Session Start: Sat Jul 24 21:00:19 2004 Session Ident: #c64friends [21:00] * Now talking in #c64friends [21:00] * Topic is 'We Adore Our C-64!!' [21:00] * Set by ChanServ on Sat Jul 24 02:56:36 [21:00] Howdy all [21:00] Then it's not as good as Commodore equip and deserves to be thrown from the mellinium wheel. [21:00] hi snog [21:00] Hi Snogpitch. [21:01] Well, I didn't buy the 3DO to play videos anyway. [21:01] Why? CD32 has no VCD support as stock either. =-) [21:01] * JLawless (~jimbo@dialup-4.228.198.19.Dial1.Denver1.Level3.net) has joined #c64friends [21:01] Ya I think it needed the expansion for that. [21:01] * brain (~brain@12-217-179-222.client.mchsi.com) has joined #c64friends [21:01] guy down the street has a bunch of CD32 stuff on eBay right now.. [21:01] But Commodore made one before they went kaput. [21:01] Hey, all. [21:01] Kinda high on his prices I think [21:01] Howdy brain [21:01] Hi JLaw [21:01] Howdy JLawless [21:01] howdeeeee! [21:01] Yeah, it was a *very* expensive add-on that cost as much as the unit. [21:01] Hi Jim Brain. [21:02] I gotta grab supper. Be back later. [21:02] bring back a doggie bag, OutlawTom [21:03] I just finished my dinner about 10 minutes ago [21:03] You on your VIC tonight, brain? [21:03] Not right now [21:03] I can be if needed [21:03] FMV Cartridge, and I know they go for a lot of money if you can find one. [21:03] But, it's over on the other end of the table [21:04] what's an FMV? [21:04] No need. Just curious. [21:04] It works [21:04] But, I'm writing a better term for it [21:04] Full Motion Video (VCD decoder). [21:04] And I now have the parts for a UART cart for it [21:04] For the CD32 [21:04] wow, a uart for the VIC20? [21:04] yep [21:04] Cool. Did you ever get that Transactor article on the high-speed COM routines/ [21:04] Yes I did [21:05] * TMR{C0S} saw a CD32 running the FMV unit once, playing a Star Trek film from VCDs. Nice picture quality, but it was a bit choppy and the unit ran *very* hot. [21:05] Were the CD32's 68K-based? [21:06] CD32s were a little more than an Amiga [21:06] in some ways [21:06] 68020, same as the A1200 basically but with the Akiko chip. [21:06] yawn [21:06] managed to stay up [21:06] yeah :) [21:07] y'all better be damn interesting now :P [21:07] * TMR{C0S} has an SX-1 on his CD32 - 512Mb hard disk, mouse, AT keyboard, 8Mb of RAM and boots WB3.1 =-) [21:07] what is an SX-1? [21:07] Add-on for the CD32 to add the ports that are missing from it to make an A1200. [21:07] expands it into a real computer [21:08] ah, ok...I knew there was an expansion that did that, but didn't know what it was called [21:08] There's a couple, the first was the SX-1 and the better one was called SX-32 i think...? [21:08] check out eBay, do a search for cd32.. there are a couple of expansion devices on there, and one CD32 system for sale. [21:08] tmr: so, come here often? [21:09] MV: once every other week, give or take and sleep patterns allowing. [21:09] k [21:09] could always take a nap and wake up in the middle of the ite [21:09] ooops wake in the middle of the nite that is [21:09] Not easy with three kids and a... demanding partner, shall we say? [21:10] better leave it at that, yes [21:10] hehehe [21:10] * TMR{C0S} looks at MV - spoilsport... =-) [21:10] hehe [21:10] Cool. For those interested and not in the know ( like me ) a brief CD32 history can be found here http://amiga.emugaming.com/cd32.html ,,, [21:10] * dracosilv (~dracosilv@CPE-69-76-124-45.wi.rr.com) has joined #c64friends [21:10] HEY HEY HEY!~ [21:10] Howdy dracosilv [21:11] The site refers to Commodore not paying $10M on that stupid XOR patent. [21:11] * TMR{C0S} has actually buried his CD32... it's under this pile of stuff by my A1200 but gawd knows where... [21:11] * Hiraghm (~hiraghm@xtimports.com) has joined #c64friends [21:11] Howdy Hiraghm [21:11] lo [21:11] i've got a crazy idea... i am thinking about trying to build a c64 into a Macintosh Plus case... does anyone think it can be done? [21:12] * dracosilv (~dracosilv@CPE-69-76-124-45.wi.rr.com) Quit (D-lined) [21:12] hmm [21:12] lol, a quick exit to avoid the flames [21:12] * TMR{C0S} tilts his head - what's a D-line? [21:12] is the motherboard short enough? [21:12] tmr: ban [21:12] * dracosilv (~dracosilv@CPE-69-76-124-45.wi.rr.com) has joined #c64friends [21:12] Wouldn't have thought the board was short enough to be honest, even if it's mounted vertically there's no real room is there...? [21:12] probably could do it with a SX-64 motherboard? [21:12] stupid damn server k-lined me... [21:13] * Eyeth (~eyethian@fl-nked-ubr2-c6c-223.miamfl.adelphia.net) has joined #c64friends [21:13] the mac plus is like 14" high [21:13] the c64 mobo is more like 16" [21:13] Howdy Eyeth [21:13] draco, sure, why couldn't it? [21:13] hey todd [21:13] Hello, all. [21:13] what about a 64C mb? [21:13] SX board might be do-able, since it's all in bits. =-) [21:13] well the board length is what i was thinking about... WHAT? [21:13] hi: you mean BN/E? just as long, just thinner [21:13] the board is in parts? [21:13] Hiraghm: same length i think. [21:13] TMR, hm. yeah, might try an SX board [21:13] hmm, yeah, sx-64 mobos would probably work [21:14] Yeah, the SX board is split into a couple of little daughter boards... not sure how long the main section is... [21:14] cool... [21:14] what about an A600 mobo? [21:14] tmr: about 13" i think [21:14] Then you could mount a 1581 where the 3 1/2 drive goes [21:14] Is there enough room to run the board behind the monitor tube if it's mounting up vertically...? [21:14] an A1200 might fit. [21:14] I think the mobo from an sx is just as long as a regular mobo [21:14] i'm going for a standard c64 is that's possible... [21:14] the mac plus mobo is mounted horizontally, isn't it? [21:14] yep that's what i'm thinking about for the disk... [21:14] but the monitor would have to be replaced anyway [21:14] and yes it is magervalp... [21:15] in know magervalp, i would replace it with an lcd... [21:15] put a 9" lcd monitor in there and you'd have plenty of space [21:15] I believe the Mac board is mounted vertically [21:15] sx mobo is ~13" [21:15] :) [21:15] snog: not the plus at least [21:15] 64 looks to be 15.5" [21:15] you are thinkin on my wavelength mager... [21:15] I'd have to check my old manuals to double check [21:15] might fit in a Mac Color Classic case [21:16] well i have a mac plus (i had 2, and got one to work, but the other one was sadly doa... [21:16] with a rotten boot rom... [21:16] * the_antho (~anthony@ppp147-170.lns1.mel2.internode.on.net) has joined #c64friends [21:16] Howdy the_antho [21:16] hello all. [21:16] (i like all computer types, just c64's more so) [21:16] are the ROMs burnable? [21:17] Could cut the board and bridge the gap... be messy as hell, mind. [21:17] * the_antho is now known as the_avata [21:17] * the_avata is now known as theavatar [21:17] snog: most likely, but they're 16-bit roms so you'd need a decent burner [21:17] tmr: yeah, and it might mess up a few signals [21:17] well they might, but i don't want to mess with it, since i have another spare mobo, plus extra memory... [21:17] thought about that one myself :) [21:18] I would think all you would need to do would be grab the image from the other working board [21:18] yeah... i was just wondering if i could do it... [21:18] draco, if I can find the site, someone turned a mac case into a PC [21:18] MV: true... thinking about it, the ports are going to need to come off the end of the board so that's a little length back (otherwise they're wedged against the top or bottom of the case). [21:18] well mainly the idea sprang up from me thinking about the reaction it would cause... [21:18] lol [21:19] I'm sure the Mac community would have a few words to say about it [21:19] and snogpitch, yeah i could do it, but i don't have a eprom burner... [21:19] * TMR{C0S} quite likes the idea of doing something like wedging a nano ITX board into a 1541... =-) [21:19] for 64hdd? [21:19] Well, it could just emulate - some of the ITX boards have TV out. [21:20] Shove a black facia DVDROM drive in where the floppy mech goes, small profile PSU at the back... [21:20] ok... just a question... what are the capabilities of a SX-64? same as c64? [21:20] (standard c64?) [21:20] that's the way the guy with the PC in a SX64 case did it, TMR{C0S} [21:20] Near enough, just no TV modulator or tape lines. [21:21] identical to c64 [21:21] ok. [21:21] * TMR{C0S} nods at Snogpitch, partly where i got the idea from. =-) [21:21] only difference being the 9VAC on the user port [21:21] and a crappy extension cable for the cart port [21:21] oh [21:21] and no tape connector [21:21] I had a friend who stuffed an A500 in an SX case. replaced the monitor with a JVC [21:21] The kernal is changed some in the SX64 also [21:21] startup colours changed [21:21] couldn't get aorund the keyboard, though [21:21] and default device is 8 instead of 1 [21:21] VIC20 colours... quite nice. [21:21] The Shift Run/Stop does a load of the disk drive [21:22] i don't care for the sx-64 colours [21:22] got jiffydos in it anyway [21:22] with standard colours [21:22] * OutlawTom (~bbagnall@wnpgmb09dc1-72-108.dynamic.mts.net) Quit (Ping timeout: 255 seconds) [21:22] * Hiraghm pokes MagerValp [21:22] I like my SX's colors [21:22] so youse think it would be possible? putting the sx64 in a mac plus? how rare are the sx64's? [21:22] well i like mine too - since they're changed :P [21:22] * TMR{C0S} remembers blowing a new EPROM for his C64GS, powered up in greens... [21:22] rarer than mac pluses [21:23] When I use my TFC, it changes the screen colors anyway [21:23] ntsc sx-64's aren't terribly rare [21:23] oh good. [21:23] but i believe they go for about $100 [21:23] i would hate to be looking for a hard-to-find commodore... [21:23] Quik vote! Which is a better forum? c.s.c. or Lemon64? [21:23] http://www.riscx.com/pyramac/ [21:23] lemon64 doesn't even allow reading without registration [21:23] which sucks [21:23] they're rarer than mac pluses [21:24] oh. [21:24] I like that case [21:24] would be cool for the C-1 [21:24] http://www.riscx.com/pyramac/ [21:24] Eyeth: like i said, depends what you're doing - i'd never bother using c.s.cbm for half the game discussions i take part in on Lemon. [21:25] lemon is very much games oriented [21:25] Well, I posted a poll on Lemon64 and to my surprise, the Lemon64 forum got all the votes as the best forum. I was the only one who voted for c.s.c. :) [21:25] how much would a VIC-II chip cost to buy? (thinking about the expo) [21:25] depends on how cheap the c64 is that you take it from [21:25] :P [21:25] probably would be easier to buy a C64 and take the chip out if it's socketed [21:25] heh... [21:25] heeheehee [21:25] yeah, it's socketed [21:25] * Alan (~dfsdfsdfd@user-33qt82l.dialup.mindspring.com) has joined #c64friends [21:25] c.s.cbm has had less and less of my attention lately, it's not much fun any more... [21:26] Howdy Alan [21:26] Hi everyone [21:26] well i'm not really for taking a c64 apart just for a single chip... [21:26] no, lots of useless banter in c.s.c [21:26] hello Alan [21:26] hello alan... [21:26] I never read everything on c.s.cbm [21:26] just the items that interest me [21:26] right, like lemon64 doesn;t have lots of usless banter [21:26] Topics, which include "Too strict parents..." [21:27] "chicks" [21:27] C'mon [21:27] Well, c.s.c. does have history and a volume of postings on its side. But, I generally agree that newsgroup-based forums are falling out of favor of phpBB forums and their peers. [21:27] brain: that's the Chit Chat sub, that's what it's *for*. [21:27] brain: never said lemon didn't have stupid banter [21:27] ewww [21:27] HEY BRAIN! [21:27] It's part of Lemon64 [21:27] Brrrrrrrrrrrrain! [21:27] how's it goin? [21:27] Yeah, but it's kept separate - that's the point. [21:27] OK, fine. [21:27] that's good. [21:27] Look at the actual 64 forums [21:27] There full of noise as well [21:27] One thing Lemon64 doesn't have is filtering capabilities. :( I can use tin's Kill functions to weed out white noise in c.s.c. [21:28] I'm just saying they both have noise in them [21:28] cbm-hackers and the cc65 list are the best forums these days, if you ask me [21:28] brain, how goes the keyboard project? [21:28] and of course irc [21:28] But the noise on Lemon is actually fun. =-) [21:28] When I've scanned lemon's forums, it seems like basically the saem stuff that's on c.s.c. to me. [21:28] yeah for IRC :) [21:28] scanned or skimmed? [21:28] Well, they're niche forums. I think Lemon64/c.s.c. are more broad-based ones. [21:28] certainly [21:28] Lemon's IRC channel rules... i'm not saying that 'cos it's me who technically runs it or anything either... honest!! [21:28] Skimmed, scanned, you say tomato.... [21:29] uhm.. no [21:29] but the signal to noise ratio is horrible, especially in c.s.c [21:29] keyboard prj goes. [21:29] scan is to study carefully, intently [21:29] skim is to look over briefly [21:29] Sorry, professor. [21:29] Not much to report this week. Working on getting keymaps right [21:29] lol [21:29] what kind of server does Lemon use for chat? [21:29] * cyne (~zxcb@dsl-157.45.240.220.dsl.comindico.com.au) has joined #c64friends [21:29] how's the little one? [21:29] Howdy cyne [21:29] * Hiraghm waves near cyne [21:29] speaking of which, matthew montchalin has been absent lately [21:29] Hey cyne [21:29] Snogpitch - IRC on IRCNet [21:29] not that i'm complaining [21:29] There's a minichat system and we've got an IRCNet channel and my poor, battered bot. [21:29] or is it only web-based chat? [21:29] hello [21:30] Both, Snogpitch. [21:30] how does one start up an IRC channel if one wants to run one? [21:30] ok back at KB [21:30] lo Wild* [21:30] Depends on the network, on IRCNet just wandering in opens a new channel. [21:30] on IRC, just pick a server, and join a non-existing channel [21:30] The little one is sleeping beneath my feet at present [21:30] is it time for the meeting yet? [21:30] Still, a bit of a beast when she needs to sleep but won;t [21:31] er... foot rest? [21:31] Services with ChanServ will have the option to lock down new channels, IRCNet we use bots. =-) [21:31] Hiraghm- And if you're lucky, the irc chatroom can gain status to the point where there's 80 idling bots... (like #c-64) :) [21:31] Hiraghm, just join an empty channel [21:31] Eyeth: they're not bots, they're idling *people!* =-) [21:31] bots are people too [21:31] needed the 2.5 hours of rest. [21:31] Heh. [21:31] cyne: i hope not, or mine's not paying me rent to live in the corner of our bedroom... [21:32] equal rights for bots! [21:32] * MikeP (~spamme@238.cust20.vic.dsl.ozemail.com.au) has joined #c64friends [21:32] bots have feelings :p [21:32] lo MikeP [21:32] Howdy MikeP [21:32] Hey MikeP [21:32] Mine keeps getting felt, girl bot... [21:32] lol [21:32] Speaking of bots, I did watch I, Robot recently. Not too shabby. I did also read the book way back in high school. [21:32] Eyeth, does it bear much resemblence to the book? [21:32] I saw I robot today, didn't care for it [21:32] Eyeth, i have the book on my bookshelf, half read [21:32] the book was an anthology [21:32] not having very high hopes for i, robot... [21:32] hello there Hiraghm, snogpitch, alan and everyone else out there :) [21:32] i check her status windows sometimes... lots of private messages. Can't work that out... [21:32] No, not much resemblance there. There were a lot of liberties taken in making the movie. [21:33] Eyeth, I thought the ads didn't look much like the book I remember. [21:33] then the movie sucks dogshit through a straw and likes it [21:33] was Susan Calvin in it? [21:33] Wow, that's pretty bad. [21:33] * TMR{C0S} has nothing he wants to see at the cinema or on television until next year... [21:33] Lije Bailey? [21:33] They seemed to have made it very action-packed, without too much regard for the philosophy asimov was trying to portray [21:33] Spiderman 2 was pretty good... [21:33] Hiraghm- Yeah, but referred to her as Dr. Calvin. [21:33] And then they release the Magic Roundabout movie and the new series of Doctor Who. [21:33] Eyeth, that's because she had a doctorate in robotics [21:33] king arthur can safely be skipped [21:34] damn that one sucked [21:34] NEW DR WHO?? [21:34] cyne- Well, the philosophy was there in the movie at the end part, but generally, you're right. [21:34] * TMR{C0S} nods - filming started four days ago. [21:34] No Daleks in the new Dr. Who... [21:34] i loved king arthur :) [21:34] Dr Who just wasn't the same after Tom Baker [21:34] JLawless: blame Terry nation's estate for that, they're getting snotty... [21:34] JLawless, Davros wasn't PC enough :/ [21:34] or Jon Pertwee. [21:34] Alan: no... but that was the *point* of changing the Doctor. [21:34] cyne: oh? what did you like about it? the total absense of a script? the godawful acting? the plot holes bigger than manhattan? [21:34] Anyone listen or watch any of the AmiWest show today? [21:34] And, no, I did not see any 6502 easter eggs in I, Robot. (a la Futurama.) :) [21:35] Well - any Commodore-ish ???? [21:35] there were 3 Doctors I liked.. . Pertwee, Baker and the guy from the last movie which sucked [21:35] Paul McGann. [21:35] MagerValp, i loved it, thought it was inspiring and that they did a good job to jam it into the short time [21:35] Oh- Didja see the photos of the Apple K Fest show recently? :) [21:35] huh [21:35] Eyeth, 6502 easter eggs? In futurama? where? [21:35] I did see Catwoman today, liked that [21:35] I have a few Tom Baker DVDs. With "enhanced" special