian@24-49-248-129.miamfl.adelphia.net) has left #c64friends [23:44] <_Six_> I have to disagree. [23:44] using a c64 doesnt automatically make you a scener at all [23:44] and here I thought it was to be mass produced to sell to all the little kiddies of the world :P [23:44] sceners have been involved in it's development tho [23:45] * al_anger (~Javauser@c-24-8-173-30.hsd1.co.comcast.net) Quit (Quit: Leaving) [23:45] <_Six_> I'd say Jeri's ethic is all scener. [23:45] goodnight everyone [23:45] :) [23:45] <_Six_> And the rest of us involved are all from the demoscene. [23:45] Jeri is more a hw ________. [23:45] six: scene is about releases, not ethics. so if anything she is a dtv scener, but certainly not a c64 scener [23:45] I'm back. [23:45] * dunric (~icechat5@ip24-251-71-52.ph.ph.cox.net) Quit (Quit: IceChat IRC Client - http://www.icechat.net) [23:46] <_Six_> I'm speaking more in terms of mindset. [23:46] there are c64 sceners involved in the dtv development tho [23:46] * SlartiCRM repeats himself [23:46] SlartiCRM: thats not the point :) [23:46] tis so! [23:46] heh [23:46] I think groepaz means, she needs to develop C64 specific hardware at least. [23:46] Ah, a battle of semantics. [23:47] and demos!! she needs to start coding demos :D [23:47] <_Six_> A lot of the new features were suggested and implemented with demos in mind. [23:47] no semantics [23:47] Well, lets see if she can do some gfx. [23:47] WStar-R64: not only that, but also release them (for free -the shematics or whatever-) to the scene... cmd or individual computers arent sceners either for that matter [23:47] c64 sceners have been involved with dtv development [23:47] not just jeri [23:48] for everyone who wasnt paying attention [23:48] Slarti: were sceners involved too? [23:48] C64 sceners can also be DTV sceners as well. [23:48] damn..getting..sleepy [23:48] of course, jeri hasnt done all this alone [23:48] SlartiCRM: c64 sceners where involved in developing the ps3....whats your point? [23:48] hehehe [23:48] Uh, the DTV docs have been released (or will be soon). [23:48] Just like some C64 sceners can be "GBA sceners". [23:48] <_Six_> If it were up to Jeri, the DTV core would be public domain. [23:48] they were released RobertB [23:49] already [23:49] * redrumloa is now known as redrumAFK [23:49] last week [23:49] <_Six_> Not her fault that she's contractually obligated [23:49] <_Six_> Thus my assertion that her ethic is all scener [23:49] Yes, Slarti, all info can be found at dtvhacking.info [23:49] Lets keep in mind that hardware can not be free like software (except in terms of virtual hardware). [23:49] six said it was made by sceners, for sceners, and that was my point, sceners did indeed develop it, with jeri [23:49] and yes RobertB, that is what I just pointed out [23:50] schematics can though [23:50] True. [23:50] but schematics are not hardware. [23:50] SlartiCRM: it is a commercial project which happens to be done by sceners. doesnt make it a scene project in any way [23:50] hardware is the physical boards and components put together. [23:51] <_Six_> I get where you're coming from, gpz, and on that point, I agree. [23:51] I personally would like to see it like this. There is C64 software sceners and C64 hardware sceners but neither are the same. [23:51] by meaning. [23:52] nonsence [23:52] I think it should be noted as well, that Jeri shouldn't be just noted for the hardware marvels she has done tho. Including the C=One. But also on the social level (pushing others to get and stay active, etc). [23:52] <_Six_> Though, most of the process involved in the new features was a cycle of "Hey, this would be really cool for demos if..." [23:52] back [23:52] I think Groepaz tho is mostly referring to the 'liters... [23:52] i wasnt saying it was a scene project [23:52] just backing up six's assertion that it was made by sceners [23:52] <_Six_> "liters"? [23:52] heh [23:52] Elite [23:52] liters of beer preferably :=) [23:53] hah [23:53] rather the Elite scene if you wanna be specific [23:53] Oh-oh, not this about commercial vs. non-commercial. ;-/ [23:53] elite scene, hah [23:53] there is a c64 scene, and there is a c64 community] [23:53] indeed [23:54] and the latter isnt the scene [23:54] *never ever* [23:54] Nah, hardware just can't be distributed free unless you have Bill Gates bank account. [23:54] * Oldbit is pleased to be part of the 64 community... :) [23:54] <_Six_> Even the gfx modes, the extra registers, the palette handling, all of that was put in with demos and sceners in mind. [23:54] Very divisive. [23:54] back [23:54] the elite thing is a perception by some, usually people in the community that don't feel they can be a part of the c64 scene, or those with big egos in the scene itself [23:54] Hi, Jeff. [23:54] and the latter are a minority [23:54] it's not devisive [23:54] it just is [23:55] gawd [23:55] slarti: actually, there is much that the community can do... [23:55] Slarti, you misunderstand... it is very divisive to separate everybody into factions. [23:55] Groepaz, you are saying that a scener is someone who is involved with software for the C64 ? [23:55] no it is not [23:55] the scene is the scene, the community is the community [23:55] shut up w*, you dont get anything right ever [23:56] how hard is that to understand [23:56] definitions? [23:56] For example, the so-called C64 scene against the C64 community. [23:56] if you dont know what the scene is, you arent part of it :=P [23:56] Slarti: Perphaps...but some also certainly have a right to such. Strider/Flt or Mitch/ESI as just small examples, certainly not nobodys in what they could/can do... [23:56] you're the one being against the scene here [23:56] not vice versa [23:57] groepaz: actually that does sound a bit elitist.. [23:57] if I was against the community, or any scener here, we wouldnt be here [23:57] yes? [23:57] <_Six_> The community IS the scene now, IMHO [23:57] no it isnt [23:57] nope [23:57] the scene is the scene [23:57] * Oldbit understood "sceners" to be democoders... [23:57] and the rest [23:58] it's a culture with its own history [23:58] are community members [23:58] that doesnt change [23:58] <_Six_> In some people's eyes, "sceners" are only PAL democoders, and only from certain "elite" groups. [23:58] demo developers. (coders are the programmers but don't forget the graphicians and musicians. [23:58] Ay, this argument will never be put to rest. It will go round and round... unresolved. [23:58] Just like politics. [23:58] Ho-hum. [23:59] I think it would be fair to have to describe which scene one is referring to. The Elite scene, the demo scene, c64 scene (community) [23:59] you started it RobertB [23:59] * Oldbit finds no problem with being considered part of the "community" as if it were negative? [23:59] scene has nothing to do with demos in the first place either...it growed from software piracy [23:59] Not I, Slarti. You ran with the ball. [23:59] gawd [23:59] <_Six_> Bah. [23:59] scene is scene, get over it [23:59] yeah there's definately nothing wrong with being part of the community! it just means your interests with the machine are different than someone elses [23:59] that'll make interesting log reading later... [23:59] it's a culture [23:59] Slarti: give the ball back [23:59] Yes, I believe in him. [23:59] **** the scene [00:00] i hate the scene [00:00] Lets get the definition down for once - "What is the 'scene' ?" [00:00] eheh [00:00] everything the community isnt [00:00] hah [00:00] ahahha [00:00] * SlartiCRM ducks [00:00] heheh [00:00] well folks, I'm calling it a nite [00:00] catch yall next week [00:00] Bye, Snog. [00:00] Night Snog :) [00:00] Nite Snog [00:00] see ya Snogpitch [00:00] <_Six_> l8r snog [00:00] * thea1ien waves End of #c64friends buffer Sun May 29 00:00:52 2005