[21:00] * Now talking in #c64friends [21:00] * Topic is 'We Adore Our C-64s' [21:00] Slarti[O]: yeah, but it's not a c64, so i care little [21:00] Howdy all [21:00] Hello Snog! [21:00] Hi, Snog. [21:00] like [21:00] okay [21:00] here's the thing: [21:00] Hello Snog [21:00] Snoggy! [21:00] Hey, Snog. [21:00] neither would a c64 be with a new vic chip :P [21:00] if i make a dtv only game [21:00] about five people are gonna play it [21:00] I make six [21:00] you might be able to sell it to Ironstone if things pan out [21:00] alih: same deal with a C64 with a different video chip [21:00] hey Snog [21:00] Slarti[O]: i wasn't the one suggesting a new vic - just complaining about the old one :) [21:00] * JavaUser (~Javauser@adsl-67-38-30-211.dsl.sfldmi.ameritech.net) has joined #c64friends [21:00] RobinH: see my comment to slarti [21:01] * JavaUser is now known as ChrisRyan [21:01] Howdy ChrisRyan [21:01] The CPC can moves the start of bitmap RAM, it's a bit limited on what it can do horizontally (can only step two bytes) but vertically it can scroll a pixel a frame. [21:01] Hi, Chris. [21:01] Hi snogpitch [21:01] Hello chrisRyan. [21:01] Hey Chris [21:01] hi robertb [21:01] see [21:01] hi oldbit [21:01] i've been trying to code this shooter [21:01] and i want to use bobs for the bullets [21:01] Alih: a drop in replacement for the Vic chip would leave you in the same position, how many people would actually buy such a thing I wonder? [21:01] i originally did this in char mode, which was nasty [21:01] I'll buy a DTV game. [21:01] madmax: goddamnit, does no-one listen to who says what? again, it wasn't me suggesting a new vic [21:01] Jeri originally started doing a VIC chip replacement years ago... [21:01] alih: dtv has bobs [21:01] hehe [21:02] yeah [21:02] so i tried bitmap mode [21:02] Oldbit, how's the keycap situation going? [21:02] but a linecrunched v-scrolling shooter doens't have enough v-screen [21:02] by the time you replace the VIC, you've replaced a good chunk of the 64 [21:02] When the PAL DTV comes out, it will have less restrictions in its native video mode. [21:02] alih: sorry yeah, that was oldbit [21:02] * Oldbit needs to find a PAL compatible tuner.. [21:03] alih: how about using an REU to do the screen scroll? WinVICE emulates it close to perfect, CCS isn't bad either and there are a lot more units around than any other hardware? [21:03] yeah, I'm always causing trouble. :) [21:03] so i tried soft scrolling the screen, but that took 100% of the CPU (it _worked_, it was just slow) [21:03] hehe [21:03] like [21:03] if i slowed the background down to 0.5pix/50th, it would be reasonable [21:03] which, i mean, you could do, right [21:03] alih: so you're saying you've come up with a game concept that doesn't suit the C64? :) [21:03] No need, Jeff L.. You'll be able to switch the PAL DTV to NTSC. [21:03] but i really want 2 pixels/50th [21:03] alih: might as well code Doom! [21:03] Check out my ebay items, some Commodore-related stuff and others [21:04] I am commodore_collector on ebay [21:04] RobinH: sure, but that applies to turrican as well :) [21:04] url? [21:04] hey, can I advertise my C= stuff too? :) [21:04] What Doom ???? *lol* [21:04] Sure, Dave R. [21:04] brb [21:04] RobinH: i'm fully aware that what i wish to do might be unrealistic - but i'm playing with it anyhow, and if it doesn't work, i have an alternate design which doens't require it [21:05] RobinH: i just don't want to do the same crap that everyone else has done, you know, want to try and make something different [21:05] Hey, RobertB, any luck on those Commodore Collection disks? [21:05] Does anyone know when the PAL DTV will be available? [21:05] alih: respect [21:05] madmax: it's being manufactured now [21:05] should be ready in about a month [21:05] * alih is looking forward to getting his hands on the pal dtv :) [21:05] * TMR_C0S doesn't mind the same old crap, as long as we're not talking "crap" as in Bayliss... [21:05] robinh: great, thanks for the info [21:05] No, Chris, but I can look tomorrow, now that I am near the storage house. [21:05] * Oldbit invites more SX abuse. bbs.petscii.com port:6502 use a CGterm [21:06] What - someone coding Doom ? [21:06] That's good. Thanks Robert. [21:06] Never done an innovative game in me life, but hopefully what i have done are playable. [21:06] pal dtv is awesome [21:06] it's out?????? [21:06] you will not believe what it can do ;) [21:06] Not yet, Jeff L. [21:06] tmr: honestly, playable wins every time [21:06] So, what is SX abuse? [21:06] june apparently [21:06] tease! [21:06] wild*: yeah i'm coding doom.. I am up to line 30, just kinda stuck with where to go next after the first two REM statements ;) [21:06] nope, it's being manufactured now :) [21:06] lol [21:07] hrm [21:07] is that 23-25% done then madmax? [21:07] Snog: testing my LUCKI demo, my SX is online in basic [21:07] ehe [21:07] anyone know if it's gonna be on sale in australia at all? [21:07] They're just joking, Snog. [21:07] i agree alih, have played some dire looking, totally unoriginal games but they were playable as hell... [21:07] hehe [21:07] yeah it is alih [21:07] Actually, I don't have any C= stuff up at the moment. Just some PC & Apple //GS stuff and an anime DVD. :) [21:07] probably get more of my time if something's kind of unique, but kind of crap, then something that's just *too* done [21:07] word [21:07] not sure where exactly [21:07] Don't know, alih. [21:07] excel [21:07] My June/July issue of Commodore Gazette will be out towards the end of the month [21:07] Well RobinH, I love to get a PAL or an NTSC unit with v2 upgrades [21:07] and there'll be a new ntsc version of the new dtv also [21:07] 11•12ChrisRyan11• what do you mean out? [21:08] I would BUY it. [21:08] Chris, your disks will be shown at our next group meeting. [21:08] Oh! Thanks Robert. [21:08] * Fuzz-PSW (~Fuzz-PSW@205.211.52.54) has joined #c64friends [21:08] Slarti: NTSC new version??? rumor? hackable??? [21:08] Howdy Fuzz-PSW [21:08] ey fuzz [21:08] Hi, Fuzz. [21:08] Hey Fuzz [21:08] hi guys [21:08] * TMR_C0S sticks his tongue out at Fuzzy. [21:08] no it's true, but possibly I have said too much [21:08] * Slarti[O] zips lip [21:09] any chance of seeing those disks at next week's expo? [21:09] Yes, Jeff L., a second run of the NTSC DTV. [21:09] * Fuzz-PSW chops off TMR's tongue [21:09] I mean the next issue of my Commodore Gazette (June/July) will be mailed out towards the end of the month [21:09] lol [21:09] details?? [21:09] The new PAL DTV does NTSC too, it's software switchable [21:09] I meant that Dwezel [21:09] cool [21:09] yup it is [21:09] Uh, I can tell you details in private, Jeff L. [21:09] I then WANT it [21:09] ok.. [21:09] so if they get a buyer for a bunch of NTSC units, then you'll see the new dtv chip in ntscland, cheap [21:10] all kinds of nifty stuff is possible [21:10] NTSC switchable... nice... [21:10] Or you can ask Jeri next weekend at the LUCKI Expo! [21:10] nah, mammoth is definitely doing a new line [21:10] slarti: nifty new hardware hacks, or just nifty new things than programmers can take advantage of? [21:10] Yes, very nice, Jeff. [21:10] Slarti: they still need a purchaser. [21:10] you can mix and match pal/ntsc stuff from s/w as well, it's very wierd [21:10] I will be DEFINITELY doing some GFX for it. [21:10] ROCK! [21:10] new h/w stuff coders can take advantage of [21:10] it's nuts [21:11] new elephants? [21:11] they're not going to manufacture hundreds of thousands of the things without a buyer, and then try to flog them off after [21:11] I still have a few extra Family Computing magazines for sale on ebaY [21:11] elephants in 8bits per pixel even [21:11] i'll have to get one of the new NTSC versions so I can play it in my car :) [21:11] Now we can CONTROL your viewing mode - :-) [21:11] eh, well i could care less if they make new ntsc versions anyway, hehe [21:11] nifty [21:11] Wonder if mine'll ever get out of PAL mode...? =-) [21:11] I do :) [21:11] heh [21:11] I tell you what I'd like to do with one, if it could be done, make it a portable SID player [21:11] TMR: it's just two pokes! ;) [21:11] * madmax grumbles at stupid NTSC tuner in his incar TV [21:12] I want BOTH modes in one unit. [21:12] it does have botjh w* [21:12] I just want userport lines!!! [21:12] Great [21:12] it is selectable from s/w like robin said [21:12] Snogpitch: given that it has no filters, you're probably better off repurposing a pocketpc or something for that [21:12] I wonder when this C= VGA adaptor will be done. I don't see any new updates or even a DATE on the site as to when it will be complete. Anyone know? [21:13] almost all video stuff is controllable from s/w ;) [21:13] slarti: ok, so if it has both modes, do you know how PAL or NTSC is selected? does it involve pulling a certain line high or low? [21:13] Might be RobinH, but i don't think i have a single piece of software that's NTSC...? [21:13] it's nutty [21:13] what i don't get about the c=vga adaptor, is how is it different from other svideo->vga adaptors that one can buy? [21:13] there's additional vic registers and stuff madmax [21:13] who's to say, with the added video they have been working on, audio won't come next? [21:13] madmax: it's just a couple pokes [21:13] and you can select what bits and pieces of pal/ntsc you want to combine [21:13] So is this marketed at the retro game stick buyers again? [21:13] Chris, Neil Jensen is still working on it, now that he has PAL C= machines with which to test it. [21:13] Pokes are no good from a vehicle point of view, i'd like to have a small switch i can flip [21:13] alih: It's supposed to be optimized for the 64's video signal, and it'lll convert the 128's 80-column mode as well [21:14] Alih, what you can do is hook up any Commodore computer to a VGA-connector-type monitor, Alih [21:14] * Fuzz-R64 (~fuzz_64@205.211.50.54) has joined #c64friends [21:14] Hi, Fuzz. [21:14] anyone: URL for the C=VGA adpt.; please? [21:14] re fuzz [21:14] TMR: well, you'll have to download some then :) [21:14] ChrisRyan: yeah, but all of my commodores output svideo :) [21:14] you can mess with how many cycles per line, remove badlines, all kinds of stuff [21:14] * Oldbit has his 128 on VGA... 40cols... [21:14] i always disliked the term badline [21:14] yeah [21:14] the VGA adaptor will have an S-VIDEO port [21:14] eheh [21:14] because they're not bad, they're useful [21:14] hi ho [21:14] AL Anger, one moment [21:14] plus it has even funkier non-standard gfx modes [21:15] alih: they're both bad and useful, imo [21:15] alih: I think the main difference is that the C=VGA has been modified to take into account the specifics of the C= Svideo signal [21:15] * Fuzz-PSW (~Fuzz-PSW@205.211.52.54) Quit (Quit: Leaving) [21:15] http://www.btinternet.com/~commodorescene/vga.html [21:15] i mea [21:15] * Fuzz-R64 is now known as Fuzz-PSW [21:15] if it's cheap enough, i'll buy it [21:15] that's the link to the VGA adaptor [21:15] thanks, Chris [21:15] You' [21:15] or if i'm working in a better job by then :) [21:15] You're