effects. [21:35] I saw the couple of pics of Jeri at the KFest show [21:35] hig: google for bender 6502 [21:35] Hiraghm: Bender's brain during an x-ray. [21:36] Hiraghm- They were discussed in Lemon64 forums. [21:36] Yum Yum yum yum yum yum.... :-) [21:36] MagerValp, I decided not to see Kink Arthur when the trailer showed the broad promising to protect him. [21:36] Plus there's that scene with a portrait of Commodore LXIV (work out the Roman numerals...) [21:36] Snogpitch- Catwoman? I thought that was a bit off in the future? [21:36] Kink Arthur? Heheheheh.... =-) [21:36] Alan, enhanced how? :) [21:36] I want to see Catwoman, but for all the wrong reasons... :) [21:36] Hiraghm, that wasn't just any broad, that was Gwynavere (sp) :) [21:37] Guinevere [21:37] The enhanced effects are remastered - if memory serves you can choose original or rendered model shots on stuff like Ark In Space. [21:37] Ah, Halle Berry - right ? [21:37] but it's not like the movie had anything whatsoever to do with the legend of king arthur [21:37] This weekend was the opening for Catwoman [21:37] cyne, couldn't have been. Gwynavere was a lady. [21:37] Hiraghm, they replaced the outer space shots (ships flying about, etc.) with CGI [21:37] Yep, Halle Berry [21:37] tmr, that's right. [21:37] and Sharon Stone [21:37] Alan, cooool [21:37] Cool. Gotta go to the movie theaters soon. [21:37] Hiraghm, well watch the movie and find out, they say it is based on historical evidence [21:38] cyne, I'm sure they say that. [21:38] futurama has references to old 8 bit technology from time to time.. There was one ep where a robot was called Tandy and described very negatively :) [21:38] Hiraghm, the CGI isn't that great, but the original effects are SO bad, that it's still an improvement. [21:38] Not much point in putting out PC propoganda if you're going to admit to fabrication [21:38] * TMR{C0S} remembers seeing the renders from Ark In Space before release - quite nice. [21:38] Hello brain [21:38] Alan, lol [21:38] Anyone here into PHP coding? [21:39] Done some of that. [21:39] tmr, Ark in Space is one that I have. Great episode. [21:39] Eyeth [21:39] Interesting reviews of King Arthur and I, Robot can be found at http://www.peterdavid.net ( spoilers in each. ) [21:39] i'm looking forward to the new series personally, seen some production photos and one "leaked" one of the new TARDIS prop... [21:39] Is that the one where the guys are like a million years old and they're trying to find the gene banks or some such? [21:39] Eyeth - what are looking for in PHP. [21:39] Hiraghm, more or less. [21:39] TMR, ooh, talk about Tardis... ? [21:39] http://www.parallax-rising.net/webpics/photo0721w.jpg <-- TARDIS. =-) [21:40] From what i've been told, that was taken by a fan in Cardiff a few days ago. [21:40] uhm [21:40] it don't look no different [21:40] I don't get it. Then again, I've never watched a minute of these shows. [21:40] You'd think after all these years the Doctor would finally get it fixed [21:40] The Tardis was the only prop on the show that didn't look stupid in the first place. [21:40] No, but it's some 15 years after the last 'Who story was filmed by the Beeb and eight after the TV movie so it's a new prop. [21:41] ...or crawl into a trans-dimensional cell-phone. [21:41] Ohhhhhhhhhhh [21:41] I thought you meant redesigned. [21:41] Hiraghm: he did try to fix it... [21:41] oh? When? [21:41] Eyeth - you asked if anyone here into PHP coding ? What are you looking for ???? [21:41] Twice, Logopolis (Tom Baker) and Revenge of the Cybermen (Colin Baker). [21:42] Colin Baker, Colin Baker... I think I missed that one. [21:42] what was Logopolis about? [21:42] MagerValp- Fixed your TOD issue? [21:42] Tom Baker's last story, ends with the Doctor falling from a radio telescope (having saved the universe from the Master's plans) and regenerating. [21:43] Colin was the sixth Doctor, by the way. [21:43] Oh, I remember him falling [21:43] ey: yeah... it wasn't the tod code at all [21:43] it was the sscanf calls :P [21:43] I haven't seen a lot of Dr Who. More of a Star Trek guy, myself. [21:43] colin baker wasn't the guy in the movie, was he? [21:43] still don't know why my c128 doesn't show the clock though [21:44] with my small test program [21:44] but [21:44] Ah, a C issue! Good thing I'm sticking with 6502 assembly when it comes to my c64 projects... [21:44] :) [21:44] No, the TV movie was the 8th Doctor (7th at the beginning). [21:44] Now, gotta find Card Sharks, a game, on one of those 5.25" disks and I have roughly a 1000 or so. :( [21:44] i would've thought: [21:44] * TMR{C0S} does the "extended" actors list as a very sad fanboy party trick... =-) [21:45] sscanf(timestr, "%2x:%2x", &hours, &minutes) would return 2 for e.g. "02:30" [21:45] Still, thank you for allowing me to pinpoint an error in the previously thought infallible "Mapping the 64". :) [21:45] but for some reason it only matches one parameter [21:45] OH SPEAKING OF ERRORS.. [21:45] never liked the 7th Doctor [21:45] * Wildstar waiting for Todd to explain what he is looking for in PHP coding ???? [21:45] i found a few within the programmer's reference manual... someone didn't check the ocr job... [21:45] Eyeth, there's an error in Mapping the 64? [21:45] * TMR{C0S} lists Sylvester McCoy as his second favourite after Tom Baker. Both lovely blokes when i've met 'em... [21:46] no, no... let me find it... [21:46] Yeah, when it concerns setting the alarm/time of the TOD at $dd0f. [21:46] wait.. who was the 6th, then? The blond guy, from "All Creatures Great and Small"? [21:46] No, that's Peter Davison; the fifth. [21:46] * Hiraghm sighs [21:46] In Mapping the 64, it states that setting bit 7 of $dd0f will set the clock. This is incorrect. [21:46] been too long. :( [21:47] Clearing bit 7 will set the clock, setting bit 7 will set the alarm. [21:47] Tom Baker was 4th [21:47] http://www.bbc.co.uk/cult/doctorwho/episodeguide/index.shtml <-- reference. =-) [21:47] Jon Pertwee was 3? [21:47] Yup. [21:47] Yup, again. [21:47] then that guy who looked like Moe from the 3 Stooges was 2nd [21:48] Pat Troughton. [21:48] And I don't think I ever saw an episode with the 1st Doctor [21:48] Not many left, that's why... [21:48] * Wildstar guesses that the PHP isn't all that important to Eyeth [21:48] * KilrPilr (deadhorse3@S0106000c6e63dfde.ca.shawcable.net) has joined #c64friends [21:48] Though I saw the movie with the Zeroth doctor [21:48] * Hiraghm pokes Eyeth [21:48] Howdy KilrPilr [21:48] hi snog [21:48] hi all [21:48] * TMR{C0S} shakes his head - Hartnell came before Peter Cushing... [21:48] sky showed a load of black and white Dr.Who's [21:48] Peter Cushing [21:48] Hi KilrPilr [21:48] Hiraghm- I just explained the error in Mapping the 64. Scroll up. :) [21:48] You mean the series predated the 1st movie? [21:48] 'lo KilrPilr [21:48] Yup. [21:48] yes [21:48] Eyeth, I saw that. please respond to Wild* [21:49] TMR, Ohhhhhhhhhhhhhhhhhh [21:49] The two Cushing movies were based on the first and second Daleks stories from the series. [21:49] sorry guys i cant stay and yack, im in the middle of tearing out my kitchen floor [21:49] sorry about messing up the conversation... it's an error in the 'basic to machine language' book... [21:49] ill be on later though [21:49] my error that i found... [21:49] STA STA Store accumulator in memory STA [21:49] | Absolute,X | STA Oper,X | 90 | 3 | 5 | [21:49] the '90' should be a 9D... [21:49] I started watching with Jon Pertwee. Got PIST when Baker took over. Ended up liking him best :) [21:49] and this is on page 251 of the document... [21:49] oh.. and my Sarah Jane Smith... [21:49] * Hiraghm sighs [21:50] * MikeP sighs [21:50] i stopped watching not long after tom baker changed [21:50] i found this out while looking at cycles and bytes for my programs... [21:50] Baker was certainly a different doctor. Threatening aliens with "loaded" jellybabies and such. [21:50] In chronological order; William Hartnell, Peter Cushing (movies), Patrick Troughton, Jon Pertwee, Tom Baker, Peter Davison, Richard Hurndall (as 1st Doctor after Hartnell's death), Colin Baker, Michael Jayston (as the Valeyard, long story... =-), Sylvester McCoy, Paul McGann and now Christopher Eccleston. [21:50] who was the female time lord Baker hung out with? [21:50] TMR, there was more than one peter cushing movie? [21:50] the one in leather thong? [21:50] Romadnavoratrelunder (Fred for short). [21:51] Yes, The Daleks and Dalek Invasion Of Earth: 2150. [21:51] I assume there is a Dr. Who game for the C64? [21:51] Paul McGann was from the tv movie [21:51] A couple, Mines Of Terror by Micro Power and Dalek Attack from Admiral (Alternative, full-price arm). [21:51] Eyeth, I think so. I have a sid file of the Dr Who theme [21:51] Yup, and McGann has done a series of audio plays for Big Finish as the 8th Doctor as well. [21:52] Oh, cool. [21:52] Ah, Romana.. [21:52] I liked the first, dark-haired one. [21:52] Didn't care for Baker's wife much [21:52] * TMR{C0S} deliberately left the assorted regenerations from the Comic Relief spoof Curse of the Fatal Death out, by the way... =-) [21:52] What 'modern' games you would like to see converted to the cbm? [21:52] TMR... huh?? [21:52] Ikaruga [21:52] Mine would be 'Collapse!'. Maybe some real-time wargame like Warcraft 1 or so. [21:52] Eyeth, uhm... Everquest [21:52] * Hiraghm ducks [21:52] I have several PHP test files: [21:53] Eyeth, Something like Warcraft would be cool. [21:53] http://wavestarinteractive.com//Doc9.php [21:53] I think that would be too complicated... Try for a realistic outlook. :) [21:53] Eyeth: Ikaruga, Zero Gunner 2, Psyvariar 2, Mars Matrix, that's just the stuff on the DC that springs to mind. =-) [21:53] http://wavestarinteractive.com//Doc9.php [21:53] What is Ikaruga? [21:53] okay.. how about Devil Whiskey ported to the C64? [21:54] I would like to see Tempest! converted to the c64, but it's not a modern game, though. I heard it was coded in 6502 assembly. [21:54] Hiraghm: Comic Relief did a spoof Doctor Who story that ran over the evening they were on; Rowan Atkinson, Hugh Grant, Richard E. Grant, Jim Broadbent and Joanna Lumley all played the Doctor (not in that order) and Jonathan Pryce was the Master. [21:54] Oooh. I did check Devil Whiskey out at their website and ahem, groped, the lady there. Quite funny. [21:54] hehehe [21:54] basically a series - just - Docx.php (replace the x with a number from 2-10) [21:54] I played a lot of Tempest. Fun game. [21:55] waitasec... Joanna Lumley.. wasn't she in "The New Avengers"? [21:55] Eyeth: Ikaruga is a vertically scrolling shoot-em-up (arcade, Dreamcast, Gamecube) that uses 3D backgrounds to do 2D and has a *very* nice gameplay mechanic. [21:55] I had a roommate that loved that game [21:55] (There is also a doc1.php) [21:55] I loved the Tempest they did for the Atari Jaguar [21:55] Hiraghm: yup, as Purdey. [21:55] I loved Bard's Tale series. Too bad it was a triology and an unofficial sequel of sorts, Dragon Wars, to round up the genre. [21:55] yeah, Purdey. She was kinda cute, if obnoxious. [21:55] For the 5th docx.php -> its Doc5a.php [21:55] She's also Patsy in Absolutely Fabulous and voicing Ermentrude the cow in the forthcoming Magic Roundabout movie. [21:56] (Amongst a fair few other roles... =-) [21:56] did someone just call Patsy "cute"? [21:57] No, Joanna Lumley... not entirely the same thing since Patsy's supposed to be obnoxious. =-) [21:57] i thought the chick that plays her daughter in Ab Fab was cute, even cuter in that commedy where she played an Australian bar maid on holiday in the UK [21:57] Saphire and Steel you want to watch, only TV show i ever saw that actually had frightening episodes [21:57] Julia Sawahla (i think that's right) and she's also in the Comic Relief Doctor Who piece as the companion. [21:58] Then there is - http://wavestarinteractive.com//onlinestore_main.php [21:58] I said Purdey was cute, if obnoxious [21:58] * MikeP drools over Julia [21:58] Saphire and Steel was excellent stuff, scared the shit out of me as a kid. =-) [21:58] * OutlawTom (~bbagnall@wnpgmb09dc1-77-208.dynamic.mts.net) has joined #c64friends [21:58] hi tom [21:58] hi [21:59] Howdy OutlawTom [21:59] Caricorn, what time is it in jolly Elgland? [21:59] 2:52am. [21:59] Give or take, allowing for my Windows clock being a few minutes adrift. [21:59] hm.. the new Doctor doesn't impress me atm :) [21:59] How was dinner, Tom? ;-) [21:59] give 7 minutes [21:59] well i gotta leave, and i hope to be at the expo, if my parents will go along with it... [22:00] Hiraghm: since you've not seen him playing the part, that's hardly surprising. [22:00] buy draco [22:00] bye draco [22:00] hey i'm not for sale ;) [22:00] * TMR{C0S} buys draco and sells him on the black market. [22:00] TMR, the butch haircut.. he just doesn't look very Doctor-ish :) [22:00] @.@ [22:00] * dracosilv (~dracosilv@CPE-69-76-124-45.wi.rr.com) has left #c64friends [22:00] Good. Salmon medallions stuffed with spinach and cream cheese, mashed taters, spinach salad and a coke topped with a large belch. [22:00] The point is they all look different... [22:00] * MikeP wonders if The Rock or Hulk Hogan could be a "new" kind of Dr.Who [22:01] Eyeth - Any response ????????????? [22:01] MikeP: yes, a very bad one... =-) [22:01] exactly, what MikeP said [22:01] image the fight scene with a darlek [22:01] or go the other way... Pee Wee Herman as the Doctor [22:01] hi MikeP. How's the prairies? Lots of wheat? [22:01] What, Ace and a baseball bad twonking a Dalek wasn't enough already...? [22:01] MikeP: only if the makers wanted to be lynched [22:02] tmr: nah, would make it worth watching!!! i'd pay to see Hulk or Rock bodyslam that little weedy dude who controlled the darleks [22:02] (Baseball bat even... far too early in the morning... =-) [22:02] I think Eric Roberts was pretty good as the Master [22:02] why didnt people just run up stairs to escape daleks? [22:02] or down stairs, for that matter... [22:02] smilertoo: 'cos they can do stairs. [22:02] Is the new Doctor Who out yet? [22:02] outlaw: prairies????? where on earth do you think I live !?!?!? [22:02] OutlawTom: filming started a few days ago, due to air in 2005. [22:03] MikeP: Oops, confused you with someone else. You in BC then? Or Alta? [22:03] "Rose Tyler - a new type of companion for a new type of Doctor? Find out more with our guide to Billie Piper, the Doctor's companion in 2005. [22:03] " [22:03] Outlaw: try Australia :) [22:03] God I hate PC [22:03] oh [22:03] hehe [22:03] Anyone here into GEOS? :) [22:03] I like GEOS. Don't use it much. [22:03] The whole Daleks/stairs thing has been going on for ages... look as far back as the Hartnell story "The Chase"... [22:03] * c64guy (~c64guy@tdl.com) has joined #c64friends [22:03] i have geos but ive never seen it in use [22:03] Hi c64guy [22:03] Eyeth, I just got Wheels recently. [22:03] hi c64guy [22:04] Howdy c64guy [22:04] * TMR{C0S} loaded GEOS a few times... [22:04] hi commodorers [22:04] Alan- Cool! Did you get a chance to try it? Is it 64 or 128 version? [22:04] how many lives does he have left? 3? [22:04] Just dropping in for a few minutes to see what is happenning. [22:04] I've used geos and Wheels [22:04] Eyeth, it's the 128 version.I've fooled around with it a little. VERY cool. [22:04] 13 lives total (12 regenerations) so four after this. [22:04] Alan, doesn't wheels need the SCPU? [22:04] No. [22:04] That Doctor Who with Eric Roberts sucked loads. [22:05] ah, I'm thinking of WinGs [22:05] TMR{C0S}- *gasp!