welcome, AL [21:15] * Acea (~Acea@cpc3-grim4-3-0-cust145.nott.cable.ntl.com) Quit (Quit: zzzzzzzzz) [21:16] Actually, I'd like to add that I used a composite->VGA adapter once already and had to ebay it [21:16] watson: not good? [21:16] it was like every couple of vertical lines were removed. Fine for games, but it made GEOS unuseable [21:17] watson: ahh, aspect ratio correction :) [21:17] yeah [21:17] ewww [21:17] I did donate money towards the C= VGA adaptor sometime last year [21:17] I hate anykind of aspect correction [21:17] It would be nice to see my name listed as a donor [21:17] watson: I'm quite happy with my adapter... [21:17] * Antares51 is still here. [21:18] HI Antares [21:18] * TMR_C0S has always been a little wary of donating money for projects that might not appear... [21:18] I donated ONCE [21:18] TMR_C0S: me too [21:18] hrm [21:18] Chris, just shoot another e-mail to Allan and remind him. [21:18] donate money towards go(v) #18! we've got a reputation of appearing :) [21:19] * Oldbit accepts donations, and offers nothing... :) :) [21:19] hehehe [21:19] alih: The grammar and spelling was way above standard for go(v) #17... [21:19] * Snogpitch would offer a thanks at the least [21:19] RobinH: thanks, i think :) [21:19] ehheh [21:19] * beata (~beata@c-24-22-34-186.hsd1.or.comcast.net) Quit (Quit: Download Gaim: http://gaim.sourceforge.net/) [21:19] * Antares51 donates get gets donations. [21:19] get=and [21:19] :) [21:20] Maybe i should accept donations... might get some code done... [21:20] * TMR_C0S thinks about it... naaaaaah. =-) [21:20] * Fuzz-PSW donates to TMR's code fund [21:20] I keep on getting computers dumped here. [21:20] you know [21:20] TMR: I can donate you a couple of lda and sta [21:20] heheh [21:20] Is Antares51 running a PET shelter? :) [21:20] the great irony is by the time c=vga gets done, all monitors will be DVI only :) [21:21] as fast as we gets 'em they go out (fixed). [21:21] TMR_C0S: i can donate you some code i stole from richard [21:21] That'll do for a start iAN, s'always nice to have spares. =-) [21:21] Anyone have an older PC tower I can have? I need to install Star Commander on it so I can use it without having problems when I use XP [21:21] Chris: why star commander? [21:21] That's okay alih, the bits that aren't yours or Cadavers are probably mine anyway? =-) [21:21] I would install 98 or 98SE on it [21:21] Dumped? I just picked up some more C= and Amiga machines. [21:21] To convert my Commodore disks to PC [21:22] Chris: try cbm4win with Leif's gui... [21:22] More Amigas? I wish!!! [21:22] Has anyone used the AmigaForever emulator? [21:22] a little.. [21:22] okay. Thanks OldBIt. Oldbit, what's the status of the Commodore PC keycaps? [21:22] I've used it, Jim L. [21:22] holding at the moment [21:22] RobertB: Want to sell any extra gear? [21:23] I remember the name Al Anger from Commodore World [21:23] Uh, what do you need, Al. [21:23] ? [21:23] The one with the customer Commodore units, right? [21:23] Oldbit,Robert: There's a fully licensed version in the new Retro Gamer. I was wondering if it works well. [21:23] Ooh. [21:23] JLawless: the amiga forever is a rebadged UAE with legal roms [21:23] I've got that.. I'll have to try it... [21:23] Hmmm, well, the CD version is the one I have from last year. [21:24] ChrisRyan: yes, that me. check out http://home.comcast.net/~al_anger/ [21:24] * DrV-R64 is now known as DrV-AFK [21:24] JLawless, what AmigaOS does it run? [21:24] Does it come with any virtual copies of the Amiga systems disk? [21:24] RobertB: Looking for Amiga 1200 [21:24] It uses 3.9. [21:25] hrm [21:25] I meant the version in Retro Gamer [21:25] 3.9? wow. [21:25] * Oldbit starts fishing through his messy desk for his retrogamer CD [21:25] Hey, Al Anger, one really good question I have is....Where did you get someone to mold plastic cases for your modifications? [21:25] Snog: Dunno. Didn't buy it. Wasn't sure $13 was worth the price... [21:25] I made most of them [21:25] Such as your dual 1581 drive ?? [21:25] * KilrPilr (~Commodore@S0106000f3d37d535.ca.shawcable.net) has joined #c64friends [21:25] Kilr! [21:25] * TMR_C0S is now known as TMR_Away [21:26] Oh, I have three A1200's, but I wasn't thinking of selling them (yet). [21:26] Jeffo! [21:26] Can't imagine they would have 3.1 or higher in a $13 mag [21:26] Hi, Leo. [21:26] * lordronin (~lordronin@12-217-178-211.client.mchsi.com) has joined #c64friends [21:26] * JavaUser (~Javauser@12.22.119.154) has joined #c64friends [21:26] Howdy KilrPilr [21:26] LR! [21:26] Hi Robert [21:26] * JavaUser is now known as village16 [21:26] Hoi gang [21:26] and everyone [21:26] hi LR [21:26] Howdy lordronin and village16 [21:26] Hoi #16, able to get on during training? [21:26] Hi, Scott and Dave M. [21:26] Just poped in to say hi, I don't know how much time I have [21:26] Thanks for the link, Al Anger. I added it to my favorites. I bet everything cost a lot of money to do, right? [21:26] Hi LR. [21:26] I thought the coverdisk was A500/1.3 only [21:27] RobertB: But you can only type on one of them at a time. :) [21:27] Hoi Snogpitch and Robert. Good to see you here this week Robert. [21:27] watson: Could have been. [21:27] #16, hows the training going? [21:27] Not actually training, just support for training... [21:27] I just wished I could find a place local that sells the mag [21:27] Very true, Al. [21:27] Training for what? [21:27] Hoi Pna* Been able to use any of that drivel I sent you? [21:27] I saw this issue at Barnes and Noble. [21:27] Long story here at Ft Irwin [21:27] ChrisRyan: more time than money [21:28] I read through it, you put a lot of effort into that... I haven't done anything with it though yet... [21:28] whos on the SX? [21:28] I'll be gone again next weekend for the LUCKI Expo, unless I can get on-line somewhere. [21:28] oh! [21:28] Pna* #16 is gone from our area for a few weeks doing Nat. Guard stuff [21:28] I'm finding it all over the place now. The bookstore at the train station even has it. [21:28] LR: Ah... I see. [21:28] * Snogpitch will be at the LUCKI Expo [21:28] I bet you wouldn't plan on any future new projects, would you? [21:28] * Oldbit will be at LUCKI [21:28] * KilrPilr wishes he could be at any expo! [21:29] Pna* just a couple of weeks while in the shop. Hoping to have you start your newsletter now [21:29] Hey, Leo, you were at MossyCon! [21:29] lol [21:29] It's kinda on my dime chatting in an internet caffe, have to patrol some areas looking for oil spills [21:29] ChrisRyan: make a suggeston [21:29] yes, yes i was [21:29] but notmany others were [21:29] Robert: Wish I had the bread to go to the Expo. Read a bit on it in the Infinite Loop, arrived today. [21:29] Next year, maybe it wll be bigger! [21:29] I'll try to think of something, Al. [21:29] * Oldbit watches someone on the SX... [21:29] * dracosilv (~dracosilv@CPE-65-25-187-166.wi.res.rr.com) Quit (Quit: User pushed the X - because it's Xtra, baby) [21:30] Yeah KilrPilr & #16 were at MossyCon. Wish we could do that every year. [21:30] Hey Robert, I just got your email and I'm also thinking about going to an expo sometime this summer or fall [21:30] Until I thoroughly look on your website, Al, how about a Commodore 128-D with a built-in 1581 drive? [21:30] LR, how difficult is it for you to get to the Portland Airport (PDX)? [21:30] Robert: Oh about a 100 mile walk. Unless I can score a ride from #16, when he returns. [21:30] It's almost bed time for me. [21:30] O.K., Scott, where are you exactly right now? [21:30] done it [21:30] who has that chris? [21:30] whats the SYS for soft reset? [21:31] Who has the instructons to put a 1581 into a 128D? [21:31] A ride... hmm. [21:31] 64738 [21:31] * TMR_Away is now known as TMR_C0S [21:31] Al Anger, Kilr. He custom made it himself. [21:31] speaking of walk, it was so nice here today, I went for an hour long walk [21:31] nice! [21:31] Well in the infinite loop is the information on making a Zip drive. Right on time, as I have that project breadboarded at the moment. [21:31] Robert, I'm at Ft Irwin, home of National Training Center, near Barstow CA [21:31] walked down to the local Circle K and bought a fountain drink and came back home [21:31] I'd rather bicycle-ride than walk. [21:32] http://home.comcast.net/~al_anger/fat/comp/text/misc.html [21:32] Hey, Al Anger, you don't yet have information on it yet. Your site for that project says "COMING SOON" [21:32] Gotta go. Bye!!! [21:32] BCNU Antaers51 [21:32] Bye, Antares. [21:32] See ya Antares. [21:32] No photos or anything. You titled it as "Commodore 128D with built-in 3.5 drive" [21:32] Robert: Yeah #4 has to fix my mountain bike. need that for my "required" exercise programme. [21:32] that's the R7D unit I got from Fred Bowen [21:32] * Antares51 (~Richard@ip68-110-30-204.om.om.cox.net) Quit (Quit: Download Gaim: http://gaim.sourceforge.net/) [21:32] R&D [21:33] Only walking I could do today was three blocks to the Vet for more kity meds. [21:33] Ah, Barstow. I was there just a few weekends ago. [21:33] * d0c (drinkb33r@221.80-202-213.nextgentel.com) Quit [21:33] Robert: Finally read that piece in the lists about the other C= group in Calif. I'll have to contact them. [21:33] I'll be here Robert until June 7, I'm kinda here for a while [21:34] Al, I bet you probably already thought up of everything imaginable as far as modifications and custom-made hardware units. [21:34] Great, LR! MORG wants contact from other C= gamers! [21:34] Getting caught up on the mail. Say has anyone a word on those mega files a few weeks back in comp.binaries.cbm? [21:35] Perhaps I can make it to Barstow one weekend, Scott. (A 3-hour drive for me.) [21:35] Saved that announcemnt and will reply on the ACUG list. As well as send a msg to the addy you listed. Still sorting through 789 bits of mail [21:35] G'nite all. [21:35] * JLawless (~jimbo@dialup-4.228.174.112.Dial1.Denver1.Level3.net) has left #c64friends [21:35] Chris: I hope not. Nothing to live for :) [21:35] It is possible Robert that I could be very busy, gotta go now guys [21:35] wow al, uve been a busy boy formany years :D [21:35] * village16 (~Javauser@12.22.119.154) Quit (Quit: Leaving) [21:35] BCNU #16 [21:35] Gotta type faster [21:35] Well, how about a Commodore PLUS/4 and a Commodore 16 built into a 128-D case? [21:35] faster [21:36] send me the parts, and I'll do it [21:36] Well played iAN ;-? [21:36] howdy all [21:36] and if there's room, along with a built-in 1581 drive, since a 1541-type drive may be too big [21:36] now that I have income again, I need to work on my lunchbox 64s [21:36] Say has anyone seen Gem X +8? [21:36] Al, that is very gracious of you. [21:36] gee, ChrisRyan, if you are gonna hack stuff, put a +4 in an SX case [21:36] Hoi dslman2 [21:36] hey lordronin [21:36] Whose version was +8? [21:36] I just looked at that one today. [21:36] Hi, dslman. [21:37] HI Danny. [21:37] hey robertb [21:37] RobertB: I need a new project [21:37] hey ryan [21:37] Snog: underscore... a _dead_ or _empty_ SX case please... [21:37] I am not very eletrically inclined to hack hardware. [21:37] you should see my scooter [21:37] lordronin: gemx +8? who did it? [21:37] * Snogpitch wouldn't do it [21:37] gas and oil mixture type [21:37] I do own a Plus/4 and a Commodore 16 computer. [21:38] haven,t rode it today,hopefully tomorrow [21:38] TMR* Mad Max took the onslaught base and added the trainers. From what I read on the screen. Followed my instructions about leaving orig [21:38] I have the computers and their power supplies. [21:38] Both of my SX64's work, they aren't getting hacked up for anything [21:38] Sorry a bit of lag happened [21:38] I own nine 1581 drives with JiffyDOS [21:38] i remember those [21:38] he left the original credits as per my instructions. [21:38] the sx64 [21:38] The OA version was +5, so it's just a recrack...? [21:38] I actually have an extra 1541C JiffyDOS chip, ORIGINAL, that I may put up on ebaY soon [21:38] i have also Xray +7 [21:38] the ones that look like a tv right [21:39] gemx+7/Xray [21:39] well, they have a small screen built-in... [21:39] they look like briefcases with detachable keyboards, really [21:39] TMR* Sort of, I'm not too up on the terms. Something about a clean up and the extra trainers. Past that I am lost. Oh yeah and you can see the ending screen at the start if that option is chosen. [21:40] hmm [21:40] iAN* I7ll have to snag a copy of that one for the BBS. Want over 3,000 files when we go telnet. [21:40] Have 2,700+ at the moment. [21:40] wow [21:40] files suck [21:40] * TMR_C0S sticks with the OA +5 version; opening up a crack and adding to it, sometimes adds more than just trainers... [21:40] Hey, Al Anger, even the idea of a Plus/4 and a C-16 in a 128-D case would be nice, I wonder how each keyboard would be used. Have an interface plug for each keyboard? [21:40] alih: Ok So why do they suck? [21:41] Maybe install a C-16 keyboard in the 64C slim case? [21:41] only files that suck are the ones I don't have, yet [21:41] your going telnet lordronin c64 or pc [21:41] Snogpitch: my U.G. is into preserving all C= things. [21:41] lordronin: they're full of calories [21:41] And leave the PLUS/4's keyboard intact in its original case [21:41] S'like all the cracked SEUCK games where the memory was "cleaned" and the block of code used as a random table wiped to zeroes. [21:41] and probably extend the wiring to create a cable [21:41] alih: I'll bite define term Calories in this tense. [21:41] part of the fun of the C16 and +4 is that they came in BLACK...why desecrate them by putting them in a beige case? *vomit* [21:41] lordronin: you know, sugars and stuff [21:42] when your bbs going up you think lordronin [21:42] Very True!! Watson. [21:42] TMR_C0S: yeah, i saw a bunch of those :) [21:42] If you can think it up, I can build it; within reason [21:42] I do like the dark color units. [21:42] A +4 with a 1551 next to one of those Bell & Howell Apple II+ units...*drool* [21:42] goth geek heaven [21:42] Al could spray paint the 128-D case into a dark gray color [21:42] Ah sort of like Jack's comment on Zynaps. Something about 50 unused sprites he found when Remember did the crack. Reviewed that one today for the board [21:42] Same here alih - always made me laugh, since one mod repoints the read and bingo, works fine. =-) [21:43] alih* Yeah I agree some of the files are a bit to sugary for what remains of my teeth. [21:43] If I had hundreds of dollars and extra original Plus/4s and a C-16, I'd let you build the unit [21:43] like you said, within reason [21:43] Warhawk has some unused sprites in there for end of level motherships that weren't in the released game; there's another version, sometimes called Proteus but badged as Warhawk in Gamebase, that has the guardians in place. [21:43] ChrisRyan* Got a C-16 in the box, I might part with [21:44] i think some of the unused stuff in Zynaps turns up in Morpheus, with permission. [21:44] TMR* Got the GameBase CD. Haven't looked through it in total. Takes time with the CD Rom Commander. But I noted that one down for future hunting. [21:44] Lord, pass it on to Al Anger. It will be a start for him. [21:44] * KilrPilr (~Commodore@S0106000f3d37d535.ca.shawcable.net) Quit (Ping timeout: 240 seconds) [21:44] * KilrPilr (~Commodore@S0106000f3d37d535.ca.shawcable.net) has joined #c64friends [21:45] accepting any donations [21:45] * DrV-AFK is now known as DrV-R64 [21:45] Morpheus is a superb game, but not run of the mill - takes a little getting into. [21:45] ChrisRyan: But I'm not parting with my last Plus/4. Don't know if I'll ever use it.... [21:45] is there a Dr in the house? [21:45] yup [21:45] hehe [21:45] wb kilrPilr, say did the last newsletter finally arrive? [21:45] not yet LR [21:45] i need a doctor for my retro replay [21:45] dont know whats up with that [21:46] KilrPilr: Frell as the May issue goes out next week. [21:46] DrV: I didnt know you had one. what happened to it? [21:46] * TMR_C0S has a sudden thought and wonders if Reaxion Plus/4 runs NTSC... [21:46] I'll be using my Plus/4 to type in listings from Compute! and Compute! gazette magazines onto disks [21:46] Anyone know if Loadstar #238 got released yet? [21:46] Everything else, C-64 & VIC-20, are typed in [21:47] Oldbit: not a clew on my end. Dave hasn7t written back after the last submisions, or sent the comp copies. [21:47] No, not yet, Jeff L. [21:47] RobertB, what time are you showing up at the Expo? [21:47] Anyone know if there is a website with scanned in magazines (Commodore) in PDF format maybe? [21:48] What was your last LS issue number, LR? [21:48] Oops... PAL only, it seems. [21:48] 230 Robert [21:48] Plane arrives at 10:20 on Saturday morning. [21:48] Was supposed to receive the issues for the submissions. Did get the Tower CD though. [21:48] I wonder if Roger Long of the Commodore Products Source List (CPSL) will ever have an updated list? [21:48] 230! LS is already up to #236. [21:49] Yeah heard that, don't want to bug RevDave till the next batch of submissions is sent off to him. [21:49] Roger just seems to update the CPSL in spurts. [21:49] We doing the "why i don't like Loadstar" conversation tonight, or just taking it as read? =-) [21:49] some of it is updated, ChrisRyan [21:49] I like to know what C= vendors and places are updated and in business [21:50] * KilrPilr (~Commodore@S0106000f3d37d535.ca.shawcable.net) Quit (Ping timeout: 256 seconds) [21:50] TMR* What's not to like about LS? They have the most fanatical C= user writing for them! [21:50] You could take a letter of the alphabet and check it out... [21:50] It would be convenient if he would DATE the updates so I get a better idea of how recent any changes were made [21:50] can we do the "why I don't like c= gazette?" [21:50] hehe [21:50] Chris* Mohr Realities Games, 623 29th street Astoria Oregon. Buy Sell and Trade C= items. [21:50] * Slarti[O] goes back to web slaving [21:50] Well, there are 3 C= vendors in California. [21:51] that reminds me, I need to finish that article I was working on... [21:51] * Oldbit throws another dead 5.25 at Slarti [21:51] Thanks OldBit [21:51] * thea1ien (~thea1ien@pool-70-104-187-167.norf.east.verizon.net) has joined #c64friends [21:51] I finished my 1541-CDRom conversion this week [21:51] throws drive or disk :) [21:51] OldBit is learning the deadly art of disk-jitsu [21:51] Hi, the other Robert. [21:51] Hoi thea!ien [21:52] who said anything about a DISK that time? [21:52] Howdy thea1ien [21:52] hello robert :) [21:52] I remember e-mailing Al Anger and few years back and never heard from him? [21:52] I got it from Commodore World around the time it was out [21:52] hey thea1ien :) [21:52] 1541-CDRom conversion? What's that? [21:52] Oldbit: What else is 5.25? [21:52] Commodore World screwed up the email address [21:52] Hye alien [21:52] hi pna [21:52] sorry, the gazette is of course doing such a service for the commodore community [21:52] shame on me [21:52] Oh! I see, Al [21:52] I've got plenty of 5.25 drives here... [21:52] * KilrPilr (~Commodore@S0106000f3d37d535.ca.shawcable.net) has joined #c64friends [21:52] Wooo! Lag bubble!! =-) [21:52] then they screwed up the correction [21:53] Robert: Do youam the CD Rom Commander from Dale Sidebottom? [21:53] Darn C= World! [21:53] Really! Argh! [21:53] I took out the guts of a 1541, put in a different power supply, and a CDRom drive for use with the IDE64 [21:53] No, LR. [21:53] Yeah, it seems Commodore World went into a world of its own in another country [21:53] I did that.. :) [21:53] Ah, hardware hacking. [21:53] I even wonder if GO 64!/Commodore World still exists??? [21:53] wb KilrPilr againd [21:53] Bt they got the snail mail right [21:53] LR: ah well, no worries [21:53] LR:thanks [21:53] GO64 still exists. [21:54] My current IDE64 cdrom drive is a hacked MICRODRIVE.. [21:54] I got letters from all over the world [21:54] Ok Robert, didn't understand you question. Why I asked for clarification. [21:54] LR: i'm a gamer, that's why i don't like Loadstar - of the stuff i've seen, it's either Euro stuff or poor... [21:54] I've been wanting to make that conversion for over a year now [21:54] Actually... sometimes it's both. =-) [21:54] I finally put it all together this week during a nite of not being able to sleep [21:54] Are you going to show it at the LUCKI Expo, Snog? [21:55] ChrisRyan: Well there was to be a separate English edition. A group was formed for the editors. We had a irc and submissions. Then suddenly nothing from G064 in Germany. [21:55] I hadn't planned on bringing it to the expo [21:55] I see, Lord. [21:55] I was wondering what happened to that [21:55] * Oldbit considers publishing his SX address to slashdot as a "HACK THIS BOX" dare.. [21:55] I was thining of applying to be a US editor [21:55] Yeah, Enos Conor just stopped publishing the English edition. [21:56] of GO64. [21:56] TMR* I too am a gamer, though more pencil and dice. Haven't seen what is coming out in games from LS for a while. [21:56] Without telling anyone! [21:56] * TMR_C0S is a gamer as in can kick the arse of Turrican 1 and 2, Armalyte, IO and quite a few others... =-) [21:56] watson: I got in the ground floor with Nate Dac IIRC. Through Eno Conners. As I had done some writing for him. All was set up, and then nothing. [21:56] Loadstar is fine. All I mainly do is read the letter from the editor, reader's feedback, and then browse the areas of programs. [21:57] I don't do very much with it when I get it [21:57] * Oldbit will be published in the next Loadstar [21:57] someone should make paper and dice versions of classic c64 games, eheheh [21:57] Yay, Jeff L.! [21:57] Oh yeah, Oldbit? [21:57] In what area of Loadstar? [21:57] actually, one game that would actually work possibly, is paradroid, hehe [21:57] TMR* Then can you get me out of the Wiarads castle in Curse of the Azure Bonds? Using a full demi human party. And can't escape. Don't have the required spell. [21:58] Slarti: how about pencil and dice commando? :D [21:58] Well, that's not a brilliant definition of "fine" is it...? i get Retro Gamer and read it cover to cover, if there was only a fraction of it i'd be interested in i'd not buy it. [21:58] not sure.. I know that CML will be written about... [21:58] Slarti* Thanks for the idea. [21:58] TMR* Haven't seen a copy of Retro Gamer [21:58] heh [21:58] Umm... check the game list lordronin, unless it involves spaceships/robots/blokes and *huge* fuck-off guns it's not my department... =-) [21:58] I have some RetroGamers waiting for me in England. [21:59] are they armed? [21:59] It would be nice to have Atari Warlords made for the Commodore 64 using paddles. [21:59] I really like that game. [21:59] * TMR_C0S has a complete set of RG somewhere around here... been reviewed three times and mentioned in one form or another in half the issues. [21:59] TMR* Follow you on that part. Like them that way as well as the C= RPGs. [21:59] Where is it possible to find intel on this mag? [21:59] RobertB: Enjoy your trip. (can you squeeze me into a suitcase/) [21:59] Never got into RPGs... not enough guns. =-) [22:00] * dracosilv (~dracosilv@CPE-65-25-187-166.wi.res.rr.com) has joined #c64friends [22:00] * ChanServ sets mode: +o dracosilv [22:00] * DrV-R64 is now known as DrV-AFK [22:00] TMR* You haven't played Wasteland then? [22:00] http://www.livepublishing.co.uk/retro/ <-- Retro Gamer's site. [22:00] Howdy dracosilv [22:00] hey DS [22:00] LOL [22:00] Carrying human cargo is illegal, Al. ;-) [22:00] Hye dracosilv [22:00] Hi, Draco. [22:00] hey snog, oldbit, robertb. [22:00] and kp. [22:00] Nope, noticed a singular lack of large guns and spaceships and the very noticeable absence of a scrolling landscape after the loading finish...