* You've admit to surreptiously firing up GEOS a few times. Bet you probably had a guilty pleasure or two before abruptly reaching for the reset button and going back to the cold, blue comfort of the READY. prompt. :) [22:05] Hiraghm, it does need some kind of reu though. [22:05] outlaw, yeah, but I thought Roberts made a sinister Master [22:05] Eyeth: not really, the @n: command a few minutes later was enjoyable though... =-) [22:05] Alan- Yeah! I use Wheels 128 99% of the time. [22:05] Heh. [22:05] eyeth: i agree, there is nothing like the good ol c64 blue screen of life! [22:05] Anyway, Just wanted to drop a line about a small GEOS project I'm working on: [22:05] Roberts, the Doctor and the sets were great. Everything else sucked big time. [22:05] * jseidl (~jseidl@d2-19.rb.lax.centurytel.net) has joined #c64friends [22:06] http://videocam.net.au/~eyeth/geosnews.php [22:06] hi jseid1 [22:06] Howdy jseidl [22:06] It's more of a PHP programming project than it is for a GEOS database of sorts. [22:06] i thought the dr who film was ok [22:06] OutlawTom: there are worse... some of the Colin Baker stories suck so much they'd give a black hole a run for it's money. [22:06] Enjoy. [22:06] sylvester mcCoy stories were atrocious [22:06] Eyeth, I'm pretty excited about wheels. I was looking for some geos/wheels aps to play around with. [22:07] Alan- What is your CBM setup? [22:07] Early ones were, the last two seasons had some *excellent* stories; Remembrance of the Daleks, Battlefield... [22:07] I haven't seen much of Colin Baker. Anyone like Blake's 7? One of the Who writers created it. [22:07] i tried to watch one where they had a giant bertie basset [22:07] Terry Nation was the creator (he came up with the Daleks). [22:07] yep Nation. [22:07] Eyeth, C128, 1750 REU, FD-2000, 1571, 64HDD Pro. [22:07] Passed away unfortunately. [22:07] didnt he also do the tomorrow people [22:07] * TMR{C0S} nods. [22:08] Oh, there's a new Blake's 7 supposedly under way, project's being led by Paul "Avon" Darrow and it was all inked up just before Nation's death. [22:08] Alan- Not bad. Wheels 128 would do better w/ a REU and a FD like that. Pretty nice. I assume Wheels 128 doesn't recognize 64HDD, right? [22:08] http://www.blakes7.com/ <-- Blake's 7 - A Rebellion Reborn website. [22:08] No, unfortunately. I'm trying to talk Nick into working on it....without much success [22:08] how can they do Blakes7 without blake [22:09] Alan- Ah ok. [22:09] or is thisa restart [22:09] Regular GEOS runs like a scalded dog under 64hdd [22:09] Brace yourself... [22:09] Set in the future, but Blake wasn't in the final series was he...? [22:09] But I've never seen Blake's 7 [22:09] no but we knew why not [22:09] Alan- I'll take you word for it. But Wheels 64/128 runs eye-poppingly fast on my SuperCPU setup. :) [22:09] hiraghm: i've never seen it either! [22:10] I like any geos in my RamLink :) [22:10] Hiraghm: cheap as chips special effects (some are just hysterical) but the drama's pretty good if sometimes over the top and the stories are excellent. [22:10] Eyeth, I got the chance to witness some great SCPU/Wheels setups at the LUCKI expo. It really is eye-poppingly fast. [22:10] they better keep the old tune [22:10] * MikeP is dissapointed because his miniture 64hdd pc's are stuck in customs waiting release :( grrrr @ customs [22:10] Yeah. [22:10] Anyone here have any expierence with RAMLink removal? [22:10] i have series 1 of blakes 7 [22:10] what do you mean removal? [22:10] Give me a chance and I'll remove one from your system. [22:11] c64guy- What you mean? Just turn off the host CBM computer and unplug your RAMLink. :) [22:11] I want to change my keyboard, but don't want it shortout anything. [22:11] Wheels runs pretty decent, even without the scpu, though. [22:11] c64huy: the manual for it says you should unplug the backup battery and power supply before removing the Ramlink from your c64 [22:11] Do I unplug the battery before removal? [22:11] I don't unplug the batter [22:12] unplugging the battery is a sure fire way to lose your data on it [22:12] Yep. [22:12] Hmmmmmmmmm?? [22:12] * jseidl (~jseidl@d2-19.rb.lax.centurytel.net) Quit [22:12] i thought that's what the battery was for...? =-) [22:12] I don't want to lose my data. [22:13] me neither [22:13] My suggestion is for you to back up your data anyway. You'll never know. [22:13] Well, back it all up before doing it, and you'll know what works for ya [22:13] Eyeth, what kind of printer setup do you use for Wheels? Crappy print quality was always my biggest beef with GEOS. [22:14] Alan- Well, I use PostPrint II/III in the Laser Lovers package. That way, I can redirect my GEOS publication projects to a PostScript II disk file and xfer it to my mainstream PC and use GhostScript to view it onscreen and from there, print it on my el cheapo Canon inkjet. :) [22:14] Snogpitch: Have yoy removed the RL from the keyboard with unplugging the battery? [22:14] with = without [22:15] Point is, you don't need a PostScript-capable printer; Just have a mainstream PC running GhostScript (free download) and a cheap inkjet that Windows recognizes and you're set. [22:15] I don't unplug the battery or the power to the Ramlink [22:15] Eyeth, couldn't you convert it to PDF and print that way too? [22:15] dang it. i can't play any of the Dr Who clips :( [22:15] Snog, you just detach it with ebverything connected? [22:15] Eyeth, can I do that without a SCPU? [22:15] Yes, and the C64 is powered off [22:16] Yes, I can convert it to PDF and print it out that way, too. But, GhostScript writes out the PostScript II code to a PDF file in 600 dpi resolution. I'd rather have it print out to the native printer resolution which could be higher. [22:16] Snogpitch: and you never had any problems? [22:16] none [22:16] Eyeth, that makes sense [22:16] how about adobe reader for c64 [22:16] Alan- Yes, a SuperCPU is not required. [22:16] Eyeth, will it take ten years to create the ps file at 1mhz? [22:17] TMR: A new Blake's 7 could be interesting. Paul Darrow is supposed to be a pretty bright guy in real life. (not just Avon) [22:17] Thanks for the info, snogpitch. You have given me the courage to try it. [22:17] Alan- Check out PostPrint II/III info at my website. I listed the URL earlier. Do you need it again? [22:17] Right now my Ramlink is sitting on the desk, still plugged in, and battery hooked up [22:17] Eyeth, I'm looking at it right now :) Thanks for the link! [22:17] c64guy: sorry i was wrong there, just checked the manual.. there is only a warning about not having it plugged in when first use it [22:17] Alan- Good point. PostPrint II/III could take its time in generating a PS file at 1MHz speeds, but certainly not hours if a ramdisk is used. [22:18] been playing with the IDE64, plugging and unplugging stuff lately [22:18] Thanks, MikeO. [22:18] O = _ [22:18] P [22:18] Eyeth, the Laser Lovers disk is available from Dale Sidebottom, isn't it? [22:18] * TMR{C0S} stares at the Magic Roundabout trailer he's just found... bloody hell! [22:18] Alan- Yes. [22:18] Right, if you power the C64 on, and the Ramlink has no power, the C64 won't start up [22:18] Magic Rooundabout?! [22:18] * theavatar (~anthony@ppp147-170.lns1.mel2.internode.on.net) Quit [22:19] * TMR{C0S} nods - new CGI movie, coming out in 2005. [22:19] Eyeth, your web page is just what I was looking for. I'm not smart, I need pictures. [22:19] I verified that when I was troubleshooting a bad power adaptor [22:19] * MikeC (~MikeC@CPE0004e289e6d6-CM000a73664c3c.cpe.net.cable.rogers.com) has joined #c64friends [22:19] Magic Roundabout and the Chamber of Philosopher Stones [22:19] Alan- Cool. Glad you liked it. I hope to expand it a bit more in the future. [22:19] Hi Guys [22:19] Hey Mike [22:19] Hi Mike C [22:19] Hallo MikeC [22:20] Howdy MikeC [22:20] anyone using contiki here? [22:20] to chat? [22:20] I haven't even tried out Contiki. [22:20] not me, cyne [22:20] I don't have the hardware for Contiki [22:20] Hi Mike. How's the wheat out there in the prairies? [22:20] brb phone\ [22:20] that is your mission, next week get on here using contiki :p [22:21] waht is contiki? [22:21] Outlaw Tom: Is it snowing there? ;) [22:21] I'd like to try Contiki. There's so much cool stuff out there I haven't tried yet. [22:21] Just on my shoulders. ;) [22:21] Anyway guys, I have updated the www.cbmgateway.com site homepage but have to do some more work. [22:22] MikeC has seen it and so has the guys at Tulip for specific reasons. [22:22] c64guy- Contiki is an OS flavor for the c64, but Internet-aware. Coded with the cc65 suite. [22:22] Wildstar: It doesn't really that different. Do the buttons work now? [22:22] TMR: Magic Roundabout with... TOM BAKER! [22:22] c64guy: http://www.sics.se/~adam/contiki/about.html [22:22] I'll be doing that mod tonight. [22:22] thanks for the info, Eyeth. [22:23] It does sound like Harry Potter, though. [22:23] MikeC - I'll be doing that mod tonight. [22:23] * theavatar (~anthony@ppp147-170.lns1.mel2.internode.on.net) has joined #c64friends [22:23] OutlawTom: i know... plus Jim Broadbent and Joanna Lumley (who have both played the Doctor in a comedy skit =-) [22:23] Howdy theavatar [22:23] And Bill Nighy is pretty cool. [22:23] Hello Snogpitch ... [22:23] Hi Avatar [22:23] * TMR{C0S} is a *major* Magic Roundabout fan, at least the 1960s/70s originals... that's what TMR is short for... [22:23] Is MikeP Mike Paull? [22:23] hej theavatar [22:23] Can't wait to see HHGTTG [22:23] Greetings all [22:24] Hi avatar [22:24] avatar: yeah its me :) [22:24] avatar: just on the phone atm [22:24] It's Anthony Beckett, if you didn't know [22:24] Ah TMR - explains it. [22:24] ok [22:24] Well if it was the original then can't knock it. [22:24] brb - going to bring my toast in here [22:25] I like stuff from th 1950's. [22:25] What stuff? [22:25] Music and me? [22:25] . [22:25] Looks some of the "usuals" are missing tonight. [22:25] is bernardo on the road again? [22:26] * TMR{C0S} does the quick history lesson; the story goes that the original Magic Roundabout was made by Serge Danot (sp?) and imported to the UK by the BBC. Since nobody could speak French, Eric (Emma's dad) Thompson took the footage home on film, watched it once, got off his head on LSD and recorded brand new stories. [22:26] Alan- If you still want to print stuff from GEOS, but not w/ PostScript, you could give this site a look: [22:26] http://c128.port5.com/cops/index.html [22:26] Actually I'm from the 1940's--early forties. :) [22:26] Is he at the AmiWest Amiga Show? [22:26] Thanks, eyeth. [22:26] Some amigafest [22:26] AmiWest? Maybe that's it... [22:26] I never heard of the Magic Roundabout until right now> [22:27] Me neither. Must be a British thing like Thomas the Tank Engine. [22:27] me too neither [22:27] Eyeth, do you know of any good GEOS contact manager aps? geoDex is pretty lame by todays standards. [22:27] They came after my time. [22:27] i have a c64 but i have no tape/disk so i need to hook to my pc, what is the best cable for 10m length? i heard there is x, xe and all these other ones [22:27] I'm watching the video feed and listening to the audio stream from AmiWest right now. [22:27] French originally, but the definitive version is Eric Thompson's dub for the BBC. Channel 4 tried to revive it in the 1990s with Nigel Planer (Neil from the Young Ones) but it didn't work out... [22:27] Alan: Why the interest in GEOS? [22:28] Where's the AmigWest feed? [22:28] Or will we kill it? [22:28] Alan- Not really. [22:28] MikeC, I just got a Wheels 128 package for my system. It's pretty cool. [22:28] http://linux.tc3net.com/tekmage/ugn/ [22:28] I stopped listening to music in 1960. [22:28] Alan: Don't you need a SuperCPU for Wheels? [22:29] MikeC, in fact, it's so good I think I might possibly be able to actually do something useful with it. No, you don't need a SCPU. [22:29] Wow, I continue to be amazed to see people think a SuperCPU is required for Wheels. :) [22:29] oops.. the streams crashed my browser [22:29] What is needed for Wheels? [22:29] Alan: Cool...maybe I've confused Wheels with Wings. [22:29] Wheels runs on Stock C64? [22:29] Granted, Wheels can run w/o a SuperCPU, but kinda craves the SuperCPU. :) [22:29] Eyeth, I thought you needed a SCPU too until I started talking to a few people at the LUCKI expo. [22:29] You have to have an REU of some kind. [22:29] I think you do need an REU for Wheels, though [22:30] What size expansion unit? [22:30] If you wish to run the Wave, in Wheels, for that app, you will need a SCPU [22:30] It runs so amazingly fast with a SCPU it's very impressive. But SCPU's aren't available anymore. [22:31] I'm jealous of all you guys with CMD hardware. [22:31] why aren't they available anymore? [22:31] Anyone try Wheels with VICE? [22:31] * SixOfDLoC (~sixofdloc@nr1-216-196-130-8.fuse.net) has joined #c64friends [22:31] OutlawTom: what browser are you using? [22:31] Snogpitch- Not to mention, ahem, geoZIP... :) [22:31] Howdy SixOfDLoC [22:31] Hi SixOfDLoC [22:31] 'evening guys. [22:31] Here is an update with two buttons working. [22:31] The stream is coming through pretty choppy [22:31] MikeC- I use Wheels 128 under winVICE. This is how I was able to get screenshots for my GEOS news site. [22:31] hello SixOFDLoc [22:31] geoZIP requires a SCPU? [22:31] Snogpitch- Yes. [22:31] Caricon: No browser now, just Winamp. [22:32] MikeC - you may check it out. [22:32] cyne, They are technically available, I suppose. No one has actually been able to buy one for years though. Waiting for a SCPU is like waiting for Jesus to return. [22:32] The site now has the PHPBB link and its running. [22:32] go thru the web cam [22:32] Cam 0 [22:32] The Home button works. [22:32] Eyeth: Right...that makes sense. It must fly on VICE... [22:32] it updates every few seconds, nice clear image [22:32] I never used it, so I guess I would have found that out, if I had [22:32] The other stuff requires the content of each component to be developed. [22:32] MikeC- Not really. Wheels 128 on winVICE is somewhat 'crippled' compared its CMD counterpart. [22:33] Caricorn: I see some sort of banquet, people chatting. Sound is good. [22:33] For example, I'm still stuck on 1MHz mode or Warp Mode under VICE. I'm still stuck on 1581's... [22:33] I'd love to see 64HDD support for Wheels. [22:33] Eyeth: Really? Strange. [22:33] * Destine (trilluser@207-254-27-175.amerion.net) has joined #c64friends [22:33] It's not perfect, but Wheels 128 is *usable* under VICE and that's all I care about. [22:33] Howdy Destine [22:33] Hello every one [22:33] Hi Destine [22:33] Hi Destine [22:33] OutlawTom: yea that it's. [22:33] Hi Destine [22:34] hello destine [22:34] * Murrlin (murr@dialup-207-218-205-152.ev1.net) has joined #c64friends [22:34] everyone is in line to get food right now. [22:34] oi [22:34] Caricon: Is Comic Strip Presents still running in the UK? [22:34] hi Murrlin [22:34] Hey SixOfDLoC, I noticed your website is under construction this week... [22:34] murrlin [22:34] Howdy Murrlin [22:34] I don't know. I'm not in the UK, sorry. [22:34] Alan- Did Nick Coplin say he had Wheels OS? If so, he could code a driver. [22:34] * Destine (trilluser@207-254-27-175.amerion.net) Quit (D-lined) [22:34] Hasn't been a new Comic Strip Presents for about 10-15 years now... [22:34] Eyeth: I guess if you have a loaded C-128 system, you're going to be pretty happy with it. [22:34] wouldn't it be cool if the emulator dudes created support for supercpu etc [22:34] wonder if errr [22:34] Cari: Where r u? [22:34] I can't remember the site [22:34] MikeC- Yep. [22:34] The US [22:35] the one that sells xe1541 cables [22:35] Eyeth: Do you have a SuperCPU for the 128? [22:35] ok. don't know where i got that idea [22:35] * TMR{C0S} points at smilertoo - 'im and me are the UK massive... =-) [22:35] Helps out with the international status of this group :) [22:35] MikeC- Yes. I also have a RAMLink v1, CMD HD, FD-4000... Turbo 232, CMD 1750XL... Very expensive, but worth it. :) [22:35] no problem [22:36] The new owners of the Amiga OS are supposed to make a couple of big announcments tonight. [22:36] Eyeth, I'm not sure if Nick has Wheels or not. I'll have to ask him about that. I'd send him mine if that were the problem. [22:36] TMR: Is Comic Strip Presetns still running in UK? [22:36] cyne- Yeah, it would have been cool! That way, I could create SuperCPU programs and be able to debug them easily. [22:36] Eyeth, I'm jealous. [22:36] I have to go now. Have a great weekend evryone. [22:37] Eyeth: Yeah, very cool. Do you have a C-128 or a C-128D (DCR)? [22:37] niters c64guy [22:37] Bye C64guy! [22:37] Bye c64guy [22:37] OutlawTom: nope, not been a new one for over 10 years now - that was part of a small one-shot series. [22:37] * c64guy (~c64guy@tdl.com) Quit (Quit: Read error: 69 (Excessive tongue)) [22:37] lol [22:37] where is avatar go> [22:37] I am here [22:37] grrr @ avatar [22:37] Loved that show. "Fistfull of Travellers Checks" was hysterical. [22:37] just quiet [22:37] hehe [22:37] MikeC- I have a c128dcr and also a plastic c128d w/ the carrying handle. I use the c128t, though. :) [22:37] doh! [22:37] your The Avatar :) [22:37] Ok, 3 buttons now are up and running. [22:37] Ditto "Bad News" and esp. "More Bad News" [22:38] The Classified section is accessible again. [22:38] theavatar: hows things down there ?? [22:38] Take a look at http://www.cbmgateway.com [22:38] good - very cold at the moment [22:38] Eyeth, I think I'd almost rather have a ramlink than a scpu. [22:38] If anyone liked "This is Spinal Tap" they owuld love Bad News. Spinal Tap just copied them almost exactly. [22:38] I have been meaning to go out to the shed and tidy up - just don't have the motivation... [22:38] MikeC- Check out my c128t at: http://www.geocities.com/eyethian2000/c128t.jpg [22:38] Eyeth: Lucky guy! [22:38] was hoping for some motivation from this group [22:38] And you may wipe the drool off your face. :) [22:39] Alan- Well, I'd go for the SuperCPU first. [22:39] theavatar: yeah same here, freezing !! [22:39] go to the shed [22:39] * TMR{C0S} bites his tongue at this point... =-) [22:39] MikeC - after looking at Todd's C128T - you can take a look at the http://www.cbmgateway.com [22:39] thanks outlawtom .. but it's damn cold [22:39] Eyeth, that is an awesome looking system [22:39] GO TO THE SHED! [22:40] Did you note the built-in cmd hd and fd 4000 in front of the c128t? :) [22:40] Eyeth: Yeah, I remember seeing this before. I think you posted this on sys.comp.sys. [22:40] theavatar: motivation!? hmmmm what kind of motivation? like, uh, get off yer ass and do something? [22:40] * theavatar shivers [22:40] uhm .. yeh [22:40] basically [22:40] Yeah. I can imagine posting this c128t on eBay and I'll get lame emails like, 'Can you seperately sell the CMD HD or FD?!?' :) [22:40] MikeC - three buttons are running now on cbmgateway.com [22:40] * MikeP wouldnt offer that kind of motivation because i'm not leaving this room now the heater is on :) [22:40] theavatar: do something or we publish *those* photos on the web!! [22:40] I should get out there .. it's an insult to the collection (the shed's current condition) [22:41] oh [22:41] those photos [22:41] * theavatar smirks [22:41] Well guys, what do ya think of the site look and feel. [22:41] Yes, and don't claim the goat was just being friendly 'cos we're not that daft! [22:41] theavatar: have you picked up more equipmment lately? [22:41] Needs more skulls. [22:41] Where are you guys that it is so cold? [22:41] outlaw: we're both in Australia [22:41] Traralgon, Victoria, Australia [22:42] You guys don't