# [22:00] * dracosilv sets mode: +o KilrPilr [22:00] oh sure, count me last [22:00] and there ye go kilrpilr. [22:00] :( [22:01] well for some reason i didn't see you at first. [22:01] thanks DS [22:01] yer welcome. [22:01] uh huh... yeah [22:01] * _brain_ waves to all.... [22:01] Brain! [22:01] heya jimmay [22:01] * TMR_C0S has been mentioned in Micro Mart for four weeks of the last five but the retro section is one page; don't buy the entire mag for that. [22:01] all waves to brain!! [22:01] hi jim [22:02] TMR* Got that addy written down, thanks. Well as to Wasteland. There are a lot of guns. Monsters, android, weird people, and a spacship someplace. There is even a mail list for it on yahoo groups. [22:02] You're famous, Jason!!! [22:02] Hoi Brain [22:02] wish irc actions worked like cnet amiga actions :P [22:02] <_brain_> Hey Al... Saw you here, but had to finish work first [22:02] Hi, Jim B. [22:02] That's one way of putting it Robert... infamous is possibly more accurate. [22:02] * _brain_ is very happy.... His new project is ready to be unveiled at LUCKI. [22:03] cool, _brain_ [22:03] lordronin: i only play the kind of game where pressing the fire button unleashes electric death and i don't need to think about it. =-) [22:03] oooooohhh... [22:03] oh the c= key? [22:03] any hints you can give us? [22:03] or the rs232? [22:03] Ah-ha, a premiere! [22:03] we want details [22:03] Brain used a four leter work that ended in "k" [22:03] <_brain_> nope, new project [22:03] hints! [22:03] details! [22:03] oh. [22:03] new project. [22:03] that's cool. [22:03] <_brain_> All will be revealed at LUCKI :-) [22:03] * ChrisRyan (~Javauser@adsl-67-38-30-211.dsl.sfldmi.ameritech.net) Quit (Quit: Leaving) [22:03] I hate it when he does that! :) [22:03] TMR* Ah I understand what you like now. Just looked a mess of that theme for UL to my BBS. [22:03] <_brain_> hehe [22:04] * JavaUser (~Javauser@adsl-67-38-30-211.dsl.sfldmi.ameritech.net) has joined #c64friends [22:04] especially since I wont be there [22:04] * JavaUser is now known as ChrisRyan [22:04] oops! my error. I'm back now [22:04] Brain, any good news on the project? [22:04] I'll have to find out what it is from the people who get on IRC that night :) [22:04] i do scrolling shoot-em-ups, the odd puzzle game, more scrolling shoot-em-ups, some platformers and... did i mention scrolling shoot-em-ups? [22:04] kinda like "I am the all-knowing brain! Do not pay any attention to the man behind the curtain!" [22:04] <_brain_> It works, it is tiny, and I think it is cool [22:05] TMR_C0S: a scrolling puzzle game ....now thats it! [22:05] works, tiny, cool... hmmmm [22:05] TMR* The side scrolling type going through the cavern/spaceship etc. Blasting away at everything? [22:05] Yeah! Scrolling shoot-ups! [22:05] shmup! [22:05] I just read now on COMP.SYS.CBM that 8-BIT Designs now has a NEW OWNER!!! [22:05] Don't look at me G, most of my puzzle games are single screen - even the one i'm coding right now. =-) [22:05] Who?? [22:05] jump'n'puzzle! [22:05] Michael Hunter sold it to a place in Virginia [22:05] Who had the money to buy it out? [22:05] Frell I have to go back to the books and stop writing. Really want to learn to make games. [22:06] Here's his link, hold on: http://groups-beta.google.com/group/comp.sys.cbm [22:06] Hmm. it hasn't hit my newsserver yet [22:06] frell? [22:06] urgh [22:06] That's the one lordronin - IO, Sanxion, Delta, Armalyte, Retrograde, Hades Nebula, Iridis Alpha, IO, Nemesis/Gradius, Salamander/Lifeforce, Lightforce.. [22:06] This is the correct one: http://www.8bitdesigns.com/ [22:06] Slarti isn't a FarScape fan [22:06] Jason, what do you think of the Metal Dust preview? [22:06] ah, that is news.. [22:06] The new post shows up in Google's groups scetion [22:06] nope I'm not [22:07] Metal dust looks excellent [22:07] metal dust, has an evil scrotum ball sack monster as an end of level baddie [22:07] what does it cost? [22:07] now that, is wierd [22:07] it's true you know [22:07] TMR* Many of those names ring bells in my head. Yeah I know the type you like. They are fun to play, though I lean to the RPGs more [22:07] ballsack of doom [22:07] Didn't actually play it Robert, so can't comment on the gameplay - looks like Enforcer with a bit more graphical detail so very nice, sounds are excellent and the Welle:Erdball soundtrack grates less than their stuff usually does with me. =-) [22:07] Chris: who is this guy? [22:07] scary stuff [22:07] ballsack? [22:07] yup [22:08] there's a pic of it on their site [22:08] nutbag [22:08] is this yer word o the month? [22:08] nope [22:08] Denard Springle IV [22:08] Hey, that sound like the thumbs-up of approval from Jason! [22:08] it's officially sposed to be a scrote monster [22:08] I forget what the price was supposed to be. [22:08] You mean there were already three other members of his family with the forename "Denard"? Bloody hell...! [22:08] The business name is known as c64diehards [22:08] why can't it be someone in virginia in the south-eastern part? Like around me?? :P :P [22:08] No Robert, it just looks and sounds good - how it *plays* is a different matter. [22:09] wtf is a denard springle IV [22:09] Hmmm, Diehard is not a name to be used. [22:09] or is that someone's name [22:09] Check this link out again, http://www.8bitdesigns.com/contact.html [22:09] Anyone heard of this guy? [22:09] reputation? [22:09] omg [22:09] Never heard of him. [22:09] I dunno, but it sounds like something you need to be careful at handling...might prick yourself [22:09] is that his name .. poor bastard [22:09] i just sent him something that he bought from me on ebay [22:09] Wonder if i can blag a review copy? =-) [22:09] * CameraMan is now known as CM_III [22:10] i think it was my old 486 laptop [22:10] TMR* For Metal Dust? I was going to see if my contacts with SceneWorld and People of Liberty could front a copy for me to review [22:10] I think the name DieHard can be used IF it is named something along with it [22:10] Just check the link, scroll down and you will see the business name and his name [22:11] * beata (~beata@c-24-22-34-186.hsd1.or.comcast.net) has joined #c64friends [22:11] * TMR_C0S is *seriously* picky about games he recommends; will play just about anything including Zarkon on the CPC, but the toplist is close to set in stone and the last addition was Ikaruga. [22:11] hey beata [22:11] Hoi beata [22:11] Grah. [22:11] Hi, Beata. [22:11] or games with big ugly scrotum monsters [22:11] and mega guns [22:11] snog, slarti is offending me [22:11] You're only whining 'cos they still haven't coughed up for the likeness rights, Slarti. =-) [22:12] I feel like some springles [22:12] I actually did register the name Commodore Gazette back in 1997. I never did renew it in 1999. [22:12] Or 2001, unsure. [22:12] That's a description of Kilr? TMI! [22:12] * CM_III is now known as CameraMan [22:12] I was trying not to wonder.... [22:13] I was going to do some business with Crystal Software & Electronics in Germany at the time but things didn';t work out. I even registered the name Crystal Software & Electronics, USA, around that time [22:13] What were they into, Chris? [22:13] Software games [22:13] hrm [22:13] * TMR_C0S seems to remember that the UK branch of Crystal was a guy in Scotland who was... erm, less than reputable shall we say? [22:13] i love ikaruga [22:14] Whatever they produced I was going to help sell for me here in the USA [22:14] Like what, Chris? I don't remember. [22:14] Good lad alih, you know it makes sense. =-) [22:14] I have a relative in Scotland. [22:14] I'm trying to think of one game they had. [22:14] Crystal had rights to some average games and were trying to blag distribution rights for Boulderdash if memory serves. [22:15] * Oldbit reads further.. "Diehards will be offering a telnet 8bit BBS" ... Hmmm [22:15] * Pnacolada hands Robert a shilelagh. [22:15] Oh, thanks, Jason. [22:15] I just can [22:15] Wow, what an exclusive feature, huh, Oldbit? ;) [22:15] 'I just can't think of the game title at the moment, it's been a long time. [22:15] They put out a *very* weak mag for a few months and tried to distribute the Web.It in the UK, started a couple of flamewars on c.s.cbm ... [22:16] hahahhahahahahahaha, web.it, hahahahahahahahahahaa [22:16] I won't be doing a lot of climbing, Ryan S., so I won't need it. ;-) [22:16] PNA: nah, just means another BBS will be listed soon... [22:16] I don't think I have the game anyone as I had the disk erased by mistake [22:16] Ah I remember them now. They contacted me about doing US distribution. Didn't take them up on it at all. [22:16] http://www.gb64.com/game.php?id=7765&d=18&h=0 <-- one game in GB64 by Crystal Software Electronics. [22:16] * ChrisRyan (~Javauser@adsl-67-38-30-211.dsl.sfldmi.ameritech.net) Quit (Quit: Leaving) [22:17] oops [22:17] * JavaUser1 (~Javauser@adsl-67-38-30-211.dsl.sfldmi.ameritech.net) has joined #c64friends [22:17] * JavaUser1 is now known as ChrisRyan [22:17] alih: from what i remember, the guy had the business sense of a dead porcupine... [22:17] dead porcupine .. would make a great letter holder [22:17] * earlww (~Javauser@69.146.206.245) has joined #c64friends [22:17] Ah, the Web.It. There were several of those in a photograph from the Commodore Show in the Netherlands. [22:17] Hi, Earl. [22:17] my god, that game looks fucking terrible [22:17] Hey Robert! [22:18] Yup, was just about to say the same alih. [22:18] oldbit: yeah, good point. but I feel the same way as DrV and some other sysops do: the market's saturated, as it were. [22:18] Hoi Earl: Got the Loop today. Great on the Zip drive article. that is what I am working at the moment! [22:18] Earl, will you be going to the LUCKI Expo? [22:18] i seem to remember the Brit arm trying to blag some stuff from Jon Wells and failing. [22:18] I keep picturing the game in my mind but cannot think of the game title I was trying to help seel for Crystal, Netherlands [22:18] ok, I'm gonna run. Got big plans tonight :) [22:18] * TMR_C0S could be wrong on that one... s'been a while. [22:18] * James_M (~james@adsl-66-73-4-219.dsl.chcgil.ameritech.net) has joined #c64friends [22:18] Bye, Dave R. [22:18] night all :) [22:18] Hoi James [22:18] Hye James_M [22:18] Hello [22:18] Hi, James M. [22:19] BCNU watson [22:19] Hi Jim...bye Jim :) [22:19] Bye Dave [22:19] It's at the tip of my tongue. Can't quite get the game name just yet. [22:19] Yes, I'm going to the expo [22:19] i remember them having three or four, Crystal UK kept trying to get free advertising in Commodore Zone. [22:19] * watson (~watson@c-67-173-44-87.hsd1.il.comcast.net) Quit (Remote host closed the connection) [22:19] hahaha [22:19] Hi Earlww. Any luck on the logo design for my publication? [22:19] Hey, I'll see you there then, Earl, and we can make our CommVEx plans! :-) [22:20] Novaterm v10r2 seems to work nicely with the palm cradle mod. [22:20] * TMR_C0S has a quick flick through a couple of issues of CZone by the PC... [22:20] James: what type of RS232 interface are you using? [22:20] Or is this a different Earl here? [22:20] Ahh, Commodore Zone. [22:21] Hmm, which cradle mod? [22:21] SwiftLink [22:21] There is only one Earl Williams. :-) [22:21] hrm [22:21] Chris, will be getting that out the next issue and hopefully this week before I go to the expo [22:21] i thought a while ago about making go(v) into a papermag [22:21] but then i realised that it'd be stupid :) [22:21] Is it worth doing...? [22:22] TMR_C0S: not at all, no :) [22:22] Thank you, Earl [22:22] TMR_C0S: i was really bored on the day that i thought about it :-p [22:22] alih just looked at a few, including #16. really touchy in NTSC in looking at the reviews. Wants to jump to main screen. [22:22] A .PDF C= mag would be interesting.. "ready to print" version.. [22:22] We had fun doing Commodore Zone, but the paper-based nature made it a pig by the end; Kenz and i had no time, so it ground to a halt. [22:23] OldBit: Better in post script for the C= users. [22:23] Robert, I do have an uncle Earl [22:23] true [22:23] Too bad, Jason. I loved Comodore Scene. [22:23] This Crystal SOftware game, you were a small animal creature running in a forest-like background, dodging odd characters [22:23] Didn't someone try a PDF mag...? [22:23] lordronin: i've heard that it sometimes breaks on NTSC, yeah. the outfit kind of relies on a certain amount of boreder area... [22:23] TMR_C0S: there are a few about [22:23] Wasn't one of the Confusing Quest series was it ChrisRyan? [22:23] Nah, Earl, I have an Uncle Carding, an Uncle Felipe, and an Uncle Rudy. [22:24] hmmm, I don't think so, TMR [22:24] alih Like the backgrounds, have to collect all of them from my cracker friend. Put them in the mag section of the BBS. Have 8 of them there already. [22:24] pdf mags in english: sidin, kilobyte, uhm, there is at least one other [22:24] I'm looking to see if I have the title someplace in my binder here. [22:24] Umm... does Kilobyte count as a mag? It'd be toilet paper if anyone printed it?! =-) [22:24] thing is, it used to work on NTSC, but then i had some really large issues, so i optimized the code for size, rather than speed.... stupid me [22:24] Never heard of that one, Jason. [22:25] I don't think I've heard of any of those, alih... [22:25] tmr: i hold out hope that it will get better... [22:25] anyhow [22:25] Trust me, y'don't want to. [22:25] lotek64 is also pdf, tho german [22:25] there is one other german pdfmag, too [22:25] BRB. [22:25] i don't really understand mags in german these days [22:25] alih Still it is an interesting personal approach to the reviews. Now if there was an NTSC thing [22:25] but the germans seem to like them [22:25] beata: cradle mod that adds a 9pin female dsub to a palm iii ethernet cradle for icp/ip using an rs232 interface... [22:26] lordronin: i figured that almost everyone reads diskmags in emlators now :( [22:26] Are there enough NTSC games released to warrant the mag outfit supporting both...? [22:26] there's 65 million Germans just in Germany [22:26] alih: not here, strictly C= only. 128D on at the moment with the SCPU using wave to telnet to _brain_ and enter the irc [22:26] What's one percent of 65 million? [22:27] 650,000 innit? [22:27] 650,000 [22:27] earlww: yes, but the number of people in the scene who can read german vs. the number of people in the scene who can read english, makes the german-only crowd almost statistically insignificant :) [22:27] lordronin: respect :) [22:27] alih As the NTEC editor and now retor editor for Scene World. I do all the writing on a 64c [22:27] OK that should read NTSC [22:27] i figured :) [22:27] and retro [22:28] i like scene world, even if scene world doesn't like me :) [22:28] Bloody arthritic fingers [22:28] fuck retro [22:28] * TMR_C0S does the crucifix with the fingers thing at the mention of SWO... [22:28] almost but they can express themselves none the less - its quite cheap to make PDFs [22:28] * James_M (~james@adsl-66-73-4-219.dsl.chcgil.ameritech.net) Quit (Quit: Leaving) [22:28] earlww: yeah, i know :) [22:28] I'm back. [22:28] especially with staroffice. [22:29] alih: Ah then you have read the rantings of Lord Ronin from Q-Link. The C= fanatic . disagree on the retro. Coming from the perspective of a new user. [22:29] Still finding out, here.... [22:29] er, openoffice. [22:29] whatever. [22:29] swo has some nice attributes: they do seem to publish regularly, and their text is legable [22:29] lordronin: the term retro implies to me that c64 is in the past, whereas i believe that c64 is today [22:29] star and openoffice are basically the same [22:29] Wish they would use something other than the custom voodoo noter though [22:29] Well, it's legible now... wasn't originally... [22:29] .I think RAT was in the name somplace, I think. [22:30] i write all of my text in vi, and then run them through some python scripts which generate the c64 output [22:30] The Crystal Software game had RAT somwhere in the name [22:30] I believe I'm getting closer to the name [22:30] alih: Now that premise I understand. Deal with that in the RPG game world daily. Then again I get collectors prices for old games. Still consider new people or returning people to the C= as a source. They need the data. Wher else can it be gained? [22:30] Doesn't ring a bell here, the only games i heard about were stuff they got from elsewhere but i can't remember who... [22:31] Give me a bit of time, I'll get it I'm sure [22:31] only title I can think of with RAT in the name, is Radar Rat Race... [22:31] nope [22:31] Hmm, the Elvis Presley mini-series is coming to television. Does anyone know a song or songs that would connect Elvis and computers? (Even in the slightest bit). ;-) [22:32] i'm doing a wacky project, that will use a web frontend run by php, to link together some code/gfx data/tune and a few small things like colour selection, and also a box to enter scrolltext, that will create an intro automatically, hehe [22:32] alih: Heard of vi. never messed with it on my end. Use Wheels and GeoWrite 2.2. Then Geo Pub and or Post Print for my print outs as well as email attachments. EdStar II for Load Star and for Chris Ryan. [22:32] Slarti[O]: will the scrolltext be petscii? :) [22:32] just to see if I can do it in php, heh [22:32] will have a petscii converter for the text yup [22:32] lordronin: nice one [22:32] i actuakly was never into geos [22:33] yea, time to trot Elvis out again. At least they have finally left Marilyn alone... [22:33] * TMR_C0S points at alih - what he said... [22:33] alih: There really is truth to the rumour that I am a C= militant fanatic. [22:33] and will just have preset code blocks that check some data inserted by the web form [22:33] That's right, Al! :-) [22:33] Geos is OK and I used it for some time. Wheels makes stock Geos pale in comparison. [22:33] Slarti[O]: if you actually fed it to an asm at the backend,i think that would work well [22:33] * SteveV4V (~Javauser@c-24-20-147-39.hsd1.or.comcast.net) has joined #c64friends [22:34] so you could have different types of scrollers [22:34] Hoi Steve [22:34] and generate the asm file [22:34] Yeah, Wheels! Not GEOS. [22:34] run it through acme [22:34] Hello [22:34] Hi, Steve. [22:34] well, i don't want to bother generating an asm file... but that would make it easier probably [22:34] Hey Steve [22:34] * TMR_C0S has never felt the need to run a GUI on his C64... not even the FC3 one. [22:34] php doesnt like messing with bytes and stuff [22:34] Slarti[O]: i was thinking more flexability [22:34] Robert: when do we expect another FUG newsletter? Been over a year+ [22:34] flexibility also [22:34] you know [22:34] Any C1 people in here? [22:34] you could have a dycp option and stuff [22:34] Then again, all my own development tools don't have disk menus either... =-) [22:34] In a few days, LR! [22:34] a sprite underlay option [22:35] Must get one ready for the LUCKI Expo. [22:35] Slarti[O]: I swear I remember some Java C64 demo screen thing years ago... I don't know where anymore, i'm sure the site is long gone... I should try browsing through archive.org [22:35] yeah, well even with code blocks I was thinking there could be the option to plug bits in [22:35] You should receive The Village Green sometime next week. Have to print it out soon. [22:35] Steve, our illustrious Snog is a C1 person. [22:35] Slarti[O]: wouldn't that require relocatable blocks? [22:35] ah, ok [22:35] Fairlight had java c64 intros on their web site at some point [22:35] Slarti[O]: or are you just gona throw in 100% of the code, and have bits be turned on/off using flags? [22:35] yup [22:35] * James_M (~james@adsl-66-73-4-219.dsl.chcgil.ameritech.net) has joined #c64friends [22:36] All I know you were the RAT character in this Crystal Software game. [22:36] Hey James [22:36] Hi [22:36] running in a forest-like smooth side-scrolling background as you walked left or right [22:36] http://www.gb64.com/game.php?id=4689&d=18&h=0 <-- only one that ends in "rat" in Gamebase that seems to fit the description... [22:36] this would create a downloadable prg file with an intro made from the web form tho fuzz ;) [22:36] No scrolling, mind. [22:36] scrolling is overrated :-p [22:36] flipscreen is the way of the future! [22:37] eheh [22:37] * TMR_C0S points to one of his ongoing projects since it's flipscreen. =-) [22:37] That's it, MP RAT !!!! [22:37] MP RAT !!!! [22:37] Ignorant one here. What is flipscreen? [22:37] Slarti' that's cool :) [22:37] That's what I