know what cold is. But I guess it's winter there for you? [22:42] outlaw: Narre Warren, Victoria, Australia which isnt that far from TheAvatar [22:42] Wildstar: I guess it's just going to take time to build up the content. [22:42] I don't think its winter, it it? [22:42] Yes, it always does. [22:42] what's news tonight, folks and volks? [22:42] It's summer in the Northern hemisphere [22:42] theavatar: yeah its winter for a few more weeks.. spring soon! [22:42] New items .. none [22:42] none!!!!!!!!!!! [22:43] no [22:43] shed is a dump [22:43] I refuse to add to the dump [22:43] until it's clean [22:43] hehe, fair enough [22:43] Watch out for them Wallabey's and Dingo's. They'll run off with your stuff. [22:43] and since they reduced the size of rubbish bins down here, I can't even fit a computer in one [22:43] anyone kbnow if there is a cracked version of Modem Wars? (I have a valid reason for needing it.,..) [22:43] DOH! [22:43] I thought it was called a shed because it wasn't clean? [22:43] I need some wallabys and dingo's round my shed [22:43] Kilr, you can access the BBS more easily now. [22:44] oh .. but my shed was a nice one [22:44] I know why Brain. I don't have one tho. [22:44] theavatar: well we're having a hard rubbish collection soon if you want to drop some stuff off :) [22:44] no [22:44] There is more work that I want to do with it though. [22:44] can't be bothered. [22:44] theavatar: you know, any old bits like a SuperCPU, 8250 etc etc ;) [22:44] dump it over the neigbors fence would be easy [22:44] hahah [22:44] hehe [22:44] you are hillarious [22:44] I might have a version of ModemWars, but it will take some digging to find [22:44] why aren't the supercpu available anymore? [22:45] cyne: because Maurice is in hiding [22:45] Maurice won't make the dang things. [22:45] Brain you doing online web-based Modem Wars? [22:45] cyne - because their manufacturing rate is 0.00456 % completion per annum [22:45] I've been on the waiting list since last July. [22:45] theavatar, tricky to make? [22:45] cyne, who knows. Maurice seems to be unable to produce anything, not to mention something complicated like a SCPU [22:45] cyne: no, not tricky, you just have to want to build them [22:45] Didn't Maurice once bang out an SCPU live at an expo...? [22:45] hmm well was he the one that made all the other ones? [22:45] It took him a whole Expo day to make one a few years back [22:46] OutlawTom, I am [22:46] I bet someone comes up with an FPGA-based CPU booster within a year or two. [22:46] how many have been made? [22:46] Six, I sure hope so. [22:46] sounds like he could make a good living from making them, i wonder why he stopped [22:46] well... [22:46] brain: Someone should do Habitat and Club Caribe server. People would go crazy for that. [22:46] We could all meet in Habitat instead of here to chat. [22:46] cyne: it's not that good a living, he has a full-time job... [22:47] * Murrlin :| [22:47] well how much do they cost? times that by 5 and that's how much you make per week [22:47] cyne: well we believe he has stopped making them because he is too busy with other aspects of his life and is unwilling to accept outside help, and many offers ( and suggestions ) have been made [22:47] Mike & I would have taken over the business [22:47] but logistically impossible [22:47] cyne: there's not that many potential sales... [22:47] I did finally get my JiffyDOS from him. [22:47] theavatar: in a heartbeat, and I know people who could do the PCBs and component supply!!!!!!!!!!! [22:48] well TMR{C0S}, at least he could have passed it on to others, other people are really keen on that stuff [22:48] Does Maurice even own it enough to pass it on...? [22:48] OutlawTom: I've writting about doing a Q-Link revival on the newgroups but no one was seriously interested in doing it (except Brain) [22:48] it would be really interesting to see what the sales would be [22:48] tmr, My understanding is that Maurice only has the rights to produce the stuff, he doesn't literally "own" it. [22:48] cyne: the problem is he cant pass it on, CMD have given him the right to produce the items under license [22:48] theavatar: what were they when CMD were selling? [22:48] how about the qlink that was [22:48] TMR{C0S}, if he was really done with it he could put the circuit diagrams on the web [22:48] All of Q-Link?! Could we just do Habitat or caribe? [22:48] MikeC, and I've been working on that idea. [22:49] how about the qlink that was 'promised' and not the watered down result? [22:49] Habitat [22:49] cyne: no, he doesn't own the rights to do that. CMD still own it. [22:49] TMR{C0S} - I wish I knew ... [22:49] brain: Did you manage to "decode" the Q-Link client disk and protocols? [22:49] TMR{C0S}, why do they own it? it was never an official product [22:49] Partially. [22:49] I need help... [22:49] cyne: it was a CMD product, they've licenced it in part to Maurice but he doesn't own the designs. [22:50] * MikeHat (~MikeHat@acty5192.dialup.dandy.net) has joined #c64friends [22:50] Ah, the protocols. What kind of help do you need. [22:50] I didnt like that I could SEE the graphics of the board games on the dang qlink disk but I couldnt PLAY the games =( [22:50] TMR{C0S}, oh i see... [22:50] theavatar: well if we can believe all the folk in here and in comp.sys.cbm i think there would be enough to justify a small run of SuperCPU, CMD HD and Ramlink boards [22:50] yes [22:51] * TMR{C0S} guesses Maurice is covering his arse by not accepting outside help, anyone know if he could get into poo for passing around the design? [22:51] But I often wonder if people would put their money where their mouth is [22:51] * Whammo (Whammo@adsl-64-142-43-43.sonic.net) has joined #c64friends [22:51] Howdy Whammo [22:51] Hello Whammo [22:51] TMR, I'd say that's a possibility [22:51] a poosibility [22:51] Who much were the SuperCPU's when available? [22:51] How [22:51] TMR: He could ask for outside help by hiring people to assemble the product, there is nothing wrong with that [22:51] Hey guys, What'd i miss? [22:52] Caricon- Around $250-$300. [22:52] MikeP: if they're not local, that's going to add to the production costs surely...? [22:52] And what benifits does it really do? [22:52] Pretty expensive. [22:52] On eBay, used SuperCPU easily fetches almost brand-new prices. :( [22:52] theavatar: true, and in that case ask for partial (non refundable) payment [22:52] OutlawTom: Speaking of Habitat...I've thought about creating a smaller version in Flash. [22:52] mikec: intriguing idea [22:52] * Murrlin would love to be able to use Flash Maker but it's expensive [22:53] Isn't Habbo Hotel sort of like Habitat in Flash...? [22:53] tmr: He has a local Commodore user group he ask for help from, and I bet he has a local college with students eager to earn a bit of extra money for some assembly work [22:53] Caricon- Well, the main benefit is to speed up your CBM computer. But, it does introduce a 16-bit CPU and a 16-bit addressing space. Only a handful of programs have taken advantage. [22:53] TMR: what's the URL? [22:53] http://web.archive.org/web/20010205004300/cmdweb.com/cbm/index.htm [22:53] that is CMD's website in 2001 [22:53] MikeP, I just don't think he wants anyone sticking their fingers in what he sees as his pie. [22:53] www.habbohotel.com [22:53] Interesting MikeC. But real C64 hardware would be better IMHO. I say anything 2D MUST be done on C64, no ifs ands or buts. :) [22:54] must....smoke....ciggie....brb [22:54] I do have the 3rd or 4th SuperCPU 128 to roll off CMD's 'assembly line', though. An early adopter, I am. :) [22:54] alan: who knows, but the point is there are ways to get the stuff made if only he would open his eyes to it [22:54] OutlawTom: It's just too much work to do a C-64 version. Doing it in Flash would be a lot easier. [22:55] If one of the emulators had SCPU support i'd have a play, but i'm getting old and the idea of native development is... painful these days. =-) [22:55] TMR: It looks like it's done with Shockwave (Macromedia Director) and not Flash. Pretty interesting, though. [22:55] Well, I don't know but it be nice to see it done on a Commodore 8 bit. [22:56] * TMR{C0S} thought the likkle Habbo people were cute... [22:56] If someone could help decode the QLink disk, I'd be set to provide a solution [22:56] tmr: he even has non techy things people could help with, like binding the manuals, post office runs, packaging etc, all things that give him more time for the more technical side of things [22:56] mikec, can you explain the difference? between shockwave and flash [22:56] MikeP: i'm going with the finger-in-pie option then... [22:56] Though - it may be within logical scope that we could be seeing that done on new Commodore PCs (if or when they get to doing that) [22:57] Murrlin: Shockwave is authored using Director. Flash is authored in Flash. Two different applications. Director was original designed to create CD-ROM, etc. Flash was desgined specifically for the web. If you go to macromedia.com, you can see the difference. [22:57] I wonder if the Habitat/Club Caribe code and server software exists somewhere? [22:57] TMR: yeah, again, not sure.. If thats true then soon enough there won't be anyone left that wants to buy his pie ! [22:57] * Sentient (mhwfpnoqhv@AC808480.ipt.aol.com) has joined #c64friends [22:58] Howdy Sentient [22:58] I would have to look at the Q-Link disk pretty closely. [22:58] greetings! [22:58] MikeC: Someone made a Maniac Mansion game with Michael Jackson in flash. It was pretty decent actually, but I didn't get far. [22:58] Where are Jeri and Robert today ??? [22:58] Yeah... i suspect some of the people whining on c.s.cbm wouldn't anyway - just want a reason to whine. [22:58] AmiWest [22:58] .swf is shockwave, I'm sure [22:58] is where Robert and I believe Jeri and Jens [22:58] OutlawTom: From what I understand, the code exists and has been upgraded. I think Fujitsu owns the rights to Habitat/Club Caribe. [22:58] Not sure where Jeri is. [22:59] tmr: possibly, although i thought by now that the only people complaining are those of us hardcore enough to still want the gear, and as time marches on there will be less of us around [22:59] * d (trilluser@207-254-27-175.amerion.net) has joined #c64friends [22:59] I thought Lucasfilm owned the rights? [22:59] Upgraded by whom? [22:59] Howdy d [22:59] OutlawTom: Found it! http://www.vzones.com/about.htm [22:59] flash player for c64 :) [22:59] * d is now known as Destine [22:59] i'm about to play last ninja on my c64 (for the first time with intent to clear it), wish me luck! [22:59] hi Destine [22:59] back finally [23:00] * TMR{C0S} had a vague interest in getting one but that died out about a year after CMD released it and i realised the price wasn't going down... =-) [23:00] See you in a month Sentient [23:00] tmr: what cmd item ?? [23:01] SuperCPU. [23:01] ah [23:01] Heheh [23:01] That reminds me; Still need to undertake Might & Magic II on VICE soon! [23:01] I got one .. [23:01] after thinking about it .. [23:01] brain: BTW, I'd love to help out but I'm not a programmer so decompiling/decoding Q-Link's code is out of my scope. [23:01] Sentient, good luck! :) [23:01] at 10% the price! [23:01] woo hoo [23:01] theavatar: grrr @ the avatar for getting one so cheap its criminal!!!!!!!!! [23:01] i run pretty much vanilla systems, just an Action Replay 6 in the back of each machine. [23:01] MikeP's a bit shitty [23:01] Not VICE Eyeth! go with real C64. Its the only proper way. [23:01] Dang! Lucky guy. [23:01] i have a c64 but i have no tape/disk so i need to hook to my pc, what is the best cable for 10m length? i heard there is x, xe and all these other ones [23:01] eyeth, a c64 version? [23:01] * MikeP says its CRIMINAL I TELL YAS!!!!! ;) [23:01] I've forgotten about this [23:02] by the way hows the sinbad game by cinemaware? [23:02] 'night, all. [23:02] * JLawless (~jimbo@dialup-4.228.198.19.Dial1.Denver1.Level3.net) Quit [23:02] Murrlin- c64 version of what? Might & Magic II was released for the C64. [23:02] Hold on for Sinbad, Nostalgia are doing a new crack with loads of drive support i think... [23:03] I'd like to 'crack' Might & Magic series for CMD support, though. [23:03] * MikeHat (~MikeHat@acty5192.dialup.dandy.net) Quit [23:03] well... [23:03] Someone should crack the Darkside/Total Eclipse/Castle Master series for SuperCPU support. [23:03] Driller [23:03] i might actually take OutlawTom's specialist advice and go and clean the shed [23:03] did anyone ever play the castles of dr creep? [23:03] Are they Freescape games? [23:03] Yes. [23:04] Eyeth: Yup, the lot of 'em. [23:04] cyne: I did! [23:04] I was only mostly aware of Genesis, PC, and umm Apple versions [23:04] And there's an editor too I think with more amateur games. [23:04] MikeC, that game was so good! [23:04] I thought they were already fixed for the SuperCPU. [23:04] Eyeth: so did i, actually... [23:04] * Destine (trilluser@207-254-27-175.amerion.net) Quit (Quit: Leaving) [23:04] Really?! [23:04] MikeC, especially playing with a friend, the teamwork [23:04] cyne: one of the first games I've ever played on the C-64. [23:04] theavatar: did i tell you that I found the order page for the IDE64 interface and its add ons? ( remember the fun we had looking for the link on his website? ) [23:04] Didn't someone do Rescue on Fractalus and a few more as well...? [23:04] yes [23:04] * MatrixMan (~bryan@h00095b0f80c3.ne.client2.attbi.com) has joined #c64friends [23:04] MikeC, but it has a speedloader so it won't work on 64hdd :( [23:05] I saw it as a post in the email list [23:05] Is there a list of SuperCPU hacked games? [23:05] I wonder what RoF would look like with real 3d fractal landscapes [23:05] probably like Descent 3d [23:05] I have to save my bucks at the moment [23:05] theavatar: ahhh, couldnt remember if i did that or not [23:05] OutlawTom- I'll try to find it on the Wayback Machine(tm). [23:05] spent way too much money on my lounge room [23:05] * TMR{C0S} has a thunk - didn't Steve Judd have a list? [23:05] cyne: I guess the fastload screws it up. [23:06] 64HDD has issues with flastloaders [23:06] I'm out of here... zoink! [23:06] theavatar: well there is a "free" ide project thats planned so you might not have to spend anywhere near that much [23:06] OutlawTom- Give this URL a try: http://web.archive.org/web/20020603154408/http://www.privat.kkf.net:80/~milo.mundt/games.htm [23:06] * theavatar (~anthony@ppp147-170.lns1.mel2.internode.on.net) Quit (Quit: ** shedbound - going to clean **) [23:06] Ah... had some, but not many and no Freescape titles... [23:06] http://www.ffd2.com/fridge/scpu/ <-- has got Rescue On Fractalus though. [23:07] cyne: actually I be it was an Apple II conversion. The title screen looks like it. [23:07] Oooh. Didn't know Last Ninja III was adapted for the SuperCPU. [23:07] I'm getting a lot of good links here tonight. [23:07] Yep, RoF is done for it. [23:08] Alan: hopefully, they won't suffer from a slash-dot effect. [23:08] * MikeP is going to microwave some lunch [23:08] * MikeP is now known as MikePaWay [23:09] Interesting Castle Master did not require altering to work with SuperCPU! [23:09] I wonder why not. [23:09] That's one of the reasons i'm not worried about the SCPU myself - apart from some modded stuff and one game not finished yet, not a lot of games support... and i play games. =-) [23:09] TMR{C0S}- Don't worry; The Metal Dust game will bring you back into the evil fold of the SuperCPU-dom. :) [23:10] Nah, i'm waiting for Enforcer 2 and Turrican 3 instead. =-) [23:10] * Jeri (~Jeri@204.185.82.9) has joined #c64friends [23:10] hi Jeri [23:10] Actually, I was playing Starguilder yesterday with WinVICE running it warp mode. It was amazing! [23:10] Hello Jeri [23:10] Hi Jeri [23:10] Who's doing Enforcer 2? [23:10] Hey jeri [23:10] * Murrlin offers Jeri cheesenips [23:10] Hello, Jeri. [23:10] Howdy. [23:10] Enforcer 2 is Protovision, i forget who is doing the coding. [23:10] No one offered me cheesenips when I signed on. [23:10] hi jerri [23:11] according to retro gamer, T3 was cancelled [23:11] Hello Jeri - what do you think of the http://www.cbmgateway.com site looks [23:11] oo er [23:11] * Murrlin sets out a bowl of cheesenips for Alan [23:11] Jeri- How was K-Fest? Enjoying hobnobbing with the Apple II crowd? [23:11] No, the Protovision T3 was cancelled - AEG/Smash was doing his own. [23:11] Haha. Thanks Murrlin [23:11] I'm at KFest. It's really fun! [23:12] Last update from AEG a few nights back was that everything up to world 4 was done, world 5 was started and they're just waiting on the music after that. [23:12] Whoa- Even Retro Gamer is now reporting on Commodore gaming news? [23:12] hi jeri [23:12] Caricon is KFest the live feed we're seeing? [23:12] Are you at the Amiwest show ???? [23:12] Hi Jeri [23:12] Eyeth: Retro Gamer 5 reviewed my game Reaxion for it's Cronosoft tape release. Shaun Bebbington's staff there now. [23:12] Cool. I'd better not say anything bad about the Apple for tonight. :) Let the 8-bit wars die in the past. [23:12] I couldn't get a flight to Amiwest in time. [23:12] Isn't Jens at the AmiWEST show [23:12] Jeri is there a live cam and can you go up to it and wave? [23:13] lol [23:13] TMR{C0S}- Cool. And I couldn't believe it would come out on tape! :) [23:13] I like the Apple IIs a lot now. Back in "the day" they were just too damn expensive for me. [23:13] where is this webcam? [23:13] Eyeth: there's tape and disk versions. [23:13] Well, the tape version shouldn't even be considered in the first place. :) [23:13] alan: and how inexpensive are they now? [23:14] * MikePaWay apples suck [23:14] I'm with Mike [23:14] The tape version was originally going to be the only one; we were tape-based over here, the idea behind Cronosoft is to relive that experience. [23:14] Alan: Do you want an Apple IIc? [23:14] sorry that was just my immature commodore side comming through !! [23:14] hehehehe [23:14] I got rid of my 5-6 Datasettes years ago. :) [23:14] I own a bunch too so I have some experience. [23:14] Murrlin, well, I literally found a complete Apple II system lying alongside the road about a year ago. [23:14] NO SHIT? [23:14] dayam. [23:14] How's that for cheap? [23:14] TMR{C0S}- Cool. Is there a in-game tape loading screen? :) [23:14] Gotta go. I just wanted to say Hi. [23:14] Oh, ok Jeri. Jens on his own. [23:14] bye jeri [23:14] later Jeri/ [23:14] Wave at the cams Jeri! :) [23:14] Bye Jeri [23:14] Enjoy KFest, jeri. [23:14] bye [23:15] bye jeri [23:15] bye [23:15] Enjoy the show Jeri [23:15] Eyeth: yup, drawn specially for the Cronosoft release - disk version has it and the completion tune from the original Reaxion whilst it loads. [23:15] * Jeri (~Jeri@204.185.82.9) has left #c64friends [23:15] well, if it didnt have full disk edit tools and 3 kinds of coding environments, I wouldve found where it came from and set it on fire on their porch =p [23:15] where is this webcam? [23:15] * MikePaWay wonders if Apples ever get worms? [23:15] hehe [23:15] let me see... [23:15] Hmmm....... its possible. [23:16] Murrlin, when my kids were young, they really liked some of the Apple educational software. [23:16] Here: http://linux.tc3net.com/tekmage/ugn/ [23:16] Well, at least ChronoSoft prices their releases sensibly. There was a MW Triology SE being offered for a sum of $40 Euro and I found it a bit tad too expensive. :( [23:16] ta [23:16] has anyone here played protovision's ice guys? [23:16] * RogerWilc (~jsteve@dsl092-213-200.atl1.dsl.speakeasy.net) has joined #c64friends [23:16] MW Trilogy had loads of extra stuff in the box. [23:16] Sentient: yeah, s'a good laugh, especially in two player mode. [23:16] good game? [23:17] alan: the demo disk's gopher game was cute [23:17] and umm umm [23:17] Oregon Trail rules [23:17] Well, I've got the MW4 SE from the same guy, but I'm not too keen in forking over another $$$ for a MW Triology SE. Maybe later. [23:17] I remember that one. Oregon trails was good too. [23:17] I first saw Ultima 3 on an apple [23:17] as well as karateka [23:18] That reminds me....is there a good source to download the old Commodore Educational software? You know, Lemonade Stand and all that? [23:18] I gave up after getting hopelessly lost on u3 [23:18] tmr: do u know if protovision has come out with a ntsc version of ice guys? [23:18] Doesn't Gamebase have the educational titles...? [23:18] until I got books and the c64 version [23:18] The C64 Karateka is good too. [23:18] Sentient: not sure, the cracks on the web are fixed though. [23:18] then it was kickin! [23:18] alan, c64 karateka had music! and it was then I felt what the game was about [23:18] Murrlin: For awhile, you could only get Wizardry on the Apple II's. [23:19] * MatrixMan (~bryan@h00095b0f80c3.ne.client2.attbi.com) Quit (Quit: Leaving) [23:19] I've been enjoying Wizardry a lot lately. Proving Ground of the Mad Overlord. What a title! [23:19] Alan: Ever play Capt. Goodnight? My personal favorite Apple II game. [23:19] At the CCCC table in the LUCKI EXPO, Wizardry I was being offered for sale at $5. I kinda balked as I looked at the cheesy graphics/screenshots in the back. [23:20] MikeC, that one's not ringing a bell. [23:20] and you still can't get wizardry for the c64 [23:20] Eyeth, I bought it! [23:20] Alan, hmmm i think i've played wizardry, or perhaps it was called 'druid' or something like that [23:20] Wizardry I for the c64 looked like a straight adaption of the Apple version. [23:20] Eyeth, it is, as far as I can tell. [23:20] Alan- Cool. What is one man's balk is an another man's guilty pleasure. :) [23:20] Alan: Check it out (unfortunately, in french but has screenshots): http://www.chez.com/apple1/Apple2cDskArchive/archive/Action/Action.htm [23:21] Is the 64 version of Wizardry I really good? [23:21] Eyeth, right! Thanks for not buying it! I picked up the other Wizardry game they had there too. I also got a boxed Telengard with a big poster inside. [23:21] I'd like to get an image of the bugged App2 wizardry, one where you can get 18th level priests [23:21] Murrlin: It was only available on the PC and Apple II. [23:21] mike: really????? [23:21] Eyeth, it's just like the Apple one, except slower thanks to the crappy disk drives. [23:21] Oh ok. [23:22] Ha! Conan is an Apple II port if I've ever seen one. [23:22] Murrlin: At leas the first few versions. [23:22] The C64 ported everything over perfectly. [23:22] Eyeth, Wizardry will take advantage of an REU to speed things up somewhat though. [23:22] Speccy games, NES games, Apple II games, Atari 800 games. [23:22] Really? I thought Wizardry I was released before the REU came out. [23:22] Speccy? Nah, C64 sucks at running ported Speccy code... too slow. [23:22] What kind of Multiplayer Online game does C= users like to play or see for a Commodore. [23:22] If you mean, Wizardry can run fine from a RAMDOS disk... [23:23] Ok, maybe what kind of C= game would people like to see in an online multiplayer version for Commodore. [23:23] do you guys know where i can get the joystick port expander for the 64? and with which games can i use it with? [23:24] * Caricon (~Saraba@user254.paulding.oh.dtnspeed.net) Quit (Quit: Whats on this next channel??? ) [23:24] Eyeth, that's what I thought too, but sure enough it'll load part of the game into the REU if you plug it in. [23:24] Cool. [23:24] Murrlin: Wizardary I to V was available for the Apple II but not all of them made it to the C-64. [23:24] I thought that Infocom games also took advantage of the REU, right? [23:24] hmm [23:24] Archon [23:24] could c= ever have an mmorpg? [23:24] sure [23:24] Murrlin, sure. They're called "MUD"s [23:24] Eyeth, I haven't noticed that on any of the infocom games I've tried. [23:25] o [23:25] Sure - just need a server. [23:25] semigraphical, perhaps? [23:25] We had modem wars. [23:25] speaking of [23:25] I noticed it on a couple infocom games, especially in 128 mode [23:25] Actually for a Commodore - we can have full graphics. [23:25] * RaYzor (The_Edge@rrcs-nys-24-24-29-27.biz.rr.com) Quit (Quit: Now you see that evil will always triumph, because good is dumb) [23:25] again, does anyone have modemwars? [23:25] brain, I've been looking [23:25] No, not me. [23:25] I think on a disk I had somewhere. [23:26] I thought I did? [23:26] Which infocom games work on the 128? [23:26] I wasn't aware of that [23:26] I have to look through the hundreds of disks. [23:26] What were the "great" C-128 mode games? [23:26] Nord & Bert was an Infocom 128 game. [23:26] Trinity was C128 specific. [23:26] I'm trying to get modemwars to work with tcpser [23:26] ultima 5! [23:26] KikStart 128! :) [23:26] brain: ftp://arnold.c64.org/pub/games/m/ [23:26] This kind of interface should be doable for the C64... [23:26] I still like Burgerwhop 128, though. [23:26] In fact a Commodore MMORPG would use FAR less bandwidth than the typical PC. [23:26] that version does not appear to work [23:26] http://www.xtimports.com/graphics/wharf.jpg [23:27] ...all I ever played on the C-128 was the Last V-8. [23:27] Beurocracy is for c128 [23:27] Douglas Adams [23:27] Kikstart 128 was crammed into the C64 as well... [23:27] Well I'm outta here. G'night folks. [23:28] V8 hasn't been done, but there's not enough room for the extra level. [23:28] Once brain gets modemwars working - we could literally go as far as ONLINE "Battleship". :-) [23:28] If not more than that. [23:28] I am looking over such games to play and see. [23:28] Even fewer demos have been released for the c128 than games... [23:28] Reach for the Stars would make a good online multiplayer game for the C64 [23:28] I remember playing battleship on qlink [23:28] Risen from Oblivion was a good example. [23:29] "Silent Service ONLINE" - :-) [23:29] Not many SCPU demos either... =-) [23:29] Eyeth: Yep, seen that demo. Too bad because the C-128 could have been a great gaming platform. [23:29] * OutlawTom (~bbagnall@wnpgmb09dc1-77-208.dynamic.mts.net) Quit [23:29] MikeC- Yeah! [23:29] ANY Turn based game would do online fairly easily. [23:30] Uridium Plus, Paradroid Turbo / Challenge / Heavy Metal, Morpheus and Alleykat support 2MHz from C64 mode too. [23:30] Even modified to deal with multiplayers at a given time. [23:30] tmr, there's a version of Elite that uses 2mhz mode too, I believe. [23:30] Alan: yeah, but that lot did it "out of the box". [23:31] tmr, true. [23:31] All it takes is a little more logic for all the players. [23:31] I'd love to see Driller/SSO on the pc [23:32] Hey, who here has PC vs. Mac's? [23:32] they don't make 'em like Space Taxi no more [23:32] For a game like "Silent Service" - you just have to keep track of X,Y coordinates of ships. [23:32] PC for me. [23:32] PC vs Macs? [23:32] ...do you have a PC or a Mac or both? [23:32] Oh [23:32] In fact it be fun for a new game based on the genre - just for that. [23:33] I have PCs running various Windows versions and SuSE Linux [23:33] Ship coordinates and ship specifications. [23:33] MikeC, I have an SE/30 too. [23:33] has anyone seen any game remotely like Space Taxi anytime after that? [23:33] I used to have an SE/30. I want to get another one [23:33] Alan: soon to be a Macquarium? [23:33] I have a 64... :-) [23:33] you have more than one :) [23:33] My PC has Win98/2000/SuSE Linux v9.1. Yes, the bootmanager gets a lot of work on that one! :) [23:34] MikeC, Probably. It used to work and I had big plans for it, then it bit the dust on me [23:34] Yes, I do... [23:34] It's interesting to see what people's [23:34] I love to make games for the C1 - mostly Multiplayer Online type games. [23:34] upgrade paths were. [23:34] I want and SE/30 with 128mb and an ethernet card. A Radius video card would be nice too. [23:34] I'd like to get an iMac, but they still cost $$$, though. [23:34] Radius ????????????? [23:34] Eyeth, still running SuSE 8.2 here [23:34] Wild*, I think that's what it's called [23:34] I thought they were Radeon [23:35] there was an SE/30 on ebay that had a video card for dual monitor usage [23:35] Are you taking ATI brand. [23:35] no, I'm talking Macintosh [23:35] SE/30 [23:35] antique [23:35] Ah - ok. [23:35] Radius made graphic cards and monitors for the Mac. Radius Rocket! [23:35] One of the cooler Mac's was definitely the Cube. Too bad it was too hip for its time. :) [23:36] Mac's equivelent to Radeon. :-) [23:36] Wildstar: no. [23:36] Right, i've lightly toasted my brain and it's half four here... time for beddy-byes. =-) [23:36] I remember the first time I saw a Mac. I thought "What a stupid idea. This thing will be the biggest flop of all time." [23:36] Later, TMR{C0S} [23:36] niters TMR{C0S} [23:36] * TMR{C0S} waves - 'night, all. =-) [23:36] Alan: You don't play the stockmarket do you? ;) [23:36] byr tmr{cos} [23:36] * TMR{C0S} (~tmr@spc2-leed5-5-0-cust79.seac.broadband.ntl.com) Quit (Quit: www.cosine.org.uk / www.oldschool-gaming.com) [23:36] MikeC, No, thank goodness. [23:37] I remember distinctly saying that the mouse was the dumbest thing ever attached to a computer. [23:37] Ah - ok [23:37] Eyeth, I like the Mac cube. I was wondering the other day if it would be possible to stuff one into a Mac Plus case [23:37] Heh. On that tragic note, Apple still sticks with the one-button mouse. :( [23:37] Alan: the year is 1975 and some kids named Bill offers you shares in his start up for next to nothing but you decline. ;) [23:37] MikeC, yeah, get away from me punk.... [23:38] Alan: you're response? Software for PC's? It'll never fly. ;) [23:38] The Mac operating system does recognize the two button mouse [23:38] MikeC- Actually, Commodore 'invested' in a small startup headed by some kids like Bill & Paul. :) But, they squandered it all away. [23:38] Eyeth: That didn't have anything to do with Commodore BASIC? [23:38] also the scroll wheel [23:39] MikeC- Yeah. [23:39] Eyeth: Way to go, Commodore! ;) [23:39] scrollwheels suxor [23:39] I don't know if this was true; At time of Commodore's bankruptcy, they held *half* of AOL's stock. [23:39] Dang! [23:39] beh I love scrollies [23:39] Hey, Commodore produced PCs with MS-DOS. [23:39] beh, I don't :) [23:39] MikeC, right. I always like Microsoft, though I never dreamed they'd be as huge as they are now. [23:39] Hiraghm: Why does it suck? Personally, I think it's great! [23:40] Mike, I never use it to scroll and it interferes with my middle-button clicking [23:40] hmm [23:40] Hiraghm: what computer/os are you using? [23:40] Well, it's late. Gotta sign off. Later, all! [23:40] I was the only ***hole in the ACUG to grab the Microsoft Multiplan for C64. [23:40] L8R Eyeth [23:40] bye eyeth [23:40] Windows 95, Windows 98, Windows NT and Windows 2000. But the version that this is significant for is Win2K [23:40] * Eyeth (~eyethian@fl-nked-ubr2-c6c-223.miamfl.adelphia.net) has left #c64friends [23:41] Oh, and SuSE Linux [23:41] I guess I can't really say there's 'only pcs and macs' left because of all the ipods and psions and ipaqs and tis and hps, as far as any kind of reasaonable computing device standards go [23:41] I remember something about Microsoft Multiplan being sold by Epyx. [23:41] I do miss the wide variety [23:41] Actually Microsoft Multiplan was sold by HESWARE [23:41] or was HESWare. [23:41] Hiraghm: Hmmm...I've never had a problem with the scroll wheel and the middle button action. [23:42] My linux box has VMWare, so I have all the OS types on one box [23:42] I miss my Psion 3a [23:42] :( [23:42] Ephyx might have picked up on that. [23:42] brain, plz elaborate for those of us unfamiliar with VMWare [23:42] (forgive spelling) [23:42] Wasn't HES seemed to disappear by 1984/85 [23:42] Didn't... [23:43] Well - I don't recall. [23:43] Is the Arnold connection available for sale???? [23:43] Mine was definite HESWare. [23:43] HES has some great VIC-20 software but when the C-64 game out, they just disappeared. [23:43] connection = collection [23:43] * MikePaWay is now known as MikeP [23:43] HESWare actually wrote the port. [23:43] Someone's selling a bunch of Leroy's Cheatsheets on ebay [23:43] Microsoft had an original source. [23:44] MikeP, I've wondered about that too. The Arnold collection, that is. [23:44] VMWare is an application that creates a virtual PC on your PC [23:44] brain, oh. [23:44] HESWare ported it under some deal with Microsoft. [23:44] doesn't it slowthe PC down somewhat? [23:44] alan: yeah it'd be great to have it on cd [23:44] Not much, they do some tricks to let it run at almost PC speeds [23:44] or dvd [23:44] That was because HES had the C= people. [23:45] programmers who knew Commodore. [23:45] MikeP, I agree. There were some links to buy it at one time, but it seems like it was all from Europe... [23:45] We still have to remember Microsoft wasn't all that big yet. [23:45] * Sentient (mhwfpnoqhv@AC808480.ipt.aol.com) Quit (Read error: Connection reset by peer) [23:45] I want a NIB 1080 monitor, now that I think about it [23:45] Their logo looked even different. [23:45] alan: yeah i just found the link [23:46] Wildstar: i think you're mistaken: http://www.atarimagazines.com/creative/v10n4/214_Commodores_port.php [23:46] According to this, HES only marketed Multiplan not developed it. [23:47] alan: there is someone handling US and Non-Euro distribution. http://bbs.oasiscomm.net/arnold.html [23:47] Thanks, MikeP! [23:47] Actually HESWare developed it. (The documents kind of gone deeper in that and hinted more). [23:48] HESWare had actual background with Commodore where Microsoft didn't really. [23:49] Wildstar: sorry but you're wrong. To quote, "HesWare, announced a marketing agreement with Microsoft, through which HES will market Microsoft's Multiplan for the C-64." [23:49] I keep seeing "NES" =D [23:50] MikeP, Wow, only 5.50 for the Arnold CD. That's pretty darn cheap. [23:51] By 1985, Epyx took over marketing Microsoft Multiplan. [23:51] is it me, or are we missing the creativity and imagination that the Vic-20 and C-64 used to give? [23:51] It's not you [23:51] Hiraghm: It's just you. [23:51] * Caricon (~Saraba@user254.paulding.oh.dtnspeed.net) has joined #c64friends [23:51] I'm not missing it. I have a C128 in the next room [23:51] Howdy Caricon [23:51] Hello. [23:51] mmm [23:51] Hi Caricon [23:52] alan: yeah, or us$7.50 for me [23:52] Well, want to hear the news from AmiWest? [23:52] Caricon: Yes! [23:52] sure [23:52] Amiga INC is gone. [23:52] MikeP, where are you located? [23:52] wow [23:52] Caricon:What? Amiga gone? [23:52] It was completly bought out by KMOS [23:52] alan: think i'll order it, seems good value and a darn site easier than messing with the net [23:52] alan: I'm in Australia [23:52] Caricon: I thought they just aquired the AmigaOS? [23:52] beh beh beh. [23:53] Nope. Just announced they bought it all. [23:53] I've stopped mourning Amiga [23:53] Caricon, so why would they buy it? [23:53] * MikeP stopped mourning amiga years ago [23:53] They own everything down to the websites. [23:53] MikeP, I'm going to get it too, I think. For those prices, I wouldn't think it was hardly worth the guys trouble to burn the disks. [23:53] sold all my Amiga stuff except service manuals and techtopics [23:54] Alan, I didn't mean missing as