was trying to sell with Crystal Software !!! [22:37] The gameplay takes place on a single screen, when you leave or complete that screen another takes it's place. [22:37] * SteveV4V (~Javauser@c-24-20-147-39.hsd1.or.comcast.net) Quit (Quit: Leaving) [22:37] yeah, TMR [22:37] atari st power, yo! [22:37] hahaha [22:38] Yea what is flip screeen? [22:38] i always hated seeing atari st ports on the amiga that used flip screen [22:38] Play Wizball on the CPC, that's flipscreen... [22:38] I strongly knew the name RAT started to sound a bit familiar [22:38] TMR_C0S: crazy [22:38] TMR* CPC? [22:38] MP RAT was a real cool game. I like it a lot [22:38] i love wizball, though [22:39] The Amstrad CPC, 8bit machine slightly younger than the C64. [22:39] i swear that it is (on the 64) one of the greatest games ever written for any platform [22:39] OK i understand flipscreen - thanks [22:39] Looks a bit rough from the screenshot and, 'cos it's a Loadstar game, no download link... [22:39] Then I had a demo program of some kind along with it. I won't bother trying tonight [22:39] Ah got it now. Heard of the Amstrad [22:39] yeah, wizball is one unique and stylish game [22:39] Speccy version of Wizball is pretty brutal too - but the collisions are far less generous. [22:40] i mean, even the intro screens and stuff are awesome [22:40] Amiga and ST versions were average, CPC version *appalling*... [22:40] and the warp sublevel bit, great stuff [22:40] Hey, TMR, too bad the link did not show a screenshot of the MP RAT game. [22:40] when i upgraded (hah!) to a pc, i got the pc version of wizball [22:40] *vomit* cga [22:40] Does here ChrisRyan, there are two screens - ingame and titles pic. [22:40] I'll have to see if it is on any of the Amiga disks I have. [22:41] TMR, on that link, I scroll all the way down and see MP RAT in text but no screenshot picture shows there to the right [22:41] http://www.gb64.com/Screenshots/M/Mc_Rat.gif [22:42] Got to love Firefox... =-) [22:42] i had this idea that the 16 bit versions of games were always better [22:42] wizball shattered that for me [22:42] bleh [22:42] Oh hell yeah... the C64 version just *stomped* on the others, only the Speccy came close. [22:42] well, maybe that's the demo I had. But there was a game I was selling, but it wasn't that one. Nuts! [22:43] I'm going to look. Be right back! This is going to bug me until I find my older Commodore Gazette disk. Hold on [22:43] * TMR_C0S has a lot of time for Sensible's stuff anyway, even Galax-I-Birds. [22:43] * KilrPilr (~Commodore@S0106000f3d37d535.ca.shawcable.net) Quit (Ping timeout: 248 seconds) [22:44] It seems the hot topic rigfht now is the cradle hookup... anyone using that right now? [22:44] Er, which cradle hookup? [22:45] Time for me to split. Burn some chicken and prepare to mutilate the characters in the game tonight. Catch you next week, if not sooner. [22:45] * lordronin (~lordronin@12-217-178-211.client.mchsi.com) Quit (Quit: leaving) [22:45] * TMR_C0S finds himself wondering if anyone's ripped the music from Galax-I-Birds... [22:45] BCNU lordronin [22:45] heh [22:46] the cradle for a handheld can be wired to connect your commodore to high speed ethernet [22:46] Nope... s'not been done yet. Shame really, it's pseudo random i reckon, makes things up as it goes. [22:46] Hey, TMR ? [22:46] any NeXTSteppers in the house? [22:46] The game was McRAT [22:46] The Zinj Complex was a demo game I had [22:46] Where, earlww? [22:47] not just any cradle have to be an ethernet cradle. [22:47] That's the bugger i remember them plugging, absolute bilge from what i remember...? [22:47] I have Roger Long's old CPSL, and they put in Crystal Software & Electronics USA in it. [22:47] http://www.gb64.com/game.php?id=8880&d=18&h=0 <-- yup, was pretty rank... [22:47] With my address and the games I had [22:48] McRat and the Zinj Complex is what I was trying to help sell at the time. [22:48] I had a good working disk at the time, of Mcrat. I wish I had it now. [22:48] * redrumloa (~konversat@adsl-9-226-78.mia.bellsouth.net) has joined #c64friends [22:49] So how is everyone [22:49] There was a lot of really terrible games around at that time... [22:49] What did you think of McRat, TMR? [22:49] * groepaz (~groepaz@ip253.195.reserved.ish.de) Quit (Remote host closed the connection) [22:49] be better if I knew I would somehow be able to attend Lucky [22:49] S'been a while since i played it, i remember it being poor. [22:50] * KilrPilr (~Commodore@S0106000f3d37d535.ca.shawcable.net) has joined #c64friends [22:50] teh kp [22:50] I wonder if that game is still available to get? [22:51] Release version was by Loadstar so not available from Gamebase... might be elsewhere. [22:51] Whew! Luckily I kept this old CPSL. It answered both my questions. [22:51] Aw, you won't make it to the Expo, the other Robert? [22:52] Yeah, s'a crack on TDD. [22:53] crack is what the people want [22:53] I'm assuming, Robert, that you will be at the expo next week [22:54] Yes, Earl. [22:54] I've never been to an Expo. It sure would be nice to finally meet a lot of popular Commodore people [22:54] * groepaz (~groepaz@ip253.195.reserved.ish.de) has joined #c64friends [22:54] Oh grief... s'worse than i remember! [22:55] KilrPilr. [22:55] * Fuzz-PSW (~fuzz_64@205.211.50.54) Quit (Ping timeout: 240 seconds) [22:55] It was cool to go the first time and finally meet people I've only e-mailed - I look forward to each one now. Have not meet Robert face to face yet [22:55] :-) [22:56] I may have seen photos inside of some newsletters in the past, such as C= Mailink and some others. [22:56] It's a good time and I've made some really good friends.... [22:56] sorry, was checking out a webpage....but no, doesn't look hopeful. [22:56] * TMR_C0S screams and closes WinVICE... there are better Bayliss games! [22:56] Chris, there are webphotos of the Expos, too. [22:56] * Fuzz-PSW (~fuzz_64@205.211.52.54) has joined #c64friends [22:56] slarti you awake? [22:56] Hi, fuzz. [22:57] howdies [22:57] het fuzz [22:57] hi earl [22:57] Let him sleep, Cameraman. It's better that way. Hee-hee! [22:57] still no luck getting another job, and most of my funds are gone ...not looking too good. Really had planned to go again too. Last year was fun [22:57] Aw, that is too bad. [22:57] * PJimAFK is now known as PhotoJim [22:57] Hi guys. [22:57] Speaking of sleep... might as well bugger off and get a few hours before the Boss gets home... =-) [22:58] I think SlartiO has run out of things to pick about towards me [22:58] * dracosilv sets mode: +o KilrPilr [22:58] CR: never! [22:58] the boss? [22:58] He needs some rest SOME time [22:58] Nah, he's just working ChrisRyan - don't tempt him... =-) [22:58] okay, TMR [22:58] actually I've been damn busy all day with web work [22:58] it's 1pm here, i doubt he's actually asleep [22:58] Hi, PhotoJim. [22:58] yah wanna go eh? [22:58] why i oughta [22:58] spoken like a true aussie [22:58] hey Robert. [22:58] earlww: my fiancee, sometimes i use the M word but not normally in vanilla IRC channels. =-) [22:58] PM, Cameraman? Or do you mean AM? [22:58] PM [22:58] them's fightin' words them is [22:59] too right [22:59] cob [22:59] even SlartiO has bad english. Who has heard of "THEM IS"? [22:59] LOL [22:59] LOL [22:59] was someone looking for McRat for C64? [22:59] mate, you just dun speak aussie bloke [22:59] don't get me started [22:59] ask some aussies what they call their "boss" [22:59] I was, TheA1ien [22:59] wife [22:59] Hey, PhotoJim, I took your advice and ordered a Nikon N80. Should arrive in a few days. [22:59] * Fuzz-PSW puts up his dukes and pops slarti in the back of the head while he's distracted [22:59] You want it cracked by Alphaflight or Laxity? [23:00] dammit [23:00] Robert, cool. that was a long time ago that we talked about that. :) [23:00] lol [23:00] * TMR_C0S trundles off to bed... [23:00] It's a really good value for the money. [23:00] that's fightin' dirty that is [23:00] right .. slarti-o I'll be sending these carts this week sometime [23:00] Bye, Jason. [23:00] <-- cheapskate [23:00] * TMR_C0S (~tmr@cpc3-leed5-5-0-cust177.leed.cable.ntl.com) Quit (Quit: www.cosine.org.uk / www.oldschool-gaming.com) [23:00] yay! :) [23:00] they appear to work [23:00] no idea what they do but when i press buttons, things happen [23:00] thea1ien, I would want it on a 1541 disk, not in VICE format [23:00] car, not carts .. [23:00] cart [23:00] version 6.0 [23:01] looks like a home made job too. there's a 6.1 chip here too so I'll send that as well .. no idea if it works [23:01] Dirty pool, old man... [23:01] man i got this weird configuration under wxp with a system service that uses up cpu time randomly and at low priority. [23:02] maybe it's a screensaver [23:02] what's the service called [23:02] it's simply, system/system. [23:02] * swildner (swildner@xdsl-213-196-254-199.netcologne.de) has joined #c64friends [23:02] ranges between 60k and 128k. i can't stop it either. [23:03] Howdy swildner [23:03] where are you looking at this service? [23:03] hi [23:03] hey swildner [23:03] that doens't make sense [23:03] kewl [23:03] virus? *grins* [23:03] It's called the Windows Task Manager. [23:03] i see [23:03] virus *nods, ducks and runs* :) [23:04] I finally added a memory stick to my Dell computer, Pentium 3, and WOW what a difference it made [23:04] Task is a good term for it too! [23:04] Is there a button called the "Self-Destruct" button [23:04] more RAM can often make more of a difference than a faster processor. [23:04] Hi, Swildner. [23:04] alt-f4 [23:04] what's it's PID? [23:04] It makes often more difference then CPU [23:04] Wildstar, power button [23:05] * groepaz (~groepaz@ip253.195.reserved.ish.de) Quit (Remote host closed the connection) [23:05] Wildstar, precisely what I said :) [23:05] A) More RAM tends to require less "Virtual Memory" swapping. [23:05] The program, Eraser, has one, Rick B. [23:05] egon: I don't think you have anything to worry about [23:05] Wildstar...yeah, but just as you're trying to find that button, the timer is ticking and skips a second [23:05] One program that I use that requires memory, it happens to boot up faster than when the computer only had 128MB. I now have 256MB [23:05] BOOM !!!! [23:05] It's called, "Nuke Disk". [23:06] It wipes out everything off the hard drive. [23:06] "tends" [23:06] makes no difference after 512MB to be honest [23:06] Mmm, sounds fun. Myself, I just get a drill. :> [23:06] windows will swap regardless [23:06] Try to read stuff off that. ;) [23:06] Yeah, Wildstar! So often my computer would be processing too much in Windows XP, I would get the yellow exclamation point icon in the system tray by the clock on the bottom right corner of the screen [23:06] Unless you turn virtual memory off! That's fun. :) [23:07] pna: LOL [23:07] Ah, a hands-on guy, eh, Ryan S.? [23:07] * Pnacolada grins [23:07] * _brain_ checks the channel name.... Computer64MegFriends? [23:07] CameraMan, that depends on how you use your system. that's like saying any horsepower above 150 are unnecessary :) [23:07] I would get an error message indicating my virtual memory is too low [23:07] and then I get a green fill-up icon showing a drain in the CPU [23:07] PJ: in the case of windows, it's true [23:07] Yep. Absolutely. Had to suggest either that or a blowtorch to a government user who called in for some advice when I was working for Symantec. [23:08] Personally, I preferred the blowtorch. Sledgehammer can be fun too. [23:08] CM, Linux too. Windows runs better in 256 MB than KDE or Gnome, IMHO. [23:08] Oooh, explodey! *watches little bits go all over* [23:08] Hmmm, how about a firecracker, Ryan S.? [23:08] Ooh! That would be awesome. [23:08] I've used a sledge hammer [23:08] more ram is better I agree, but what I was saying is that even with 4G of ram, windows will still swap out if it feels like it [23:08] Yeah, a nice M-80! [23:09] I've seen the results of using a 38-special --- that's awsome! [23:09] Sweet. Or there was the time I went out to a shooting range with a friend of mine and shot a monitor full of holes... there was no saving it. [23:09] CM, Linux does that too, though. [23:09] linux sucks [23:09] :) [23:09] so you think :) [23:09] give me a BSD anyday [23:10] so I know [23:10] DragonFly! [23:10] freebsd [23:10] linux = the microsoft of the *nix world [23:10] Linux isn't bad. [23:10] How about the 50-caliber Smith & Wesson revolver... the most powerful revolver in the world. ;-) [23:10] PhotoJim: you can turn that off with linux... echo 0 > /proc/sys/vm/swapiness [23:10] a lot better than ms [23:10] Smith & Wesson: The original point-and-click interface. [23:10] who's in California now? [23:10] in this room? [23:10] I am. [23:11] Well, I just enjoy my Commodore [23:11] XP sucks too. [23:11] anyone watching the California Angels baseball on their TV? [23:11] are you feelin lucky today punk! [23:11] and enjoy doing graphics for it. [23:11] I don't get it here, not today [23:11] them's fightin' words! [23:11] I'm in the mood [23:12] * Fuzz-PSW challenges Slarti to a demo-off [23:12] Can't. I'm at the parents' house, and they are watching basketball. [23:12] XP really sucks mud [23:12] Roundhouse, uppercut, kidney punch... yep, those're fightin' words... [23:12] alih, is there an advantage to doing that? [23:12] They're playing against my Detroit Tigers [23:12] Go ahead... make my day... computer! (Blam!) [23:12] Ehhhhxcellent :) [23:12] The manager of my team and one player got ejected [23:13] BallThunderKick [23:13] I really like my Panther [23:13] * DrV-AFK (~jhall@ip68-5-205-196.oc.oc.cox.net) Quit (Ping timeout: 276 seconds) [23:13] Panther?" [23:13] PhotoJim: it depends a lot on your usage. for the general case, you actually do want pre-emptive flusing ram to disk, so malloc's are faster and application launching is faster. but there are situations when turning it off makes sense, for example if disk access is more expensive for you than the average case [23:13] alih, that makes sense. [23:14] Panther is codename for Mac OS X 10.3 [23:14] PhotoJim: in my case, i have swappiness=60 generally, and swappiness=0 when on battery to save power (hard disk access == power usage) [23:14] :~( [23:14] Ah. [23:14] yes, that makes a lot of sense for a laptop. I haven't gotten brave enough to do a laptop Linux install yet. [23:14] PhotoJim: but really, it's wporth experimenting with one day [23:14] RB, if you ask you don't know [23:14] Mac users still using the code-names [23:14] on my 512meg system, i actually run with no swap [23:15] So does M$ and their Longhorn [23:15] W* Whaddya think Longhorn is? :> [23:15] I'm still trying to remember Amiga names. [23:15] alih, I'm sure I will at some point. I'm still dabbling, but I have an email/samba server and an experimental Gnome desktop. I got a thin client, too, just to play with. works quite nicely. [23:15] A non-released OS [23:15] can't figure out why they want to call it a cow tho... [23:15] Robert, the Amiga names of what? [23:15] Chips, of course. [23:15] we don't use the codenames after official release [23:15] Agnus... [23:15] Paula [23:15] Denise [23:15] I've seen screenshots of Windows Longhorn using a Google search [23:16] Super Agnus [23:16] * Slarti[O] (~SlartiO]@dialup-116.45.194.203.acc03-wick-bne.comindico.com.au) Quit (Ping timeout: 276 seconds) [23:16] Yup [23:16] Super Denise [23:16] i heard that longhorn will be available sooner than what Microsoft is saying :) [23:16] and others. [23:16] In some circles, XP is still called Whistler [23:16] I think it's supposed to come out in 2007 [23:16] * Egon (Egon@ool-4572d2ad.dyn.optonline.net) Quit [23:16] ay, bovine manure... perfect personification for the OS... [23:17] in fact I talked to dear Mr Gates and users of ALL platforms are in for a surprise.. even c64 users :) [23:17] Unless they are still using a beta version copy - they shouldn't need to use the code name. [23:17] Gee, I wonder how many more times MicroSoft will keep changing their OS names? [23:17] Windows, Windows, Windows [23:17] Talked? You mean you conversed with him? [23:18] I had to laugh at the movie Apple has on their front page this past week about Apple and Microsoft [23:18] eleos [23:18] They should just add on version numbers for XP, like XP2, XP3 [23:18] about as many times as there are linux derivitaves [23:18] For Mac users its not a "code" name [23:18] Chris, it's marketing... marketing marketing. [23:18] Probably, they will [23:18] Windows 95-2 or Windows 4 or Windows 5 are boring... Windows XP is more marketable. [23:18] Robert: well, no not directly... but there's some great secrets in longhorn... c64 related :) [23:18] I mean, how much more can you really improve an operating system? [23:18] Like what?!!! [23:19] windows are a pane --- yuk yuk [23:19] CR: until it thinks [23:19] Robert: you'll see in a few weeks :D [23:19] Windows XP, as I remember, was built from the bottom up, from errors from Windows 95 and up [23:19] improve as in make it work? [23:19] Uh, OS's always need improvements, Chris. [23:19] earl, open the curtains and stop being blind. [23:19] no, not from 95 [23:19] improve or modify it I mean [23:19] from NT [23:19] yea, it is marketing [23:19] ChrisRyan: windows XP is based on windows 2000, which is based on windows NT4, which is based on windows NT3 [23:19] <_brain_> which as roots in OS/2 [23:19] <_brain_> =has [23:19] I knew that Windows XP is close to being like NT [23:20] which was a parallel microsoft project to os/2 [23:20] XP is a prime example of an OS designed for dumb arse users (room excluded) who can't fucking get a handle on what they are doing [23:20] bah, so has roots to CP/M too :) [23:20] ChrisRyan: windows xp _IS_ NT - do a ver, it's windows NT v5.1 [23:20] Ah, Dallas is ahead of Houston right now. [23:20] let's go back to NT 1 which was a stolen Win for OS/2 [23:20] http://www.apple.com/macosx/cnbc/ [23:20] My Dad remembers reading about Linux's OS and it NEVER has problems, versus Windows [23:20] <_brain_> Bah, never was NT 1 [23:21] <_brain_> NT3 was NT 1.0 [23:21] linux has plenty of problems [23:21] brb [23:21] uh, never, Chris? :) Nothing is perfect. [23:21] What's so different with Windows that other OS's would be bug-free [23:21] <_brain_> Number was incremented to coincide with Windows 2.1 [23:21] <_brain_> =3.1 [23:21] Oh, Pna [23:21] well I recall installing NT 1 [23:21] It's stable, as in you don't reboot often, but... other than that, sure it has problems. Crashes, etc. [23:21] Just few and far between if you don't tinker too much with bleeding-edge kernels and stuff. [23:21] though it didn't have a version number as such [23:22] how long ago was that? [23:22] hmm .. 92 ish [23:23] * OB[sx64 (~temp@12-217-178-211.client.mchsi.com) has joined #c64friends [23:23] Was there ever an operating system called Windows? Without a version number? [23:23] yeah, don't tinker upgrade patch................ [23:23] i saw windows 1.0 [23:23] well, unstable kernels anyway. :P [23:23] must have in a floppy somewhere [23:23] anywho [23:23] whee [23:23] The earliest I've seen, and actually own, is Windows 3.1 [23:23] How about Bob for Windows :) [23:23] originally it was not called windows [23:24] Microsoft Bob... yay! <3 [23:24] * OB[sx64 is now known as OB-sx64 [23:24] * OB-sx64 (~temp@12-217-178-211.client.mchsi.com) Quit (AGLINE ID e02a9952b38f5a4bf6e6b01ec8350935 -- Enable IDENTD) [23:24] * _brain_ (~brain@12-217-178-211.client.mchsi.com) Quit (AGLINE ID e02a9952b38f5a4bf6e6b01ec8350935 -- Enable IDENTD) [23:24] :P [23:24] * Slarti[O] (~SlartiO]@dialup-229.68.221.203.acc07-wick-bne.comindico.com.au) has joined #c64friends [23:24] I'm back. [23:24] re [23:24] wb Robert [23:24] damn crappy pc [23:25] I'd rather be called Commodore Bob. [23:25] :-) [23:25] Heh. :) [23:25] I remember seeing Bob demo'd years ago and said to myself, you've got to be kidding [23:25] I would love to see someone have a Commodore 64 hooked to the internet with actual graphics [23:26] I know and have read it in Commodore Mailink [23:26] and see some web surfing [23:26] Who has this kind of set-up? [23:26] Actual graphics? Do you mean a graphical browser? [23:26] ask LR. He uses the Wave. [23:26] yes, RobertB [23:27] Chris, its certainly possible even probable but remember how slow earlier PCs where on the internet? [23:27] how slow earlier pcs were that were on the net, or how earlier pcs were slow on the net? [23:27] Well, the closest to that are the Wave and WiNGs. Close but not there yet. [23:27] I did used to own a Packard Bell 166mhz PC back in 1998 [23:28] Ick... Packard-Hell. [23:28] that's blindingly fast. Try an IBM XT. :) [23:28] The Wave is actually a graphical browser but downloading and decompressing JPGs etc etc would take some time [23:28] I see, Earl [23:28] True, Earl. [23:28] * KilrPilr (~Commodore@S0106000f3d37d535.ca.shawcable.net) Quit (Ping timeout: 248 seconds) [23:28] we used to use Commodore Colt's on the internet at school :) [23:28] Both actually but slow on the net. [23:28] Crap! I think I just got brain and I banned from irc.eskimo.com somehow.. weird.. [23:28] I surfed the web with Lynx for years. [23:29] Ah, a Colt. [23:29] Uh oh, Oldbit... [23:29] Huh, how's that, Jeff L.? [23:29] yep, Oldbit, you got aglined [23:29] http://members.fortunecity.com/pcmuseum/windows.htm [23:29] He let me log in from my SX via his server.. [23:30] aglined? [23:30] What the heck is AGLINED? [23:30] it's when you have to fix your 1541 to read badly formatted disks ;) [23:30] That's what you do to a car's wheels. ;-) [23:30] It would be neat if someone could make a very detailed image of a PC-simulated screen on a Commodore 64 [23:30] * _brain__ (DdnAtnO899@12-217-178-211.client.mchsi.com) has joined #c64friends [23:31] yay, brain isn't perma banned :) [23:31] With the C1 there is the ability to use VGA which is one way to get around the graphical barrior of the internet [23:31] A PC-simulated screen? Do you mean Windows? [23:31] * KilrPilr (~Commodore@S0106000f3d37d535.ca.shawcable.net) has joined #c64friends [23:31] Hi, Jim B.. [23:31] yes, I meant Windows, RObertB [23:31] i stand corrected, the first version of NT was 3.1 [23:31] <_brain__> hey [23:31] Hi, Leo. [23:32] hey _brain__ [23:32] Well, I don't know if I want my C= to display Windows. [23:32] Yeah, but change the Windows logo to a Commodore logo [23:32] never met a computer I didn't like [23:32] I don't think that would be right. [23:32] Even a Timex, Al? [23:33] Maybe an April Fool's image ! [23:33] al, I agree but some OSs where and are hard to take [23:33] And say, Commodore's going Windows!!! [23:33] fucking commodores are hard to take [23:33] :) [23:33] Been a computer junky since 1967. never met a computer i didn't like [23:33] hay hay, Cameraman, be nice [23:33] cameraman isn't nice [23:33] watch out [23:34] well cmon .. let's be fair [23:34] I have not seen a commodore fuck [23:34] ask wildstar [23:34] ehe [23:34] Well.....Wildstar!!!?? [23:34] Maybe look at a Commodore porno active image. [23:34] I"m sure everyone here has had some heartache over a commodore of some kind [23:34] Even a Coleco Adam, Al? ;-) [23:34] ...! [23:34] so there is no perfect OS/computer [23:34] I use to sell that POS [23:35] drfine fair [23:35] Heartache? [23:35] * RobinH (MacbthPSW@dynamic-216-211-55-147.tbaytel.net) Quit (Read error: Connection reset by peer) [23:35] Hi, Robin. [23:35] Better than no computer [23:35] heartache .. grief [23:35] well I'm starting to think otherwise [23:36] * _brain_ (rmHGQnvU0S@12-217-178-211.client.mchsi.com) has joined #c64friends [23:36] * KilrPilr (~Commodore@S0106000f3d37d535.ca.shawcable.net) Quit (Ping timeout: 248 seconds) [23:36] Yeah, That's True, Al [23:36] * _brain__ (DdnAtnO899@12-217-178-211.client.mchsi.com) has left #c64friends [23:36] The only heartache I've ever had with my Commodore is when my flat C128 went down in the middle of my doing grades. Grades were due the next day [23:36] I used to own a couple of huge TRS-80 computers that supported the 8-inch floppy disks [23:36] Coleco Adam was a lot of computer for the money [23:36] Yes, I've had problems with all computers but I like the ones that recover faster from problems the best [23:37] Got rid of them years ago, put them to the curb. They took up so much room [23:37] <_brain_> But those tape drives were a joke on the adam [23:37] I had an NEC APC with dual 8 inch floppies [23:37] * _brain___ (dldb4wSN0i@12-217-178-211.client.mchsi.com) has joined #c64friends [23:37] It was some sort of Radio Shack computer or TRS kind that supported the 8-inch floppies [23:37] I have a box of 8-inch floppies... still shrink-wrapped... untouched. [23:38] really, RobertB? [23:38] Yes. [23:38] I wonder what they would go for on ebaY>? [23:38] Don't know. [23:38] there is demand for them still. [23:38] a buck a disk I'd think. [23:38] maybe more. [23:39] Nice, gg. [23:39] I'm sure Jake has a couple of those 8" drives [23:39] Anybody own a reel-to-reel audio recorder at home? I do. [23:39] Now if we can interface the Commodore so that it could read and write to 8-inch disks! :-) [23:39] yeah, that'd be neat, RobertB [23:39] No reel-to-reel but still have a really nice cassete deck [23:40] Yes, Chris, I have a TEAC reel-to-reel that handles 12-inch reels. [23:40] Yep, I own two very-good conditioned cassette decks. [23:40] My reel-to-reel handles up to the 7-inch reels. Mine's a Sony brand machine [23:40] I plan on putting on ebaY soon, I hope. [23:40] nono, make the c64 read from 8-track tapes! [23:41] RobertB: I want to come to your house and see all your toys :) [23:41] Heh. :) [23:41] Oh, it would take me months to get it in order for you, Al. ;-) [23:41] I will probably have to make the auction as local pickup only as I have several blank reels to go with them and everything would be too heavy [23:41] I remember recording on 1" wide 8 track tapes back in the 70s - now its all digital recording on big Gigabite HDs [23:41] Hey, If it was messy, I'd feel right at home :) [23:42] Boing! A soul brother! ;-)\ [23:42] Plus, I can't afford packaging. [23:43] Chris, they pay the shipping and believe me, I sold some heavy stuff like antiques etc. [23:43] Antiques? Like what? [23:44] Well, I have many smaller items I have packing stuff for. I just don't want to spend money on bulk packing material [23:44] I don't have much left to sell [23:44] Chris, you are running out of materials. [23:44] I have Family Computing magazines for sale on ebaY [23:45] RB, I have a friend that owns and refurbishes antiques and I helped him sell some items one summer. Like an old motorola [23:45] Time to stock up again :) [23:45] extras [23:45] * KilrPilr (~Commodore@S0106000f3d37d535.ca.shawcable.net) has joined #c64friends [23:45] * KilrPilr (~Commodore@S0106000f3d37d535.ca.shawcable.net) Quit (Client Quit) [23:45] * James_M (~james@adsl-66-73-4-219.dsl.chcgil.ameritech.net) Quit (Quit: Leaving) [23:45] Next up you'll be selling your blood at the blood bank. ;-) [23:45] Hi Kilr, Bye Kilr [23:45] nope. I get dizzy if I donated my blood. [23:45] Ooo, an old Motorola. [23:45] * C02_busy is now known as C02 [23:45] and old Motorola what? [23:45] or when blood is taken out of me [23:45] radio? [23:45] they made a lot of stuff. [23:46] I want to get my hands on old non-Commodore 6502 computers [23:46] and still do. [23:46] wind up record player and it had some discs [23:46] Nice, Earl. [23:47] I think the shipping was about $60 [23:47] I'd love to have an old 20s-40s-styleconsole radio. they look interesting. [23:47] Motorola? Y'mean Victrola? [23:47] Power them up and feel the heat from the tubes. [23:47] Good night all Gotta' go. Gilmore Girls is on [23:47] Bye, Al. [23:48] I do have an old reel-to-reel machine with a tube that's an audio-level indicator [23:48] it lights up [23:48] I have a Victrola, circa 1923 [23:48] ChrisRyan: Nice. [23:48] Yea, sorry victrola - it seems it had something Edison on it too [23:48] * al_anger (~Javauser@c-24-8-173-30.hsd1.co.comcast.net) Quit (Quit: Leaving) [23:48] cool, Snog. that would be perfect. [23:48] I don't recall the brand name. It's stored away someplace. [23:48] I did sell some motorola radios too [23:48] My dad has one, I forget how old it is though. Unfortunately it doesn't have the horn, just wooden baffles for volume control. [23:48] Mine is a console model without radio [23:49] This one was in pretty good shape but had some warping. Sold it to a guy that does rebuild them [23:49] I will also be putting up 20 VHS tapes of Knight Rider from Columbia house on ebaY [23:49] soon!! [23:49] Knight Rider? Did any of them have Commodores in the background? [23:50] I like old stuff. It has character. [23:50] http://pages.prodigy.net/snogpitch/Vic.jpg [23:50] I agree. [23:50] nope. I've seen every episode of Knight Rider. [23:50] * James_M (~james@adsl-66-73-4-219.dsl.chcgil.ameritech.net) has joined #c64friends [23:50] bouble agree since I'm an old stuff now [23:50] Darn! I remember the Airwolf episode with the Commodores in the background. [23:50] I know that in the TV show Empty Nest, the front desk had a Commodore monitor in the background. [23:50] I remember that, Chris :) [23:51] yep! [23:51] And Nickelodeon's Weinerville... that weird contraption the host typed on. [23:51] Really, PNA. Do you have that show taped on VHS? [23:51] Rats, I missed those shows. [23:51] Nah. [23:51] It was just some random channel surfing and I saw it, went heh, and then went onto something else. [23:51] it is amazing how many you see when you pay attention. [23:51] But I did recently see Terminator 3 again and watched the PETs in the background. [23:52] I remember several weeks back I saw on a classic TV show website that you click on a link and see an old Commodore VIC-20 TV commercial [23:52] :) [23:53] some site about classic cartoons, it included classic commercials as well [23:53] Hmm, what website is that, Chris? [23:53] For a good laugh, watch the commentary on the original RollerBall concerning computers of the future [23:53] gosh! I don't remember. All I can try is do a Google search [23:53] Oh, I've never seen the original Rollerball. One day, though. [23:54] they should really air condition the bottoms of laptops. [23:54] When my laptop was working, I had one of those Cooling Mat things. USB fan that plugged in and sucked the heat out the back. [23:54] Ah, yes, heat at the bottom of laptops affecting the reproductive systems of males. [23:54] oh, I should find one of those. [23:55] yes, Robert, I've slid mine further down my body. lol [23:55] PJ, hear about the guy on a plane using his laptop? burned his penis [23:55] Unfortunately it draws so much current you can't recharge the battery and use it at the same time. [23:55] lol earl, can't say I did. ouch! [23:55] it's a good way to keep warm during the winter months tho [23:55] Snog, even here in Canada, winter is over. :) [23:55] Just get a Tandy T-100/102 or similar NEC. Those laptops never produce heat. ;-) [23:55] I'm trying to find that site right now, RobertB [23:55] lol Robert, I don't think they have WiFi and SSH clients for those yet... [23:56] Darn, PhotoJim! ;-) [23:56] interesting discussion... I think I'm going to head back to coding :P [23:56] ahh, think I found it, RobertB [23:56] O.K., Chris. [23:56] http://www.retrojunk.com/video/1/80s-tv-show-theme-songs.html [23:56] click on Commercials [23:56] Yea, second degree burns and I'm wondering when it hit him that its getting hot down there -- not that kind of hot [23:56] :P [23:56] O.K.. [23:57] lol Robert :) [23:57] Ouch, second degree! [23:57] go to page 2 and scroll down [23:57] You will see COMMODORE VIC-20 commercial [23:57] click it to play it [23:57] I just love the William Shatner VIC-20 commercial. [23:58] check it out everyone!!! [23:58] * James_M (~james@adsl-66-73-4-219.dsl.chcgil.ameritech.net) Quit (Quit: Leaving) [23:58] I wish there were other Commodore commercials [23:59] There was the commercial for the DTV. [23:59] I think the Commodore computer was advertised on a very old Scrabble game show back in 1984 or 1985 [23:59] we could all pool our money and put one on tv :) [23:59] I remember a while back putting some websites on the LOOP that had an archive of old mag ads and tv videos - I believe it was linked on one of the german sites [23:59] Good idea, FUZZ [23:59] A local t.v. ad, Fuzz? [00:00] Because a national one would cost too much money. [00:00] some station that gets played in both the usa and canada or something :) [00:00] I'm off. have a good night, all. [00:00] yeah! BOY! What reaction I wonder what people would get. Even the parents of children today. [00:00] any millionares out there? [00:00] Bye, PhotoJim. [00:00] * PhotoJim is now known as PJimAFK [00:00] by PJ [00:00] Bye Jim [00:00] ciao Robert [00:00] Time for me to call it a nite as well [00:00] and Chris [00:00] and earl [00:00] * Fuzz-PSW points at Slarti... there's one [00:00] and all :) [00:00] Bye, snog. [00:01] Bye PJim [00:01] bye guys [00:01] catch all the expo peeps next week [00:01] Yay, Expo! [00:01] expo is next week? [00:01] Yes, Fuzz. End of #c64friends buffer Sun May 08 00:01:34 2005