in longing for. I mean "missing" as in "lacking" [23:54] He's giving the same speech that McEwen gave about DE. A moble market. [23:54] MikeC - I'll have to look at the manual but I recall something in the actual book. [23:54] so no more Amiga Ones? [23:55] Hiraghm, ah, kind of like the difference between "scanning" and "skimming"... :) [23:55] He hasn't said anything about the AmigaOne yet. [23:55] lol. Not really Alan. I mean the creativity of ordinary people using their computers is missing [23:55] I'll confirm the info next week. [23:55] Hiraghm, I, of course, agree with you completely. [23:55] it could simply be because every moron with a buck has a computer, now... [23:55] That's mostly a product of Hyperion and Eyetech [23:55] Got to find the book+disks [23:56] Now he is talking about desktop [23:56] too many morons with computers =( [23:56] so what Amiga emulators would you recommend? [23:56] Caricon, ask him if there are no more Amiga Ones [23:56] Amiga Forever [23:56] I'm not there.. Just listening to the web cast. [23:56] is nifty [23:56] is UAE improved enough to be better emulation yet? [23:56] Hiraghm, I just feel more of a connection to my C= machines. I think it's because you really have to figure them out, you have to really work with them to get things to happen. [23:56] Hiraghm: To be fair, I'm still doing some interesting and creative stuff on my PC like DVD authoring, editing DV movies, etc. I think the creative stuff people do has just changed. [23:56] anybody ever use Amithlon? [23:57] Alan, exactly [23:57] Hiraghm, I like my PC, but it's a tool rather than something I really enjoy working with. [23:57] cyne: I use WinUAE and I'm, thrilled with the results. [23:57] alan: this is true =( [23:57] Plan on keeping the Amiga name. [23:58] ftp://oasiscomm.net/Gazette/1983/07jul/jul83-Alfabug.jpg [23:58] MikeC, is it still under development? [23:58] cyne: they seem to do updates at least once a month. [23:58] Who plans on keeping the Amiga Name [23:58] MikeC, I need to figure out how to get Videoscape, Modeller, and Lightwave transferred to my PC and working under UAE [23:58] MikeC: cool [23:59] the dongle for lightwave will be a problem :( [23:59] KMOS, they just bought Amiga Inc. [23:59] cyne: http://www.winuae.net/ [23:59] ok [23:59] ftp://oasiscomm.net/Gazette/1983/12dec/dec83-Blam!A.jpg [23:59] didn't winuae go bybye? [23:59] When my 286 became obsolete I threw it out, but yet I've lugged around my C= setup through every move over the past 20 years. [23:59] Hiraghm: If I recall correctly, Lightwave was a pain since it was tried to the Video Toaster. [23:59] Where's my T-shirt? [23:59] MikeC, i have the kickstart rom, workbench, and plenty of software but have been waiting for the emulators to get better Session Time: Sun Jul 25 00:00:00 2004 [00:00] Mike, yeah, but as of version 3.5 there's a standalone Lightwave [00:00] on the coupon issue. [00:00] but it takes a dongle [00:00] parallel port [00:00] http://www.amiga.com/corporate/150304-amigaos_sale.shtml says KMOS just got the OS [00:00] cyne: WinUAE is amazing. Case in point, I can take my old AMiga 4000's IDE hard drive, plug it into my PC and WinUAE boots it!!! [00:00] Consumer release of 4.0 by the end of the year. [00:00] MikeC, now that is impressive ;) [00:00] Screw AmigaDE [00:01] Hiraghm: You need something called Lightrave (RAVE) [00:01] They are looking at the coupon issue, and to see what they might do to help those people out a little. [00:01] MikeC, i haven't tried winuae for a couple of years, it must be a lot better now, might be time to try it again :) [00:01] mikec: wow! [00:01] I ought to pick up an Amiga sometime. What's a good model to start with? [00:01] cyne: Yeah, and that feature was running a few years ago. It's even better now. [00:01] Alan: depends on what you want to do with it? [00:01] Mike, hm.. actually I got that with the Lightwave (and a shitload of other programs). Never used it since the Lightwave worked on my A3K [00:01] Alan, 1200 [00:02] Possibly a 3000 [00:02] alan: I'd like to know this as well [00:02] my guesses are: 2000, 3000, 500 [00:02] I've never done anything with the Amiga. I knew some friends who had one, I saw the monkey-face bitmaps and the red/white ball bouncing around. That's about the limit of my experience. [00:02] Hiraghm: Yeah, a few years ago, I was using for a project on the PC. It was pretty good. I think version 6 or something at the time. THe problem with real Amiga's are the slow rendering compared to a PC. [00:03] Geezus, it's like vultures chewing on the corpse of Amiga [00:03] Oops. Gotta run for a few minutes, may be back in a few. [00:03] Hiraghm: http://www.lightwave3d.com/ [00:03] I LOVED my Amiga's! [00:03] I never got to love them =( [00:03] Mike, I've got Lightwave 7.5c on the same machine I have Amiga Forever on, so there's not a LOT of incentive to get the Amiga LW working there [00:03] however, I would like to use Videoscape and Modeller with Amiga Forever [00:04] is amiga forever an emulator? [00:04] I have Amiga Forever 6.0 running on my HP Laptop. [00:04] cyne, sort of. It's UAE packaged with some other things [00:04] Hiraghm: Personally, I use 3D Studio Max . I prefer the interface over Lightwave. Just my personal taste. [00:04] including software to do file transfers via serial cable [00:05] MikeC, I gave Max v2.5 a try awhile back. Got Lightwave cause it was cheaper, and now I prefer its workflow. [00:05] http://www.xtimports.com/gallery.html [00:06] well, that is over... hmmm..... [00:06] what's over? [00:06] the speech. [00:06] Hiraghm: I was using Max 2.5 but have moved along with it until v6. Lightwave is great but I prefer 3D Max. The last version of LW I used was 7. [00:06] caricon: was there any mention of manufacturing a new amiga ? [00:07] not really. [00:07] nothing beyond the AmigaOne. [00:07] ok [00:07] MikeC, I got 7 and upgraded to 7.5c. Can't afford to upgrade to 8 yet. :( [00:07] He was talking more about a moble market [00:07] * Alan (~dfsdfsdfd@user-33qt82l.dialup.mindspring.com) Quit (Ping timeout: 245 seconds) [00:07] Alan left [00:07] * RogerWilc (~jsteve@dsl092-213-200.atl1.dsl.speakeasy.net) Quit (Quit: BitchX: the original point-and-click interface.) [00:08] Nice Hiraghm [00:09] There is an interview with Garry Hare tomorrow, which will probably be a lot better with answering questions about the future of Amiga. [00:09] a moog song producer with a C64? ... http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&category=74945&item=5111403808&rd=1 [00:09] Hiraghm: Yep, both LW and 3DS Max are just too expensive to keep up with. [00:09] Thanks, Wild* [00:09] MikeC, I'm trying to learn Maya with MayaPLE, but I don't have the time to devote to it [00:09] I consider the pics quite interesting. [00:09] I'd love to see someone do a demo on the c64 with Weebl and Bob onnit [00:10] Hiraghm: I use to do a lot of 3D stuff but no so much anymore. I haven't even looked at Maya or anything else. [00:10] Wild* howso? [00:10] hiraghm: those things seem to be up for auction all the time [00:11] MikeC, about 3 years ago I decided I wanted to get into it if I could. I'm still trying :) [00:11] Hiraghm: here's some of the stuff I was doing: http://www.paradime.com/visual.html [00:12] Hiraghm: the top animation was 3D Max, the bottom was LW. [00:13] MikeC, cool anims [00:13] heehee. I like the bottom one better. :) [00:13] Hiraghm: If I told you what the bottom anim cost the client, you would choke! [00:13] The images look great. [00:14] MikeC, I probably would [00:14] Hiraghm: FEA + animation doesn't come cheap. ;) [00:15] MikeC: how do you advertise for freelance? [00:15] Smilertoo: I had a client that was an engineering company and they offered me this contract. It was a fluke. [00:16] * Jok (m00h@dhcp-103-181.hhkol.dk) Quit (Read error: Connection reset by peer) [00:16] MikeC, yeah, I was wondering how you combined the two, the FEA calculations and LW [00:16] feeding values into a gradient? [00:17] hey, this might interest somebody [00:17] * Hiraghm pokes brain [00:17] http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&category=1247&item=5111356647&rd=1 [00:17] Hiraghm: It took months. At the time, we were using Pentium II-400's. The background of the lower anim was shot on location in Montana! We flew from Toronto to Montana! [00:17] holy pooh [00:17] must be nice to have money to burn [00:17] Hiraghm: Yeah, lawyers and engineers. [00:17] yup [00:18] MikeC, I see you do web site design... [00:18] Hiraghm, looking [00:18] Brain: more along the lines of helping people design sites that are effective. [00:19] MikeC, heh. I should have consulted you before designing mine :) [00:19] Hehe, I already hvae Centipede 128 [00:19] Hiraghm: actually, a lot of clients are "redesigns." It's never to late. ;) [00:19] MikeC, well, can you email me with rates. I need a site developed. [00:19] brain: sure. [00:19] brain, well I didn't know that :( [00:20] Gaelyn is selling it. [00:20] who's Gaelyn? [00:20] Gaelyn Gasson [00:20] TIFCU fame [00:20] Homestead. [00:20] the QWKRR dude's wifey [00:20] how much did you charge for the top anim? [00:20] nope, still clueless :( [00:21] * Alan (~dfsdfsdfd@user-33qt845.dialup.mindspring.com) has joined #c64friends [00:21] Alan is back [00:21] (stop talking about him) [00:21] :) [00:21] Alan ^H^H^H^ [00:21] Yeah...I'm sure the anticipation has been unbearable.... [00:22] Smilertoo: The top anim is just part of a series of several anims. Don't remember the exact details. That was a few years ago. In the $10,000's. [00:22] lol [00:22] wtf? [00:22] * Hiraghm spews Coca cola all over the wall in front of him [00:22] Like I said, it just wasn't one. It was part of a much larger project. [00:23] im really going to have to cough up for XSI and try some freelance [00:23] Oh, if I told you what the bottom one cost.... [00:23] smilertoo, why XSI? [00:23] its the 3d app i like the most [00:23] what i used in class [00:24] I was working on texturing a dragon I've been working on, today... after about 3 hours, I got up to flip the ceiling fan off, and turned off all my computers [00:24] Smilertoo: you need to team up with an engineering firm. That's the best way to get that sort of business / client. [00:24] I was slightly pist. [00:24] How did the dragon react> [00:24] Hiraghm: I hate modelling. [00:25] Alan, he went "poof" all over me [00:25] ha [00:25] MikeC, I like modelling better than texturing. [00:25] i like modelling and lighting [00:25] There's nothing worse than getting dragon poof all over you [00:25] Smilertoo: Great...you're hired! ;) [00:26] if you ever need help tp hit a deadline let me know [00:26] * Hiraghm laughs [00:26] to hit [00:26] Actually, that lower animation ends with the train derailing. It's quite impressive but that's what I like doing. Blowing things up...virtually. [00:27] http://www.xtimports.com/graphics/Dragon_20.jpg [00:27] http://www.xtimports.com/graphics/Dragon_20c.jpg [00:27] http://www.xtimports.com/graphics/Dragon_20b.jpg [00:28] Those are old renders, though [00:28] ooo [00:28] we can't see this can we [00:28] us mere mortals [00:28] can't see what? [00:28] oh, the derailing.... yeah, Mike, I wanna see it too. [00:29] Hiraghm: I have the .lwo files but I don't think I have a fully-rendered version anymore (too large). Maybe on a CD-ROM somewhere. [00:30] Hiraghm: I'd have to re-render the animation all over again. [00:30] * Hiraghm grins [00:31] de train! de train! [00:32] All the files to make up the animation are around 10 MB (textures, objects). The train is about 500,000 polygons! [00:32] Things seem to be s l o w i n g d o w n around here. [00:33] Alan: I guess we're boring you. [00:33] ;) [00:33] jim: hows your project(s) going ? [00:33] MikeC, maybe that's it ;) [00:33] Or maybe you're all still talking about me privately [00:33] * Hiraghm pokes brain [00:33] Alan: ops...this is the public chat? ;) [00:34] Where's Wildstar? [00:34] he escaped [00:34] He's coding Doom64 [00:34] on the bottom [00:34] oooh [00:34] can't wait [00:34] Yeah. He's doing Halo on the VIC-20 next. [00:35] I'm still waiting for his 65816 accelerator for the Vic-20 (to run Halo). [00:35] huh [00:35] Still here [00:35] what? no half-life on the apple? or neverwinter nights on a ts1000? [00:36] Halo ??????? [00:36] Wildstar...isn't it true that you're developing Halo for the Vic-20? [00:36] hiraghm: your poking didnt work this time! [00:37] I want Everquest for the SuperPET [00:37] lol [00:37] I want windows xp for the c64 [00:37] MikeP, what can I say.. it's late, I'm tired.. :) [00:37] I didn't know anything about doing Halo for the VIC-20 [00:37] heh [00:38] MikeP, it's called "GEOS", only it works better than WinXP [00:38] * Hiraghm ducks [00:38] I find it pretty tight to fit such a game. [00:38] Wildstar: tight? On 5K of RAM? You can do it! [00:38] hiraghm: no way, Geos requires to much upmarket hardware to work efficiently, not everyone can get a REU or 1581 [00:38] 5k is enough for anyone! [00:39] i'm going to port Windows XP for an unexpanded C64 [00:39] yeap [00:39] minimum will be a C64 and 1541 [00:39] I'm porting XP pro for my old C= calulator. [00:39] Maybe 16 MBytes with that 65c816. [00:40] But wasn't Halo an XBox game. [00:40] optional will be a 1581 and Ramlink if you want anything more than the animated loading splash screen :) [00:40] Wildstar, it still is. [00:40] Pretty good game, too. [00:40] Alan: waiting for Halo 2!!! [00:41] I thought so. An Xbox is also a pretty modern game console which is equivelent to a 3-4 year old PC not a 10-12 year old PC. [00:41] Yeah, I am. That and Doom3. Of course, the XBox is supposed to be for my kids.... [00:41] Anyone read the book: The Fall of Reach (Halo)??? [00:41] my 3-4 year old PC is only half as powerful as an xbox [00:41] I would have to look towards the Terbium and also include a video upgrade too. [00:42] Sound probably too. [00:42] I'm fairly impressed with the XBox. [00:42] My PC is fast (Athlon 2500+) but slow video card Radeon 8500. [00:42] But I'd still rather play Telengard. [00:42] Well the XBox has WHAT class CPU. [00:42] Beats me. [00:42] What MHz ????? [00:42] 42? [00:43] i'm impressed more with the hacks that have come out for the XBOX, without knowing it Microsoft may have created what everyone else has been trying to for years, the "home entertainment pc" [00:43] XBOX is a Pentium 733MHz cpu [00:43] I hear that the next generation XBox won't have a hard drive. [00:43] People are hacking it and pirating games onto the HD now. [00:44] and? [00:44] MikeP: It's actually a P3 733 with more on-die cache. [00:44] 733 MHz (Pentium III?/Celeron?) [00:44] And Microsoft seems to have a problem with that. [00:44] well, I wont have to worry about any of that. I bought a better PC than the xbox could ever make [00:44] 64MB RAM [00:44] so neeners on them [00:44] there are some awesome multimedia players that let you watch any type of movie file or play any music file, way better than say the new wireless dlink media player [00:45] RAM is not a problem for a C-1 or the sort. [00:45] Microsoft doesn't care. If someone hacks it, and then someone else like that, then they might go out and buy one. [00:45] We are talking a CPU issue. [00:45] MikeC: ahh didnt know that [00:45] Caricon, good point. I don't think they see it that way, though. [00:45] The only way they see it, is $$$$$$$$$$$$ [00:46] Comparing a 33 MHz 286/386/486 to a 65c816 is much more comparaive than a 733 MHz P3 to a 65c816. [00:46] We have to move THAT much polygon graphics. [00:46] MikeP: ops...I'm wrong. It's a coppermine with LESS cache! [00:46] Wing Commander for the C64 [00:47] I almost have to essentially build a computer as an expansion/accelerator. [00:47] cool [00:47] Wildstar, are you still talking about Halo for the VIC-20? [00:47] If that is the case than why NOT stick an actual PIII [00:47] build me a dual G5 mac as an expansion/accelerator for my SX-64 [00:47] Not exactly Alan. [00:47] lol [00:47] mikec: jeez, get it right, next you'll be telling me it's a 486 with quad pump technology and extra s-ram :) [00:48] quad-pimp technology? [00:48] I have to keep realistic. [00:48] * MikeP slaps hiraghm - your too tired for poking remember ;) [00:48] quad-pump or quad-pipe [00:48] I didn't do no pokin [00:48] MikeP: sorry. Yeah, it only has 128K vs. 256 for a coppermine. [00:49] I'm tired. Making me goofy. [00:49] Heck, a networked version of Gauntlet would be cool for the C64/128/C-1 [00:49] Alan, I'm just the opposite. I'm goofy, making me tired. [00:49] MikeC: I heard they actually just soldered 4 x 286 CPUs together for an 8x86 technology! [00:49] Hiraghm, now that's a good idea [00:50] MikeP: That's Wildstar's technique. [00:50] heh [00:50] Judge: "Mr Mickey Mouse, you say in your defense of your murder of Minnie Mouse that you did it because she was insane?" [00:50] Right, then add a math coprocessor. [00:50] Hiraghm: I guess the question is how many people have networked C-64's? [00:50] Mickey Mouse: "No, your honor. I said she was fucking Goofy!" [00:51] Alan: No, you add in a Teribum [00:51] I would hook a interface bridge between the VIC-20 and the P3 or P4 CPU with PCI-X host controllers if I were to do this. [00:51] oooo! NetGauntlet! [00:51] Rim shot, please. Ba dum dum! [00:51] pardon my French, but I couldn't resist [00:51] Terbium - it may be possible but the specs aren't final. [00:51] MikeC, well, brain has at least one [00:51] and spruce up the dang graphics too, the c64 is better than mono sprites and 1 voice triangle wave [00:51] I think Jim has one of everything. ;) [00:52] * shawn86mr (shawn86mr2@ip68-231-231-12.hr.hr.cox.net) has joined #c64friends [00:52] There's a networked version of Gauntlet out.. it's called "Get Medieval" [00:52] Basically - it would be bus-mastering bridge to a real P4 mainboard. [00:52] oo [00:52] and if not, he certainly has at least one of the good stuff :) [00:52] lo Shawn [00:52] i finially make it in here :) [00:52] Wildstar: Why don't you work at Intel? [00:53] No field office in Astoria ????? [00:53] Hi Shawn [00:53] Thank god for AMD [00:53] I do not have a networked 64 (yet) [00:53] MikeC, why not AMD or Motorola? [00:53] brain, you have a networked vic20 [00:53] anyone in here from virginia? [00:53] serial counts :) [00:53] They did find a way to hook an Intel CPU before to a Commodore. [00:54] Wildstar, I bet it gave it a headache [00:54] I guess, if you count rs232 as a networked... [00:54] I do. [00:54] Hiraghm: Well, he keeps talking about Intel chips and P4's [00:54] * MikeP is dissapointed that the RR-Net come out and bugger all applications have ever been written for it [00:54] I thought we were talking ethernet [00:54] I think I would need a Terbium and bus-master. [00:54] brain, sure I do. a lot of people tie into the internet via RS232 [00:54] I think so too Hiraghm [00:54] Hiraghm: Beside, I can't stand Motorola. Too many problems with my cell phone. [00:54] * shawn86mr (shawn86mr2@ip68-231-231-12.hr.hr.cox.net) has left #c64friends [00:54] We scared Shawn away?! [00:55] I would have to gate the unit through a bus-mastering card that plugs into the P4/AMD main board. [00:55] I think so MikeC. [00:55] * Murrlin (murr@dialup-207-218-205-152.ev1.net) Quit (Quit: Mischief managed! ....Nox.) [00:55] Maybe we should have told him we were all from Virginia [00:55] MikeC, yeah, all that badmouthing of virginia we did [00:55] Jim: hows your project(s) going?? [00:55] The Halo idea even scares me until I look at the real world solution. [00:55] Huh? [00:55] think "raycast" [00:55] A bit slow this week. [00:56] brain: real life getting in the way ? [00:56] Work kept me hopping [00:56] Alan: I think Wildstar believes that the aliens from Halo are real. [00:56] They're NOT? [00:56] Ah...that makes sense [00:56] brain: yeah, understand [00:56] * Hiraghm wonders what he'll do now with his half-built bomb shelter... [00:56] Hiraghm: oh...ok...yes, they are. ;) [00:57] They're everywhere, man! [00:57] Short, just have a busmastering card which makes the VIC-20 bus-master the P4/AMD mainboard or even instruct the P4 to do things. [00:57] BRB [00:57] * MikeP (~spamme@238.cust20.vic.dsl.ozemail.com.au) Quit [00:57] Don't forget to adjust the quantum flux regulator and defribulate the plasma inhibitor. [00:58] Not to mention - be able to feed instructions to the I/O host controllers and the sort. [00:58] Where's that Star Trek Technical Manual? [00:58] * brain is not touching a project like that... [00:58] And then there's the whole space/time contimuum problem [00:58] Programming this would be very awkward though. [00:58] Not if you have your android help you. [00:58] I be easier with programming straight to the Terbium. [00:58] Who knows what speed it is and actual specs. [00:59] If it is in the 32 or 64 bit level and is some 500-1Ghz then maybe Halo be an option. [01:00] Brain: Any more interesting news? [01:00] What could be more interesting? [01:00] Hallo Brain [01:01] ...since last week. [01:01] Been a pretty slow week, as I recall [01:01] Well last week was interesting. [01:01] Do tell. [01:02] Who's planning on attending that World of Commodore show in Toronto (in December?) [01:02] I'm considering it. [01:02] I'd have to get divorced first. [01:02] brain: It would be cool to see you there. [01:02] Alan, and the down side is... ? :) [01:03] I'm not sure my wife's THAT opposed to it, but it is a long trip [01:03] I don't think I can get the paperwork done in time... [01:03] * mikep (~ex@238.cust20.vic.dsl.ozemail.com.au) has joined #c64friends [01:03] brain: where are you? [01:03] MikeP [01:03] iowa [01:03] Don't say virginia [01:03] virginia [01:03] ok, virginia, I won't [01:03] lol [01:03] Brain: oh...i guess that's a far drive. [01:03] virgin, eh? [01:03] It' [01:03] It's not horrible [01:04] I was being a smart ass as usual. [01:04] But, I doubt my wife would want to come and bring our newborn [01:04] brain: you know it snows in December, right? [01:04] I'm in Iowa... [01:04] We're not that far south... [01:04] brain: you know that we live in igloo's, right? ;) [01:04] If it snows in Iowa - bet ya in Toronto. [01:04] I knew that. [01:05] Hell it can snow in Astoria. [01:05] You live in an igloo... Wow, and my trips to Toronto recalled real houses... [01:05] brain: that's something we do just for the tourists. [01:05] ONly thing I found weird about Toronto (and CA in general) was the KM markers [01:05] thats in the more affluent areas [01:05] I bet ya with this hot summer - it is going to be a cold winter, [01:06] KM? [01:06] When highway 103 says exit in 1km, you best be slowing down [01:06] It's been a pretty mild summer in Ohio. Very nice, actually [01:06] I find it is that common when you have a REALLY hot summer - you get a really cold winter. [01:06] Oh kilometers...right. [01:06] Colder than the summer was, anyway. [01:06] I about missed my exit [01:06] Slow down and watch for the moose. [01:06] eh? [01:06] MikeC: KM, yeah, you know, the measurement system the rest of the world uses :) [01:06] been unusually wet here this year [01:07] I drag that Moose home. [01:07] :-)) [01:07] MikeP, yet another thing the rest of the world is wrong about :) [01:07] heh [01:07] Actually, it doesn't start snowing until well into January. [01:07] I remember the joy of going through the tunnel at Detroit [01:07] The US->CA trip was uneventful. [01:07] But, the CA->US trip was a mess [01:08] Damn - it ain't worse than Astoria ???????? [01:08] brain: actually, I've driven from Toronto to Los Angeles 3 times! [01:08] All I know about Canada is what I see on South Park [01:08] "Blame Canada..." [01:08] alan: then you must have a very scary opinion of canada then !! [01:08] Yeah - was one of them the World of Commodore expo in LA. [01:08] In fact all I know about most things comes from South Park. [01:08] I know they all have beady little eyes and floppy heads [01:08] lol [01:09] And they talk funny. [01:09] They all seem to speak two language fluently. [01:09] Alan, that's exactly what we look like! And most of my friends are named Philip. [01:09] lol [01:09] MikeC, and the rest are named Terence? [01:09] Exactly. I'm the only Mike! [01:10] And your middle name is Philip [01:10] Close: Edwin. [01:10] Same thing [01:10] he he... [01:10] Yeah..old Brit names. [01:10] MikeC doesn't sound british to me.... [01:11] I turned my speakers way up and I still can't hear it [01:11] actually, it McHale ;) [01:11] everything british is old [01:11] even the babies? [01:11] We americans all know that we sprang out of the ground here in America back when god gave it to us. [01:11] the queen, mick jagger.. [01:11] the food [01:11] Alan, actually we fell from the sky... [01:11] the old people [01:11] You know we have the Queen on all our money, right? [01:12] doesn't she have furniture? [01:12] chairs, sofas, even an ottoman? [01:12] i'm sure she does [01:12] she can afford it [01:12] then why's she on your money? [01:12] the british people pay for it [01:12] Scary thing is...who's next in line? Prince Charles. Scary thing! [01:12] a sofa would be much more comfy [01:12] That would make one ugly quarter [01:13] Alan: exactly! [01:13] * dracosilv (~dracosilv@CPE-69-76-124-45.wi.rr.com) has joined #c64friends [01:13] hallo! [01:13] draco [01:13] is back [01:13] Hi Draco [01:13] We were just talking ahout you [01:13] hey... what's up? snogpitch is still here? [01:13] what? [01:14] you were talking about me? [01:14] Just kidding. [01:14] yup [01:14] We were really talking about Rick. [01:14] ran out of things to say about Alan behind his back right under his nose [01:14] * dracosilv -_- [01:14] Who's Alan? [01:14] ;) [01:14] * Alan is now known as The_Alan [01:15] Oh...THE_ALAN...right. [01:16] yeah, it's like The_Donald [01:16] The later it gets and the more tired I become, the funnier I seem to be to myself [01:16] Duck [01:16] quack [01:16] drinking seems to have the same effect... [01:16] The_Alan: That's the booze kicking in. [01:16] That must be it, cause the crack isn't doing anything to me. [01:17] well stop staring at it [01:17] you'll go crosseyed [01:17] lol [01:18] Ok guys, I think I'm going to hit the sack (Polar Bear skin). Good night everyone. [01:18] bye [01:18] night mikec [01:18] g'night mikec [01:18] nite MikeC [01:18] * MikeC (~MikeC@CPE0004e289e6d6-CM000a73664c3c.cpe.net.cable.rogers.com) Quit (Quit: Chatzilla 0.9.64b [Mozilla rv:1.7/20040707]) [01:19] is he gone? [01:19] yes [01:19] Let's talk about him! [01:19] Whew!!!! [01:19] yeah!! [01:19] whats the gossip? [01:19] I hear he's one of those canadians [01:19] Funny Halo for Vic-20 ???? :-)) [01:19] is he really a closet spectrum user? [01:20] a spy for the amstrad guys? [01:20] an apple 2 enemy !?! [01:20] Have you guys seen what MikeC's been doing with the Gazette archive? [01:20] yes [01:20] c'mon someone tell us!!!!!!!!!!!!!!!!!! [01:20] Very impressive [01:21] http://www.paradime.com/cg/ [01:21] That's the URL [01:21] COOL! [01:21] I been working on http://www.cbmgateway.com [01:21] That's it. I've been sending him scans from my collection, we need more contributors if anyone has some issues and a scanner [01:22] hey i have some... dunno if the're duplicates... [01:22] We're going to eventually have the entire issues, articles and all, not just the programs [01:22] how should i scan them and where should i send them? [01:23] You can scan them at 100dpi greyscale and 1) email them to Mike, or b) snail mail them [01:23] I've been using snail mail since I'm cursed with a dialup connection [01:23] No color ??????? [01:23] only 100dpi greyscale? what about the color pages? [01:24] Mike is OCR'in them, we're not putting up the actual scans [01:24] oh... so you're only doing the text? [01:24] no gfx? [01:24] I recall my scanner can OCR in color [01:24] Taking screenshots with VICE for images. [01:25] Check out what we've got right now for an idea what it's going to look like [01:25] Where a photo or graphic is necessary, we're including it. And rather than using the crappy screenshots from the magazine, we're using VICE [01:26] VICE ???? [01:26] oh i see. [01:26] The emulator ???? [01:26] Oh - I see. [01:26] For the game screenshots. [01:27] Draco, if you want to contribute I'll give you my email. We can knock our heads together and be sure we aren't duplicating each others work [01:27] Wildstar, right [01:27] Why NOT a simply pressing PrintScreen key. [01:27] sure... i'm game, only i don't have the disks, or are they available online? [01:28] a nagging question is: What about the other articles??? [01:28] ANYWAY - I would have to do some work with the ACUG on this. [01:28] W*, how would you press a print screen key on a 64? [01:28] VICE open then Print Screen via emulator [01:28] draco, they are online. If you could just do some scanning, that would be great. Mike's been doing all the screenshots thus far. [01:28] Then select the specific section in Microsoft Paint. [01:28] printscreen doesn;t work like that. [01:28] Ick. [01:28] oh ok. [01:28] i can do that. [01:29] Much easier to just take a screen shot in vice [01:29] PrintScreen take a snapshot of my computer screen, [01:29] Ok - I can see the screenshot in VICE then. [01:29] Actually, Alt Printscreen will take a snap of the current window only [01:29] Does the same thing. [01:29] Yeah. [01:29] draco, I'm at areed65@earthlink.net [01:29] But still, you just want the screen [01:30] ok. [01:30] got it. [01:30] Yeah - you past in Paint and crop out the extra. [01:30] Why in the world would you want to do that? [01:30] I done that before with PAINT. [01:30] WildStar, you always do things the hard way? [01:31] VICE has a perfectly good menu item that does all that for you. [01:31] Yeah, it takes longer. [01:31] * Hiraghm yawns [01:31] that's an understatement. [01:31] lol [01:31] but it gives you a greater sense of accomplishment ?? [01:31] Try again [01:31] Hehehe... [01:32] * Hiraghm yawns again [01:32] * mikep slaps hiraghm - WAKE UP!! [01:32] Finding an easy solution gives me a great sense of accomplishment, and let's give myself more senses of accomplishment per unit time [01:32] Owwww [01:32] * Wildstar gives Hiraghm a caffine pill. [01:32] Brain, that sounds like crazy talk to me. [01:33] brain: thats efficient accomplishment if ever i saw it [01:33] call me crazy. [01:33] brain: crazy [01:33] brain, why not just change your handle? [01:33] hey jim... you were the one that made the keyboard interface right? [01:33] * brain is now known as crazy [01:33] For our screenshots, I'm going to use VICE, then printscreen. Then I'll crop it, print it, then scan it then convert it to a gif. [01:33] I am [01:33] hehe [01:33] Anyway - what do you guys think of the layout structure of http://www.cbmgateway.com [01:33] heh [01:33] * dracosilv clears his throat... crazy... [01:34] I want... http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&category=4610&item=5111298243&rd=1 [01:34] * crazy is now known as brain [01:34] have you gotten any progress on the keyboard interface? [01:34] Well, it works... [01:34] lol [01:34] What specifically do you want to know. [01:34] general progress... [01:34] brain, I think he wants to know if you have the "any" key working [01:35] just any news... [01:35] any key is working [01:35] all keys working [01:35] can you use a Mac 128/512/Plus keyboard with a Mac SE? [01:35] 'all' key's working [01:35] OK, news [01:35] Guys, thanks for a great chat but I have to turn in. Take care everyone [01:35] ok. [01:35] Are these the ol' Macs [01:36] Right now, 64 keyboard can be hooked up to a PC via PS2 /AT keyboard port [01:36] with the same plug. [01:36] night alan [01:36] g'night Alan [01:36] night [01:36] Wild*, yes [01:36] Night Allan [01:36] I believe so. [01:36] I dunno if the SE has the same plug as the Plus and other prior macs [01:36] * The_Alan (~dfsdfsdfd@user-33qt845.dialup.mindspring.com) Quit [01:36] 75 dollars for that computer? that apple? i would not pay as much... [01:36] The Mac keyboards work on the IIGS [01:36] i think not... [01:36] draco, neither will I [01:36] doesn't stop me from wanting :) [01:36] look on Everymac.com [01:37] using a PC keyboard on a 64 part of prj is getting there [01:37] they have specs on the ports (you would have to sign up though to see the port info) [01:37] oh that would be so sweet jim! [01:37] However, the PC keyboard to 64 part is available as a commercial product now... [01:37] 64KEYB, as I recall [01:37] i finally found an outlet for my broken vic20's keyboard and main unit... [01:37] brain: with your interface will you offer the choice of positional or symbolic mapping? [01:37] Is The keyboard from the Mac 128/512/Plus is the same plug as the Mac SE have for keyboard [01:38] MikeP, yes [01:38] default will be symbolic [01:38] BUt, VICE mappings will be available. [01:38] brain: it is available commercially however it is very expensive, around US$60 [01:38] I know. I'm trying to implement without the second IC [01:38] so i think you'll have lots of takers for your keyb project [01:39] and more importantly it doesnt offer anything but positional mapping [01:39] It is an ADB keyboard, right Hiraghm [01:39] I dunno [01:39] Does the connector head look the same. [01:39] although it offers one interesting idea which is joystick 1/2 emulation by using the numberic keypad [01:40] well if the connector is round, it uses the adb connector... [01:40] joystick emu is easy [01:40] if it's like a phone cable, then it's the old style... [01:41] It would Hiraghm. [01:41] THe only difference is the floppy drive. [01:41] mainly [01:42] Hold on for a sec. [01:42] so you're comparing the se with the 128/256? [01:43] well, it's time for bed [01:43] night brain [01:43] If anyone finds a working version of modemwars, I need a copy. [01:43] 128/512/plus [01:43] I just like the little, original keyboard on the Mac [01:43] SE is just an overclocked c64 running geos [01:43] :) [01:43] brain, I'll keep an eye out [01:43] 'k [01:43] Arnold's version hangs [01:44] * brain (~brain@12-217-179-222.client.mchsi.com) Quit (Quit: Next week, more 64 chat) [01:44] It should Hiraghm [01:44] good. thanks :) [01:44] well they don't use the adb bus, if you know what that is... [01:44] (the 128/512/plus) [01:45] ok, got to go. see everyone next week [01:45] seeya. [01:45] and is snogpitch still logging? [01:45] is that why he's still here? [01:46] * mikep (~ex@238.cust20.vic.dsl.ozemail.com.au) Quit [01:46] Actually it might be a little more complicated. [01:47] Hiraghm - is the keyboard connector roundish or looks like a phone jack [01:48] dunno [01:48] can't see one [01:48] do you have one ???? [01:48] look on the front... [01:49] lower left corner... [01:49] * antigen (na@216-203-252-72-phx-01.cvx.algx.net) has joined #c64friends [01:49] antigen [01:49] Wild*, no I don't have one [01:49] thinking about getting one maybe [01:49] hello Hiraghm [01:50] hello MV [01:50] I don't think it'll take the older keyboard [01:50] of the pics I can see, no sign of a rj-11 jack [01:51] are you referring to the ebay item? [01:52] well [01:52] Mac SE/30 [01:52] vs Mac Plus [01:52] Get yourself ADB type Mac keyboard. [01:53] Same as Mac II, Apple IIGS. [01:53] * Hiraghm sighs [01:53] * Christian (~Christian@ip68-11-57-164.no.no.cox.net) has joined #c64friends [01:53] You have a Mac SE [01:53] yeah, I would assume, if I bought a Mac SE/30, it would come with an ADB keyboard [01:53] no, I'm thinking about buying an SE/30 maybe [01:53] Hiraghm - do you have an Mac SE [01:53] used to have one ages ago [01:54] but like I said, I like the old, little-bitty keyboard [01:54] the se/30 has 2 adb ports, the other doesn't have any... [01:54] hello all [01:54] but if you get the se/30, you'll have an easier time finding replacement keyboards... [01:55] welcome christian... back from your sleep i see. [01:55] lo Christian [01:55] draco, yeah, I know. [01:55] thanks for the chat last time, enjoyed very much [01:55] oh sorry. i thought that you didn't know hiraghm... [01:55] * SixOfDLoC (~sixofdloc@nr1-216-196-130-8.fuse.net) has left #c64friends [01:56] I don't [01:56] no, no... [01:56] i meant i thought that he didn't know about the adb ports... [01:56] lol [01:57] a little crossed wire communication.... @.@ [01:57] I just didn't know if I could hook the older style keyboard up to the SE/30 somehow [01:57] ! [01:57] i don't think so, but i agree that i kinda like the older keyboard's feel... [01:58] it kinda feels like a teletype keyboard... [01:58] the old clinky/thunky type keyboard feel... [01:59] good night all. Im too pooped to party! [02:00] ok... seeya! [02:00] knite pilr [02:00] niter Kilr [02:00] * KilrPilr (deadhorse3@S0106000c6e63dfde.ca.shawcable.net) Quit (Quit: Kiss my A$$) [02:01] I'll look up some KBs for you Hiraghm [02:01] thanks, wild*. [02:01] http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=5111076781 [02:03] http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&category=25444&item=5110263866&rd=1 [02:03] wow that's one modded mac... [02:03] the first one... [02:03] Should it be more condensed in size. [02:04] is that a question? [02:04] yes, I would prefer a smaller keyboard :) [02:05] that's alot of money for that keyboard [02:05] 2nd or 3rd coolest mac... http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&category=4610&item=5111051261&rd=1 [02:05] yeah, it is. [02:05] http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&category=25444&item=5110588163&rd=1 [02:05] This is another type: [02:06] Hiraghm - is that the baby. [02:06] WHOA! that previous one is one of those 20th Anniversary Mac... those are kinda neat... [02:06] there you go [02:07] Wild*, it's not an early mac keyboard, but it's definitely small enough [02:07] draco, yes, they are :) [02:07] I have one on my Apple IIGS [02:07] Look something like that. [02:07] hey wildstar... what mac accessories do you have? [02:08] i've got one myself but it's bare-bones... [02:08] what does the keyboard adapter look like, a telephone plug? [02:08] don't think so, on the SE/30 [02:08] Not a whole lot. Just one of those Macs (not one of those all-in-one units) [02:08] ok [02:09] I have a Apple IIGS which I grabbed the keyboard and all from the college recently. [02:09] oh i kinda hate the all-in-one units... [02:09] dangerous... [02:09] but what's inside the appleIIGS? [02:09] what cards? [02:09] or do you not know? [02:09] I been looking for years for the IIGS. [02:10] I can't answer at the moment. [02:10] nice find [02:10] ok wildstar... [02:10] I have to open it up again. [02:10] I believe it had a board for memory. [02:10] anyone know how to change the screen res in workbench 3.1? [02:10] http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&category=4610&item=5110885247&rd=1 [02:10] No CPU accelerator but hey. [02:11] never had WB 3.1 :( [02:11] That one is sweet. [02:11] me i wish that i had a hdd for an appleII... [02:11] It would be sweeter if it was a signature addition. [02:11] i'm laying my eyes on one of those CFFA's... [02:11] Hiraghm, ok but for any workbench it should be the same, can you change the screen res? [02:12] gotta go! [02:12] * dracosilv (~dracosilv@CPE-69-76-124-45.wi.rr.com) Quit (Quit: Pleas visit my website at http://earth.prohosting.com/dsilver) [02:12] The IIgs is the pride of my Apple 8 bit line [02:12] cyne, uhm.. yeah, just go into preferences [02:12] wild*, do you have a IIc? [02:12] Actually it was 16 bit. [02:12] Yes and a IIe (Platinum) [02:12] ooh, I like the platinum apple IIes [02:13] but the IIc was cool [02:13] Funny - its manufacturing date predates the official release. [02:13] The IIgs was the prime. When WDC gets the Terbium out - I am looking into putting in a Terbium. [02:13] I wonder if you could fit an Apple IIc+ into a Mac Plus case... lol [02:14] thanks wild, I'm using x chat now instead of mIRC [02:14] Christian, under Linux? [02:14] XP [02:14] How's the program [02:14] x chat in windows? [02:14] There is a Linux version as well. [02:14] Yes, Hiraghm [02:14] this is the first time Im using it [02:14] yeah, I know. didn't know there was a windows version [02:14] It is available for both. [02:14] anyway, I'm having trouble concentrating [02:14] thanks, guys, talk to you all later [02:15] * Hiraghm (~hiraghm@xtimports.com) has left #c64friends [02:15] My laptop is a Sony Vaio. [02:15] mine too [02:15] I don't want to blow my warrantee too much. [02:15] 95 [02:15] no warranty now [02:15] Mine use XP [02:15] win95 [02:16] I think I blew the warrantee when I upgraded the HD but I rather keep it with that OS. [02:16] I rather stick Linux on a desktop that I custom build. [02:16] I just got Loadstar Compleat today in the mail [02:16] how's XChat for you Christian [02:16] so far so good [02:17] I can now click on links [02:17] remember? [02:17] To change the name spelling - just click on your name to the left of the text bar that you type in [02:17] your message. [02:18] to change the nick? [02:18] Yeah [02:18] * Wildstar is now known as C64GOD [02:18] * C64GOD is now known as Wildstar [02:18] anyone looking for a CBM KIM? [02:18] * Wildstar is now known as CBM [02:18] * CBM is now known as CBM_KIM [02:19] * CBM_KIM is now known as Wildstar [02:19] whaving fun *? [02:19] How's that. [02:19] having [02:19] fun [02:19] ? [02:19] A little. [02:19] People do that for fun sake. [02:19] KIM has a built in monitor? [02:20] screen? [02:20] ML Monitor and an LED screen [02:20] looks like KIM was a circuit board [02:20] oh [02:20] The PET was the one with a all in one solution. [02:20] BEFORE the Mac [02:20] ok [02:20] Commodore did it FIRST !!!! [02:21] f* em all [02:21] first! [02:21] Yeah, [02:21] The PET CBM 2001 [02:21] 2004 [02:22] kim 04 [02:22] the keyboard, monitor and drive/tape [02:22] all in one. [02:22] smiler, do you have a KIM? [02:23] no, theres one on ebay [02:23] The KIM is actually called KIM-1 [02:23] how much? [02:23] http://www.6502.org/oldmicro/buildkim/kim.htm [02:23] There is a pic of it. [02:23] * Carl (~CBMGuynos@static24-72-59-146.regina.accesscomm.ca) has joined #c64friends [02:23] * Carl (~CBMGuynos@static24-72-59-146.regina.accesscomm.ca) has left #c64friends [02:24] Ruud just knows everything... [02:24] £201 [02:24] http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&category=1247&item=5110404614&rd=1 [02:25] That's a senseless amount of money for an old board [02:25] Don't you think? [02:25] I LOVE to see a new PET [02:25] I mean a "PET" [02:25] i wouldnt pay it [02:26] 13 people would [02:26] Ok, I want a PET. I love to see a new Terbium PET with LCD screen. [02:26] PET powered by a Terbium. [02:26] You're psychotic, * [02:26] YES!!!!!!!!!!!!!!!!!!!!!! [02:27] yes well, no doubt you could find 13 people who think oswald shot kennedy [02:27] PET/CBM with an LCD screen not a CRT. [02:27] maybe the same 13 [02:27] and only exactly 13 [02:28] I love the screen to be rotatable. [02:28] No more LCD screens, * - let's go hdtv [02:29] Ok, if its flat panel. [02:29] and thin. [02:29] suits me just fine [02:29] remote control, too [02:29] and light wait and YES an Anti-glare surface. [02:29] no doubt [02:30] I would design the case and keyboard machanism and all. [02:30] The video chip can be powered by the ATI Xilleon 220H [02:30] lcd keyboard, remember? [02:30] (it supports the HDTV stuff. [02:30] 'corse [02:30] (LCD keyboard - oh yeah) [02:31] $400 [02:31] just the keyboard [02:31] strait from china [02:32] or maurice [02:32] LCD touch panels. Hmm.... Nice. [02:32] LCD like from a watch. [02:32] from the remote [02:33] http://www.elproma.com/LCDKEYS.html [02:33] I was mad when I opened up the Loadstar envelope [02:33] Borrow the concept from. [02:34] Wow [02:34] http://www.lcd-keys.com/main/main.htm [02:35] How you LIKE that. [02:35] when and where did you find this? [02:35] I didn't think it exsisted yet [02:36] GOOGLE is MY FRIEND [02:36] when? [02:36] just now? [02:36] Today [02:36] Just Now [02:36] I just looked. [02:36] wow [02:36] seek and ye shall find [02:37] I wanted to find a way to do something cool. [02:38] Maybe I make my own computer platform. (Put a plug into Commodore for production). [02:38] production where? [02:38] philipines? [02:38] Believe it or not 64 RGB colors. [02:39] we dont need all that [02:39] b&w is fine [02:39] 64 RGB backlit - ok [02:39] The text is B/W [02:40] But changable backlit. [02:40] for what, though? [02:40] and at what price? [02:41] I'm seeing it now, blinking to catch attention, etc.. [02:41] different colors section off key areas [02:42] For typing? [02:43] It be cool. [02:44] Let's live a cool lifestyle. [02:44] yeah [02:44] a good one [02:44] In fact - if we could layout the colors in different mode. [02:44] might have to change the keyboard design drasticly [02:44] In fact we could even have different fonts [02:45] charcter shapes [02:45] YES. [02:45] control characters, fonts, plain lights and designs [02:46] * cyne (~zxcb@dsl-157.45.240.220.dsl.comindico.com.au) Quit (Read error: Connection reset by peer) [02:46] For different nationality. Ok it be a new computer with a programmable keyboard. [02:46] 'course [02:46] Different backlitting for different layouts. [02:46] ok [02:46] A new - COOL "C=". [02:46] maybe [02:47] The back lits could be set to define a set of keys like the Function keys. [02:47] Key could be blinking during game play. [02:47] Different symbols for games. [02:47] a block of them, like the numberpad [02:48] Totally reprogrammble keyboard setup. [02:48] big ones like the C= function keys [02:48] c64, that is [02:48] Oh yeah. [02:49] Every key could have different fonts, color background. Whatever. [02:49] Even cool in a dark room. [02:49] Anything you want, *, as long as you can convince a bigwig [02:50] Someone just has to design the keyboard electronics and have an interface. [02:50] You still want the C= name, right? [02:50] Then just evolve the main computer to take keyboard inputs from it and program the keyboard. [02:51] intelligent keyboard? [02:51] YES. [02:51] 1541? [02:52] Something like that be killer. [02:52] killer, dude. [02:53] By all theory the 6526 can be set to output to keyboard even on the C64 except it does nothing. [02:53] oh? [02:53] That is because the keyboard is tied into a bi-directional databus of the chip. [02:54] ok [02:54] I am going by technicality. [02:55] deisgn by comittee can be excruciating [02:55] The fact that storing data to the keyboard on the C64 does nothing is because there is NO storage. [02:55] * snuffles (na@user-38lc47l.dialup.mindspring.com) has joined #c64friends [02:55] hello, snuffles [02:56] * ChanServ (chanserv@services.newnet.net) Quit (irc.aohell.org *.split) [02:56] design by comittee is always excruciating. The designers designs it with a general basis of interfacing. [02:56] hello Christian [02:56] we're talking about an lcd keyboard [02:57] It is just a matter of coming up with the interface method. [02:57] * ChanServ (chanserv@services.newnet.net) has joined #c64friends [02:57] * irc.aohell.org sets mode: +o ChanServ [02:57] * ChanServ changes topic to 'We Adore Our C-64!!' [02:57] the trend seems to be - don't make it intelligent [02:57] an lcd ketboard? you mean like a touch screen? [02:57] * antigen (na@216-203-252-72-phx-01.cvx.algx.net) Quit (Ping timeout: 245 seconds) [02:58] http://www.lcd-keys.com/main/main.htm [02:58] Keys with LCD surface. [02:58] color changing background [02:58] Makes it easier to work with. [02:59] black lettering that can be changed [02:59] Character symbols capable of changing. [02:59] what are the pixel dimensions? [02:59] 64x32? [03:00] a little too much, right? [03:00] 64x32, 36x24, 32x16 [03:00] Nah. [03:00] 32 x 16 should be fine [03:01] Actually the resolution shouldn't matter. [03:01] why? [03:01] In fact it be cooler because the computer shouldn't be limited by 8x8 character fonts either. [03:01] yes, resolution does matter [03:02] Since a Terbium woul have access to ALOT more ram. [03:02] We talk HDTV resolution. [03:02] That is more than the classic resolution of the C64. [03:02] ? I'm talking about the keys themselves [03:03] Well - the keys would have their own storage and 64x32 just means we would have 2048 bits of storage or 256 bytes. [03:04] (Oh, we're not making this to hook up to a real 64) [03:04] 256 bytes of storage plus a storage info for the. [03:04] ram is not an issue [03:05] cost [03:05] of the keyboard itself [03:06] snuffles, how many 64s do you own? [03:06] Well - it might not be that costly. Then again - how expensive is the main computer. [03:06] hard to say [03:06] 20 or so [03:07] It depends because you be having both the keyboard and the computer. [03:07] snuf, any other 8 bits? [03:08] VIC 20 [03:08] *, just the keybord will cost a bundle [03:08] What's cool is you can use a simple .bmp file. [03:08] got a ti99/4a and a atari800 don't know if either of them work though [03:08] The computer will be inexpensive put functional. [03:08] it's a nice idea, the cost will kill you [03:09] havn't you turned on your ti? [03:09] The idea is say -> $300-400 computer + a nice keyboard + screen. [03:10] The price will be between the KB and the HDTV screen. [03:10] The HDTV screen will default the price of the computer. [03:10] I have a ti and an atari LX(?). The TI doesnt have the power cord, though. [03:11] Well what if I already have an hdtv? [03:12] tuff titty? [03:12] Then we could bypass the monitor part and go with an actual HDTV. [03:12] Then the price is shifted around. [03:13] itemize [03:13] This is not about "competing" with Microsoft per se. [03:13] kb $xx, puter $xx, etc [03:14] M$? no way. Not a whole puter at all. just a card and a keyboard [03:14] terbium card [03:15] Hmmm..... either way - cool. [03:15] no C= in the name at all [03:16] don't need it, if they don't want to be friends [03:16] If C= comes and offers to sell in mass and is cool - then I might go for it. [03:16] no doubt [03:17] Can be our very own "Apple". :-) [03:17] for adam and eve? [03:17] Hehehehe..... [03:18] I never got the Apple inuendo. [03:18] Love the way Apple was in the 80s [03:18] 70s and 80s I mean [03:18] Ambitious and having new designs. [03:18] I didn't care for them until the mid 90s Mac [03:19] We can even sell to a variety of market places. Even in the industrial markets. [03:19] Markets needing control systems. [03:20] a 64bit cpu for control systems? [03:20] Sufficient and fast and relatively inexpensive. [03:20] Controlling machinery. [03:20] to move a bionic arm? [03:20] Yeah. [03:20] Yes, [03:21] And controlling various other systems. [03:21] Then there is the military market. [03:21] eek. [03:21] Ok - scarry but still. [03:21] I'm sure they have their own designs... [03:22] proprietary [03:22] Usually they do but there is various divisions within the governmental umbrella. [03:22] Say NASA. [03:22] ok [03:23] Ok - NASA would contract developers for things. [03:23] Govt. usually do things like that. [03:23] Rockwell Intl. for the Shuttle Orbiter. [03:23] Rockwell Automation [03:24] The market varies. It is just customization of the base technology for different market places, [03:24] are any of them still using 6502s? [03:25] Rockwell divested their semiconductor business and is known as Connexant. [03:25] Don't think they still sell the 6502s but going back to the original source. [03:25] There's a Rockwell Automation in Metairie Louisiana [03:25] Terbium would follow similar suit as with their 6502. [03:26] (I'm talking legacy 6502s) [03:27] R A isn't in the phonebook, though. may be an old sign. [03:27] Rockwell Automation was a divesting of the original Rockwell Intl. [03:28] Just like they spun off their semiconductor business. They spun off the Automation division. [03:28] So R A is still in biz? [03:28] http://www.rockwell.com/ [03:29] YES. [03:29] thanks [03:29] Rockwell broke up into components. [03:30] WDC deals with them? [03:30] Conexant is the name chosen by the semiconductor group of Rockwell when they spun off. [03:30] WDC - I believe they still do. [03:30] WDC is the original IP source for all CMOS 65xx products. [03:31] Terbium is a new state of the art processor from WDC. [03:31] what do you mean "original?" [03:31] Ok - they are the central source. [03:31] Rockwell was a licensee. [03:31] *, I've been aware of the Terbium for a month now. [03:32] WDC is the original IP source. (Intellectual Property source.) [03:32] In other words WDC holds the patents to the chip designs. [03:33] I posted on CSC asking if they'd ever got around to making a 64bit [03:33] Then licenses out but currently now is handling more of the production due to demand. [03:33] * Disconnected Session Close: Sun Jul 25 03:33:32 2004